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Bomber Dog - Component Save System Example

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Get the latest component save system here, for Unity. This demo and all the source code is included with the plugin. This is a small demo to demonstrate Save Component System features: Storing screenshots when savingLoading/saving games to slots through the pause menuAutomatic loading of scenes. No objects use DestroyOnLoad()Functionality of saving on WebGL.Load and save menu that fetches screensh…

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