Box Maze 2: Agent Cubert
- January 5, 2018
- GamersHype Productions
Jump back into the life of Cubert who after saving his GF from Red has signed up to the S.S.B (Secret Services of Boxes). Your first mission as Agent Cubert is to save the daughter of Gaston. Make your way through 100 new exciting levels while avoiding dangerous hazards and new enemies. Your goal is to progress through the games levels which get harder as you go along, collect pizzas, sweets a…
Reviews
- The game features a large number of levels, providing some content for players.
- Some players found the game to be addictive and enjoyed the cute aesthetic.
- It offers a significant number of achievements, which may appeal to completionists.
- The game is criticized for being bland, basic, and lacking in fun or challenge.
- Controls are described as floaty, leading to frustrating gameplay experiences.
- Technical issues, such as poor level design and a problematic save system, detract from the overall experience.
- graphics6 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The graphics of the game have been criticized for their low quality and lack of customization options, including the inability to change resolution or adjust settings. This has led to disappointment among PC gamers, who expect a higher standard of visual fidelity. Overall, the graphics are seen as subpar and not reflective of the capabilities typically associated with PC gaming.
“There's no options to change the resolution for the game or customize the graphics settings.”
“There's no way for gamers to try to improve the low-quality graphics.”
“Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing.”
- monetization4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization practices in the industry are criticized for frequently involving unethical tactics, such as the exploitation of others' work and the release of low-quality, retro-style games as cash grabs, often utilizing GameMaker Studio. This pattern raises concerns about the integrity of content on platforms like Steam.
“The industry has shown a repeat pattern of unethically dumping other people's work onto Steam as a cheap, nasty cash grab, through this account or through closely linked/alternate accounts.”
“GameMaker Studio is most commonly used to make retro pixel shovelware and cash grabs.”
“The industry has shown a repeat pattern of unethically dumping other people's work onto Steam as a cheap, nasty cash grab, through this account or through closely linked/alternate accounts.”