Capumon was a simple monster-battler concept. It was made entirely on a Raspberry Pi 4 using entirely free assets and tools (some music was made and added on my laptop, because Manjaro has audio issues on the Pi).  It was also a project to learn Godot/gamedev in general. The code is included, but beware, it is rife with bad practices and genuinely baffling decisions. Each mon has unique health,…

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