- May 28, 2015
- Niffler Ltd.
Chip's Challenge 2
Platforms
About
In "Chip's Challenge 2" , players join Chip McCallahan and Melinda the Mental Marvel to conquer 200 new levels from the International Brain Game Club, created by Vladimir Gerajkee. This sequel features 79 additional game elements, abilities, and monsters, allowing players to explore and complete challenges as both characters. Help Chip and Melinda triumph in this exciting puzzle adventure!







- Chip's Challenge 2 expands on the original with more clever and well-designed puzzles, offering a greater sense of challenge.
- The addition of a level editor allows players to create and share custom levels, enhancing replayability and community engagement.
- The game successfully evokes nostalgia while introducing new mechanics and elements that keep the gameplay fresh and engaging.
- Many levels suffer from poor design, leading to frustrating trial-and-error gameplay and hidden traps that can waste significant time.
- The game lacks modern features such as undo controls and checkpoints, which can make it feel outdated and frustrating for players accustomed to more forgiving puzzle games.
- Audio mixing issues and limited background music can detract from the overall experience, making it less enjoyable during long play sessions.
gameplay
43 mentions Positive Neutral NegativeThe gameplay of this sequel introduces a variety of new mechanics and tools, allowing for more complex puzzles and level designs, but many players find these additions overwhelming and unintuitive. While improvements have been made in level design and tutorial support, the game still suffers from trial-and-error gameplay and frustrating mechanics that can lead to frequent player deaths. Overall, it offers a mix of engaging challenges and tedious moments, with a nostalgic feel that may not appeal to everyone.
“On top of that, the game also adds in new tools and mechanics, as well as the ability to play as Melinda, who has her own strengths and weaknesses compared to Chip.”
“Basically the expansion of the original installment, with many new mechanics introduced (including the ones found in the spiritual successor game Chuck's Challenge) opening up for more level design possibilities, making this game feel like a different game than its predecessor.”
“There's a good balance of long and short levels as well, and puzzles that really make you think about the quirks of the game mechanics.”
“Although many of the problems were fixed in the sequel, some levels still have that notorious trial-and-error, instant untelegraphed death gameplay that merely punishes the player for not having made it to that point of the stage previously, though it feels like fewer this time around.”
“As I play above 150 levels, it's just a little bit of frustration, thanks to its new mechanics, much more complicated puzzles, more threats, and even a very long playtime on some levels.”
“Although this game makes some improvements to its predecessor, like some better level design, better tutorial levels to introduce mechanics, and workshop support, it still contains lots of puzzles that are tedious or rely far too heavily on trial-and-error, and many of the new mechanics are needlessly complicated or unintuitive.”