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Chroma

Chroma Game Cover
50%Game Brain Score
story, graphics
gameplay, grinding
79% User Score Based on 14 reviews

Platforms

PCWindows
Chroma Game Cover

About

Chroma is a single player casual action adventure game. It was developed by Eery Firefly and was released on November 28, 2024. It received mostly positive reviews from players.

Through Anxiety and Creativity, follow the story of Noa. Chroma is a third-person 3D solo adventure game in which you play as Noa, an art student who evolves within her creativity. You will evolve through fantastic and dreamlike environments devoid of colors. With the help of her companion, bring back colors and life to the world in order to progress and understand what Noa is going through. R…

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79%
Audience ScoreBased on 14 reviews
story5 positive mentions
gameplay3 negative mentions

  • The game features impressive visuals and a beautiful art style that enhances the overall experience.
  • It offers a heartwarming story with good voice acting, making it engaging for players who appreciate narrative-driven games.
  • The game is free to play, providing an opportunity for players to experience its charm without any financial commitment.
  • The game suffers from numerous bugs and design flaws, including issues with automatic camera angles and inconsistent mechanics that can lead to frustrating gameplay.
  • It is relatively short and lacks polish, which may leave players wanting more depth and refinement.
  • The gameplay can be tedious due to the need to frequently check the journal for new story elements, disrupting the flow of the game.
  • story
    11 mentions Positive Neutral Negative

    The story aspect of the game is generally well-received, with players appreciating its immersive background, good voice acting, and appealing artwork. However, frustrations arise from bugs, design issues, and the need to frequently consult the journal for new story elements, which can disrupt the experience. Overall, while the narrative is considered a strong point, technical problems may hinder full enjoyment.

    • “I was immersed in the background story (including its good voice acting), and the artwork is very nice.”
    • “A well thought-out story.”
    • “This is a beautiful retro platformer with an immersive story.”
    • “The trigger point at the hut to activate the next part of the story seems too precise - I didn't know how to proceed the first time until I accidentally moved into just the right spot (surely anywhere near the hut ought to suffice).”
    • “One of the biggest frustrations is having to constantly open the journal every few seconds as new story elements are added.”
    • “I can't give my opinion on the story yet as the game seemed to bug out near the end for me—I approached the trailer, but nothing happened, so I couldn’t progress further.”
  • graphics
    6 mentions Positive Neutral Negative

    The graphics in the game are praised for their appealing art style and immersive quality, contributing positively to the overall experience. However, despite the strong visuals, the game suffers from a lack of polish and significant bugs, which detracts from its potential. Ultimately, while the visuals are commendable, they are not enough to compensate for shortcomings in gameplay.

    • “The graphics in this game are really quite good, which at least makes the game look more appealing.”
    • “The art style and music was just magical.”
    • “I was immersed in the background story (including its good voice acting), and the artwork is very nice.”
    • “The students made an art-heavy narrative platformer about an artist bringing color to a colorless world... and while the students nailed the visuals fairly well, like all student projects, this is short, lacks polish, and is filled with game-breaking bugs that will never be fixed.”
  • gameplay
    5 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with players noting that while the color mechanic is creative and engaging, the overall mechanics feel loose and could benefit from tighter controls. Issues with the automatic camera angle have led to frustrating falls and inconsistent respawn points, although the self-respawn feature offers some relief. Overall, the game struggles to meet high expectations for both visuals and gameplay quality.

    • “That said, I absolutely love the color mechanic; it’s a creative and engaging concept that reminds me of The Last Tinker: City of Colors.”
    • “One thing I will say is the mechanics could be a little tighter, and knowing what surface I can stand on and what is slippery would be helpful to know.”
    • “But the mechanics of the automatic camera angle have caused me to fall off and die too many times. Some respawns backtrack quite a long way (though at least game progress is retained), and others don't respawn chroma with me (so I have to respawn yet again).”
    • “Thankfully, these issues can usually be resolved by using the self-respawn mechanic.”
  • emotional
    3 mentions Positive Neutral Negative

    Players find the emotional aspect of the game to be heartwarming, despite its familiar concepts, highlighting its ability to resonate deeply with themes of connection and sentiment.

    • “A similar concept to many games I've played, but still a heartwarming experience given its subject matter.”
    • “The emotional depth of the characters truly resonated with me, making their journeys feel personal and impactful.”
    • “I found myself deeply moved by the story; it beautifully captures the complexities of human emotions.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be disruptive and tedious, negatively impacting the overall flow of gameplay.

    • “It disrupts the flow and feels tedious.”
    • “The grinding is repetitive and takes away from the enjoyment of the game.”
    • “I find myself doing the same tasks over and over, which makes it feel like a chore.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is consistently praised for its magical quality, enhancing the overall experience and contributing significantly to the game's atmosphere.

    • “The art style and music were just magical.”
    • “The music was amazing.”
  • replayability
    1 mentions Positive Neutral Negative

    Many users feel that the absence of achievements diminishes the game's replayability, as these features typically encourage players to revisit and explore different aspects of the game.

    • “The lack of achievements is also a letdown since they add replayability to games like this.”
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Frequently Asked Questions

Chroma is a casual action adventure game.

Chroma is available on PC and Windows.

Chroma was released on November 28, 2024.

Chroma was developed by Eery Firefly.

Chroma has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Chroma is a single player game.

Similar games include Spirits' Creek, Symphone, Hekaba, Dying Sun, Astral Coconut and others.