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Boids simulation

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Hi, I recently attempted to make a simulation of 'boids'. It's not optimised at all but for a first attempt it's quite satisfying. Here's an explanation from the wikipedia article: Boids is an artificial life program, developed by Craig Reynolds in 1986, which simulates the flocking behaviour of birds. His paper on this topic was published in 1987 in the proceedings of the ACM SIGGRAPH conference.…

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