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About

Cell Command is a single player casual role playing game. It was developed by Alpherior and was released on June 19, 2025. It received overwhelmingly positive reviews from players.

Cell Command is a turn-based roguelite set in a microscopic world where units grow when moving and shrink when attacked, creating unique tactical challenges. Command DNA-based cells to build bridges, trap foes, and unleash diverse effects like poison and radiation. Master shape-based bonuses and genetic upgrades to outsmart evolving enemies across varied modes and missions.

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98%
Audience ScoreBased on 125 reviews
gameplay11 positive mentions
story3 negative mentions

  • Cell Command offers a unique blend of turn-based strategy and roguelite mechanics, providing high replayability with diverse commanders and DNA combinations.
  • The game features a clever health system where unit size is tied to health, adding depth to strategic positioning and movement.
  • Players appreciate the game's polished design, intuitive mechanics, and the ability to choose from various mission types, making each run feel fresh and engaging.
  • Some players find the controls and mechanics initially confusing, which can lead to a steep learning curve.
  • The game can feel overwhelming due to the vast number of units and combinations, potentially intimidating new players.
  • Certain commanders, like the Joker, have been criticized for their disorienting visual effects, which can detract from the overall experience.
  • gameplay
    45 mentions Positive Neutral Negative

    The gameplay is praised for its unique blend of mechanics, combining strategic turn-based tactics with roguelike elements, offering deep replayability and a variety of tactical options. Players appreciate the innovative DNA combining system and the introduction of different commanders that alter gameplay styles, enhancing strategic depth. While the complexity can be overwhelming at first, the game eases players into its mechanics, making for an engaging and addictive experience.

    • “A unique kind of gameplay, making this game a fun experience to replay over and over.”
    • “Having the health tied into the body size of each cell (which gets bigger as they move, snake style) is a really interesting twist and intuitive mechanic. It makes your health extremely visible at all times and ties it directly to the physical space, adding strategic depth.”
    • “The DNA combining mechanic is super unique and makes this game really interesting and replayable.”
    • “Combining roguelike procedural generation with an objective, dexterity-free and RNG-free form of gameplay does mean that there's a lot of scenarios that are either nigh impossible to overcome or completely trivial to achieve, but when things come together just right, it's absolutely addictive to make big plays and come up with unorthodox tactics to complete an otherwise daunting task.”
    • “This means they are not that different from the main gameplay mode, something that Genome Guardian did a little bit better.”
    • “Options can seem overwhelming at first, but the gameplay loop eases you into things pretty well if you're willing to accept tactical retreats.”
  • story
    34 mentions Positive Neutral Negative

    The story continues from the previous game, Genome Guardian, and maintains a quirky tone while enhancing the narrative execution. Players engage in a variety of missions that require strategic planning and customization of their microscopic teams, with the gameplay loop revolving around developing unique cells to accomplish diverse objectives. While the story may not be the main focus for everyone, it adds a layer of depth to the gameplay experience, making it a notable aspect of the sequel.

    • “The story is much, much better executed than in Genome Guardian, enough to call it an actual, if small, selling point.”
    • “It's really good, and it continues the story from there.”
    • “The story is kind of goofy, but I'm not so concerned about that.”
    • “If the story's not for you, that's okay.”
    • “This game becomes even more fun when you play Genome Guardian before it, as it follows up on the story of Genome Guardian in the original game, becoming a sequel mixing the genre of Genome Guardian with strategic snake-like gameplay.”
  • graphics
    12 mentions Positive Neutral Negative

    The graphics of the game are generally described as simple yet fitting the overall aesthetic, with clear visuals and distinct unit sprites that enhance the experience. While some players find the visuals enjoyable and cohesive, others have expressed discomfort, citing them as nauseating. Additionally, there are concerns about performance, as the default graphics settings may cause overheating issues, but adjusting them can maintain visual quality.

    • “Each unit type has its own sprite, but there are some little details beyond that that really make the visuals 'click' for me.”
    • “Art style is clean and cohesive.”
    • “It's visuals are nauseating.”
    • “As soon as I'm done editing this review, I'm going to uninstall the game and try to never think of those visuals again.”
    • “The graphics are a bit simple, but it fits the game aesthetic.”
  • replayability
    10 mentions Positive Neutral Negative

    The game boasts high replayability due to its clever mechanics, customizable loadouts, and impactful meta unlocks that encourage diverse playstyles. Players appreciate the strategic depth and unique features, such as the DNA combining mechanic, which significantly enhance the overall experience. With a wealth of content and innovative elements, the game offers substantial replay value, making it a worthwhile investment.

    • “There is so much replayability and content that really justifies the price.”
    • “Furthermore, like Genome Guardian, there are meta unlocks that are more than just little stat boosts: many of them enable - or sometimes enforce - a completely new approach to the game, with impactful effects like limiting you to a single, more powerful unit (you normally have four), making all of your units' attacks multi-target, etc. This all means there's a ton of styles to explore and massive replayability.”
    • “This takes the format and spins it drastically into an evolution-based roguelike game with a multitude of new mechanics and elements, giving it a lot of replayability.”
    • “Both games are incredible examples of how to cram a ton of replay value into a game.”
  • music
    8 mentions Positive Neutral Negative

    The game's soundtrack is generally praised for its quality and coherence, effectively enhancing the overall experience with well-chosen tracks from various composers. While some players find the music engaging and enjoyable, others note that it can become overwhelming or repetitive over time. Overall, the music contributes positively to the game's atmosphere, though individual preferences may vary.

    • “Gameplay is fun, music is full of bangers.”
    • “Although it uses music by several different composers (whom the developer visibly credits in-game! Hooray!), the tracks seem well-chosen to create a coherent sound-world that matches the game’s overall aesthetic.”
    • “Even listening to the music now as I type this review is making me sick.”
    • “Usually in roguelikes I get tired of the soundtrack before I get tired of the game itself, so I play on mute and listen to my own music.”
    • “The soundtrack is solid, though it was a little disorienting to realize that the game field has visual effects timed to the soundtrack.”
  • atmosphere
    3 mentions Positive Neutral Negative

    Reviewers consistently highlight the game's atmosphere as immersive and engaging, contributing significantly to the overall experience. The combination of visuals, sound design, and environmental storytelling creates a captivating world that draws players in.

    • “The overall atmosphere and feel of the game are truly captivating.”
    • “The game's atmosphere immerses you in a world that feels alive and vibrant.”
    • “Every detail contributes to an atmosphere that is both haunting and beautiful.”
  • humor
    2 mentions Positive Neutral Negative

    Players appreciate the game's humor, noting the developer's clever touches that enhance the experience. The extensive unit upgrade tree adds to the fun, providing a playful exploration of combinatorial possibilities. Overall, the humor contributes positively to the game's charm and engagement.

    • “The dev has a great sense of humor, and the game has lots of little touches that make it shine.”
    • “The unit upgrade tree is fun to use, and with 69 units (not a funny number, just combinatorics) each for you and the enemy, there's a lot of possibility space to discover.”
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Frequently Asked Questions

Cell Command is a casual role playing game.

Cell Command is available on PC, Steam Deck and Windows.

Cell Command was released on June 19, 2025.

Cell Command was developed by Alpherior.

Cell Command has received overwhelmingly positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Cell Command is a single player game.

Similar games include Shogun Showdown, Into the Breach, The Last Spell, Pyrene, StarVaders and others.