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Car Dealer Simulator Game Cover

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Car Dealer Simulator is a single player open world management game. It was developed by Garage Monkeys and was released on May 29, 2025. It received positive reviews from players.

Roadmap About the GameTurn your dream of selling used cars into reality! In Car Dealer Simulator, you’ll learn the ins and outs of running a business from its quirky owner, Little Sam. He’s not great at keeping things in order, so your task is to buy low, fix up, and sell high. Over time, as you master your initial challenges, you’ll have the chance to take over the business, and then… Ev…

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88%
Audience ScoreBased on 3,760 reviews
gameplay192 positive mentions
grinding148 negative mentions

  • Addictive and fun gameplay loop involving buying, repairing, and selling cars with a sense of progression.
  • Developers are very active, regularly updating with new cars, features, and bug fixes.
  • Relaxing and satisfying game mechanics like rust removal, body work, and car detailing that appeal to simulation fans.
  • Performance and optimization issues causing lag and crashes on various systems.
  • Game becomes repetitive and grindy, especially after reaching the highest level and buying the dealership.
  • Limited map size, car variety, and endgame content lead to reduced replayability and boredom after completing main objectives.
  • gameplay
    655 mentions Positive Neutral Negative

    The gameplay loop in this car dealership and mechanic simulator is generally fun, addictive, and satisfying, blending buying, repairing, detailing, and selling cars with business management elements. While the mechanics are accessible and enjoyable, they are comparatively simplistic and repetitive versus more detailed sims like Car Mechanic Simulator, with some clunky controls and driving mechanics detracting from immersion. Ongoing updates and adding more diverse mechanics, automation, and deeper customization could enhance longevity and engagement, though early progression and employee management introduce rewarding variety.

    • “The core gameplay loop is solid and pretty addictive.”
    • “Addictive gameplay loop: the 'buy low, fix up, sell high' loop is incredibly satisfying.”
    • “The gameplay loop of buying, fixing, and flipping cars is super satisfying, and there’s a lot of untapped potential here.”
    • “Bad; the mechanic aspect of the game is really inaccurate, your wheels being held on by screws and using a cordless drill to take them out is one example.”
    • “However, the loop gets mostly automated after a few hours and it starts to feel like an auto clicker with some barely passable driving mechanics baked in there, of which you don't really need to use that much towing a car is useless even on day 1.”
    • “It is full of bugs, such as softlocks during the tutorial often requiring a new game and UI flickering issues along with bad physics, terrible driving mechanics and awful performance, especially at night.”
  • grinding
    160 mentions Positive Neutral Negative

    The game features a significant grind, especially in the early stages with repetitive tasks like washing, grinding rust, and basic repairs feeling tedious and slow. However, progression unlocks employee automation that alleviates much of the grind, making gameplay more enjoyable and rewarding. While some find the grind satisfying and relaxing, others note it can become monotonous or frustrating over time, particularly when grinding reputation or managing logistics.

    • “The progression feels just right—not too fast, not too grindy—which keeps it engaging.”
    • “The game loop is interesting enough to keep one focused and the tasks that can be undertaken are varied and not too tedious.”
    • “It's not too grindy, it's fun to watch tangible growth to the business, and it's enjoyable.”
    • “The game gets very grindy and repetitive due to the "reputation" system requiring you to raise it to unlock new features and upgrades. Before getting NPC upgrades, you have to do everything yourself and can only do 1-2 cars at a time, with each car sold giving only a small amount of reputation.”
    • “The early game tasks are extremely tedious, to the point of being not fun.”
    • “It is repetitive and grindy to a fault at this point despite the employee help.”
  • graphics
    153 mentions Positive Neutral Negative

    The graphics in the game are generally described as decent and sometimes impressive for an indie simulator, with realistic lighting, reflections, and detailed car visuals. However, performance issues such as lag, low FPS, and graphical artifacts like ghosting affect playability, especially on lower-end or specific hardware. While not AAA-level, the visuals receive praise for their polish and atmosphere, though there is room for optimization and more detailed graphics options.

    • “The lighting and visuals are unreal — the shadows, the way the exposure adjusts when you move from inside the garage to outside, the sun glare/lens flare through windows and glass… it genuinely looks and feels incredibly realistic.”
    • “Since I started playing Garage Monkey, the dev team has improved performance, improved graphics and added FSR3 and DLSS, and added new vehicles.”
    • “Addictive gameplay loop, graphics are nice on epic settings, especially reflections and car models.”
    • “First and most important, how can this game be in the category 'great on deck' when it can't play at a stable 30fps without melting the device with 99% GPU usage at the lowest graphic settings?”
    • “I have a pretty beefy rig and I had to lower my graphics to low just to start the game, and I still skipped frames.”
    • “The graphics are decent, but the game seems un-optimized no matter what settings I use.”
  • story
    135 mentions Positive Neutral Negative

    The game features a basic, linear storyline centered on rebuilding a car dealership, which many find short and lacking depth, often concluding within 20-30 hours. While the gameplay is enjoyable, repetitive quests and bugs frequently hinder progression, and post-story content is minimal, leading to reduced long-term engagement. Users express a strong desire for more missions, side quests, and meaningful upgrades to extend the narrative and enhance replayability.

    • “The premise of the story is that you have inherited a run-down car dealership in Hicksville, USA and as is the way with this type of game, have to work your way up to a glitzy car dealership by buying, renovating and then selling cars for the max value possible.”
    • “Super fun to play, has a nice little story that goes along with it but also doesn't intervene too much with how you play the game.”
    • “Great mechanics, storyline and everything.”
    • “There is no solid story, just grinding and growing.”
    • “Whilst the game does try to implement a feeling of a story line into the game, it is incredibly weak and menial, and after level 7 reputation is reached, really means sweet fa in the long run.”
    • “Unfortunately, the storyline is very short, so an update is urgently needed.”
  • optimization
    126 mentions Positive Neutral Negative

    Optimization for the game is widely reported as poor, with frequent stuttering, frame drops, and inconsistent performance even on high-end systems, severely impacting gameplay enjoyment. While some improvements have been made through updates and optimizations like DLSS and FSR, many users still experience significant issues, especially in busy areas or during prolonged play sessions. Despite the fun and promising gameplay, optimization remains a major drawback needing priority fixes to reach its full potential.

    • “There has been quite a bit of performance optimization, probably only noticeable on lower end systems, alongside new car models and township features.”
    • “I am running it at 4K max (including lumen options) with DLSS at 70% scaling on a 5800x3d and 4090, averaging around 100fps; performance may vary depending on your PC and settings.”
    • “Performance has been smooth, and the updates show the developers are listening to the community.”
    • “Stutters, low average and really poor lows in framerate made this feel more like a poorly managed asset flip with the typical performance issues.”
    • “Poorly optimized game and performance keeps getting worse every time the devs update the game.”
    • “The optimization is terrible.”
  • stability
    100 mentions Positive Neutral Negative

    The game is plagued by frequent bugs, glitches, and freezes, particularly during loading, auto-saving, and quitting, which often impact gameplay and stability. While some players find it still enjoyable and appreciate regular developer updates addressing issues, others report it becoming unplayable due to persistent crashes and performance problems. Overall, stability is a significant concern, though ongoing patches show promise for improvement.

    • “I would highly recommend and it runs great on Steam Deck.”
    • “Game runs great really, no real lag or shudders on a decent system.”
    • “These are just nitpicks; it runs great still even when your lot is overflowing with cars or going max speed down the street.”
    • “The game is completely unplayable, full of bugs; the more stuff and cars you have, the more bugs appear. Every auto-save causes the game to freeze, and it even freezes without auto-save. Good idea for a game but very bad execution.”
    • “Every time I load into the game, it puts me in the middle of nowhere and freezes.”
    • “Unstable performance with constant frame rate drops and freezes.”
  • music
    41 mentions Positive Neutral Negative

    The game's music receives mixed feedback; while some players appreciate the in-game radio's variety and find the soundtrack enjoyable and relaxing, many criticize the limited selection, repetitive tracks, and occasional bugs causing music to stop playing. There is a strong desire for more radio stations, better integration of music throughout the shop, customizable playlists, and an expanded soundtrack to enhance immersion. Overall, music adds to the atmosphere but currently lacks depth and reliability.

    • “The music in the game is actually very nice and I listen to it every time I play; it's kinda cool.”
    • “Although I still listen to my own music most of the time, it was nice to have the in-game radio option, especially since many similar driving games are silent or have only one or two songs looping.”
    • “The other two radio stations fall somewhere between rock and country and are much better than you would expect from a game like this; if you liked the soundtrack of Road 96, you will be very happy with this one.”
    • “I turned the radio off; it just plays the same songs over and over.”
    • “Only bug I seem to have is the car radio and radio in your dealership just doesn't play music, making the game very quiet at times.”
    • “Radio randomly stops playing any music; same songs played over and over again.”
  • humor
    34 mentions Positive Neutral Negative

    The game features a lighthearted, goofy humor expressed through funny NPC interactions, hilarious voice lines, and amusing driving physics, including over-the-top crashes and quirky mechanics like altering mileage or duct taping parts. Players enjoy the entertaining negotiation system, comedic glitches, and subtle Easter eggs, making the gameplay both funny and engaging despite some technical issues. Overall, the humor is a standout aspect that adds charm and keeps the experience enjoyable.

    • “Throughout the game you'll find junk cars for free, amazing deals being sold by NPCs who don't know what they have, and a flawed (but hilarious) negotiation system that lets you take NPCs for thousands more than they want to pay you.”
    • “The NPCs are hilariously dumb, and plowing into their cars never gets old.”
    • “NPCs are pretty funny, especially how heated they get when you low ball offer them.”
  • monetization
    15 mentions Positive Neutral Negative

    The monetization in this game is seen by users as intrusive and cash-grabby, with frequent in-game ads promoting other developer projects disrupting gameplay. While the game's business mechanics have potential, recent updates and aggressive advertising have diminished enjoyment and made progress more tedious. Many feel the game was rushed to release primarily to capitalize financially rather than fully refine the experience.

    • “I'm guessing that this is some kind of business decision, but it comes off as a cash grab strategy and is unappealing.”
    • “No where near a finished state, rushed so they could cash grab with other sim games.”
    • “I like the game but it seems they have added in-game ads since I last played, vehicles and billboards advertising their other games while you are playing.”
  • replayability
    12 mentions Positive Neutral Negative

    Replayability opinions are mixed, with some users finding it limited due to factors like a small selection of cars and lack of variety, while others appreciate the game's flow, new features, and immersive elements that keep them coming back. Overall, replay value ranges from low to high depending on player preferences and content updates.

    • “Another thing I really like is the flow and rhythm that you can get into, which makes it very replayable. I come back often to check out new features and car models.”
    • “Lots of replayability, better vehicles, more in-depth parts, just better everything.”
    • “This game is well worth the cost, has tons of replayability, and is extremely relaxing.”
    • “This game has no replayability.”
    • “Overall, I liked this game and felt I got lots of value for what I paid, despite it having a real lack of replayability.”
    • “As I initially mentioned, the replayability is pretty low.”
  • emotional
    5 mentions Positive Neutral Negative

    The game offers a low emotional toll, with a grind that motivates rather than frustrates players. Its unique charm lies in allowing emotional attachment to quirky car deals, adding an engaging and personal touch to the gameplay.

    • “It's grindy but not at all in a way that made me feel like I wanted to stop; if anything, it kept me going!”
    • “Car Dealer Simulator is the rare game that lets you live out the dream of buying low, selling high… and then immediately doing the opposite because you got emotionally attached to a badly specced hatchback.”
    • “Despite touching on the topic of upgrades and progression already, I will still make this a stand-out point now.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game’s atmosphere is highly immersive and relaxing, featuring chill pacing and carefully crafted sound effects that create a captivating mood. Players find it easy to lose track of time due to the engaging and unhurried environment.

    • “I’ve never had a game hook me this hard purely off atmosphere and immersion — I grinded so much that I hit around 1.5 million in basically two real-life days because I just didn’t want to stop playing.”
    • “The atmosphere is chill, the pacing is relaxed, and it never feels like it’s rushing you — which makes it very easy to lose hours without noticing.”
    • “Everything from the background sounds, the SFX, to the object sounds really set the mood and atmosphere in this game really well.”
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20h Median play time
42h Average play time
8-40h Spent by most gamers
*Based on 56 analyzed playthroughs
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Frequently Asked Questions

Car Dealer Simulator is a open world management game.

Car Dealer Simulator is available on PC, Steam Deck and Windows.

On average players spend around 42 hours playing Car Dealer Simulator.

Car Dealer Simulator was released on May 29, 2025.

Car Dealer Simulator was developed by Garage Monkeys.

Car Dealer Simulator has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Car Dealer Simulator is a single player game.

Similar games include Car Dealer Simulator: Prologue - Early Days, Gas Station Simulator, Car Mechanic Simulator 2018, Car Mechanic Simulator 2021, Grocery Store Simulator and others.