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Cargo + Go

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Quick (30 hours) little game I made for a game jam, using Phaser 3, Typescript, Clip Studio Paint, Logic Pro, and lots of roasted BBQ corn. There are a couple of bugs remaining, and I might fix them soon: 10x6 seems to be the only board size that works well right nowthe polyominoes can sometimes get lost in the background (same colour)Some remaining features:difficulty progression, levelsbit more …

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