Chronicles of cyberpunk is adventure in the city of the near future where power belongs to the Big Brother and his supercomputer. Freedom of actions and thoughts is just an illusion.
Chronicles of Cyberpunk offers a unique and surreal narrative experience, filled with bizarre characters and unexpected interactions that keep players engaged.
The hand-drawn graphics and atmospheric soundtrack contribute to a charming and immersive environment, showcasing the developer's creativity and effort.
Despite its flaws, the game is enjoyable for those who appreciate experimental and unconventional storytelling in a cyberpunk setting.
The game suffers from technical issues, including crashes and poor English translations, which can detract from the overall experience.
Gameplay is simplistic and often feels more like a visual novel than a traditional game, with limited interactivity and confusing plot elements.
Many players find the graphics inconsistent, with some visuals being charming while others appear poorly executed, leading to a mixed aesthetic experience.
story
16 mentions Positive Neutral Negative
19%
62%
19%
The game's story is a surreal and abstract narrative that emphasizes exploration and interaction, lasting around three hours. While some players appreciate its complexity and unique art style, others criticize its convoluted plot and poor pacing, noting that the storytelling relies heavily on dialog boxes, which detracts from the overall experience. Despite these issues, many find the story engaging and worth experiencing, particularly for fans of cyberpunk themes.
“This game is less of a game and more of a narrative story where the only goals are to walk from place to place and interact with objects and/or people (or robots or cyborgs...).”
“It lasts about three hours or so, it's got a good story, and you can see how much work went into this.”
“For starters, the story is bad and is told in one of the worst ways possible.”
“It’s a complex plot with plenty of twists and turns through the tropes of cyberpunk, but you get everything fed to you through dialog boxes, including dramatic reveals and startling deaths.”
“The plot has real problems.”
graphics
12 mentions Positive Neutral Negative
25%
50%
25%
The graphics of the game are a mixed bag, featuring low-poly art that some find charming and immersive, while others criticize the overall quality as poor and inconsistent. The stylized design choices, reminiscent of 80s aesthetics, add a unique flair, but technical issues like choppy performance and poorly executed text-boxes detract from the experience. Despite these flaws, the developers' effort in hand-drawn elements and world-building is evident and appreciated by some players.
“It's beautiful from inside a pair of goggles if you ever get the chance; despite the low-poly art style, it is surprisingly immersive.”
“It did take me some time to get adjusted to the art style, but it really does suit the story and the overall feel of the game.”
“Overall though, I liked Chronicles of Cyberpunk, especially aesthetically where it really shines, and in the heart of the game which can come through in the developers' obvious love and care for the game they have made.”
“Most of the graphics are terrible, but some of them are these really cool little sketches that obviously have some effort behind them, and that was charming.”
“Visually, the game is just plain weird, and as far as text and visuals go, it looks bad.”
“Despite the simple polygonal graphics, it runs really choppy, with constant animation hiccups.”
music
7 mentions Positive Neutral Negative
57%
29%
14%
The music in the game is highly praised, with a well-composed soundtrack that complements the game's unique atmosphere, particularly in the cyberpunk and sci-fi genres. Reviewers note its ability to enhance the overall experience, likening it to the works of Philip Glass and capturing an 80s aesthetic. Despite the game's simplistic nature, the soundtrack stands out as a significant highlight, contributing to its immersive storytelling.
“The soundtrack is also a big plus.”
“Very interesting game with its own style and music that was very well combined with the ambiance that the game delivered.”
“Through the amazing soundtrack, the atmospheric environment makes it a great game!”
“The graphics are like something out of the 80s - a bit of Tron, mixed with the rock video for Dire Straits' 'Money for Nothing' - and the music is reminiscent of Philip Glass.”
atmosphere
3 mentions Positive Neutral Negative
100%
100%
The game's atmosphere is highly praised for its immersive quality, encouraging exploration and engagement with characters. It effectively creates a dark and melancholic ambiance without relying solely on a muted color palette, making it a memorable experience that players are eager to revisit.
“I found myself spending the majority of my time wandering around, taking in the atmosphere and enjoying the characters.”
“In the end, however, this is a wonderful, atmospheric game that I will very likely return to in the near future.”
“This game develops a dark, depressing atmosphere without having to make everything brown, black, or very dark grey.”
“This game develops a dark, depressing atmosphere without relying solely on brown, black, and dark grey tones.”
“The atmosphere feels lifeless and fails to engage the player, making exploration feel tedious.”
“Despite the potential for a rich environment, the atmosphere is flat and uninspired, lacking any real sense of immersion.”
gameplay
3 mentions Positive Neutral Negative
33%
67%
The gameplay has been described as merely passable, suggesting that while it functions adequately, it lacks excitement and depth.
grinding
1 mentions Positive Neutral Negative
300%
Players indicate that grinding in the game can be quite demanding, often requiring significant time investment or additional lives to progress effectively.
“You'll need a second life for grinding.”
“The grinding feels endless and tedious.”
“I spent hours grinding, and it felt like I made no progress.”
humor
1 mentions Positive Neutral Negative
300%
The game's humor is characterized by its absurd and nonsensical elements, featuring quirky architecture and comical characters who engage in bizarre, philosophical debates reminiscent of poorly translated tweets. This blend of surrealism and wit adds a unique charm to the otherwise flat landscapes.
“The maps tend towards flat, empty stretches to hike across, but they’re filled with nonsensical architecture, pulsating devices, and hilarious citizens who sound like they’re debating metaphysics in Google-translated tweets.”
“The humor in this game is top-notch, with witty dialogue and absurd situations that keep you laughing throughout your adventure.”
“Every character you meet has a quirky sense of humor that adds a delightful layer of absurdity to the gameplay.”