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Blind Love

Blind Love Game Cover
92%Game Brain Score
story, graphics
gameplay, replayability
92% User Score Based on 62 reviews

Platforms

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Blind Love Game Cover

About

Blind Love is a single player casual role playing game. It was developed by Michaela Laws and was released on December 28, 2016. It received very positive reviews from players.

In "Blind Love" , a man copes with losing his sight after a car accident while striving to maintain his relationships. With the help of his best friend and girlfriend, he learns to adapt to his new reality using his heightened senses. However, as challenges arise, he must find a way to keep his love alive without the ability to see. The game features drama, slice-of-life, and dating sim elements with a BxG focus, featuring voice talent and self-voicing options for visually impaired players.

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92%
Audience ScoreBased on 62 reviews
story17 positive mentions
gameplay3 negative mentions

  • The game offers a heartwarming and emotional story that effectively portrays love and support in the context of disability.
  • The unique black and white art style and voice acting enhance the immersive experience, making it feel genuine and impactful.
  • Despite its short length, the game provides multiple endings and choices that allow for some replayability and personal connection to the characters.
  • The story lacks depth and can feel overly simplistic, with some players finding it difficult to connect with the characters or their struggles.
  • The soundtrack is not original and includes stock music that may detract from the overall experience for some players.
  • There are several grammatical errors and typos that can disrupt the flow of the narrative, indicating a need for more polish.
  • story
    61 mentions Positive Neutral Negative

    The story primarily revolves around a romance between a blind protagonist and his girlfriend, exploring themes of love, personal struggle, and emotional depth. While some reviewers appreciated its heartfelt and realistic portrayal of relationships, others criticized it for lacking depth and being overly simplistic, with a short runtime that limited character attachment. Overall, the narrative is seen as touching and unique, particularly in its handling of disabilities, but opinions vary on its execution and emotional impact.

    • “The story was very well written and I enjoyed seeing the subtle differences in all the choices.”
    • “I was really quite enamored of the storytelling in this game, which handled an interesting topic in a fairly unique and intuitive manner.”
    • “Blind Love feels authentic, a property all stories should strive for, and this story succeeds so beautifully.”
    • “Frankly, it is difficult to find anything positive to say about this short story.”
    • “Make sure you try it before the 2 weeks refund period ends because it's a high school project made at the last minute quality story.”
    • “I feel this way mainly because the story is far too short for the reader to really get attached to any character, including the protagonist.”
  • graphics
    20 mentions Positive Neutral Negative

    The graphics in the game are characterized by a unique black-and-white art style that complements its thematic elements, often featuring minimalistic silhouettes. While some reviewers noted the lack of extensive visuals, they appreciated how the artwork enhances the overall experience, particularly in relation to the game's narrative and sound design. Overall, the visuals are seen as fitting and effective, even if they are not the primary focus of the game.

    • “The art style is unique and fits quite well.”
    • “The visuals, the writing, and especially the very detailed use of sounds and soothing soundtrack completely blew me away; I did not expect such an amazing experience from just a 1 euro game.”
    • “The artwork is done in black and white, making a sketched interpretation of the world.”
    • “Blind love does not rely on graphics at all, for obvious reasons.”
    • “Hardly any graphics, but then again, this doesn't need any.”
    • “Obviously not much on visuals, but the way they were handled was quite fitting.”
  • music
    15 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players finding it unoriginal and reminiscent of typical visual novel soundtracks, while others praise it as beautiful and impactful. Many appreciate the soothing and relaxing qualities of the music, noting that it enhances the overall experience, though some criticize it for lacking memorability. Overall, the soundtrack is seen as a highlight for some, while others feel it falls into the realm of generic stock tracks.

    • “The soundtrack is great and the voice acting was a nice touch.”
    • “The visuals, the writing, and especially the very detailed use of sounds and soothing soundtrack completely blew me away; I did not expect such an amazing experience from just a 1 euro game.”
    • “Oh, also great background music; it had me smiling and also churning at all the right moments.”
    • “In terms of music, there isn’t really anything original about it; the only soundtracks I remember off the top of my head are those that you might have heard in other visual novels before.”
    • “The soundtrack is a cringey Ren'Py stock track that you've probably heard too many times before in every other puerile visual novel.”
    • “From the poor writing to the uninspired soundtrack and sound effects, there is nothing memorable about this game.”
  • emotional
    12 mentions Positive Neutral Negative

    The game is praised for its heartwarming and emotionally impactful story, evoking strong feelings of love and appreciation for life and relationships. Players describe it as a touching experience that can be both heartwarming and heartbreaking, with a narrative that resonates deeply, especially for those personally connected to its themes. Despite its brevity, the emotional depth and artistic presentation leave a lasting impression on players.

    • “I can't help but get emotional each time I play through the game.”
    • “This can be a heartwarming or heartbreaking story depending on how you play it.”
    • “This game was really touching; it had a lot of things that really made you appreciate friends, love, and your life.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay in "Blind Love" is described as standard for a visual or interactive novel, offering limited choices and mechanics that can complicate achieving specific endings. Despite its brevity of around three hours, players find the experience enjoyable and worth the low price, particularly due to the unique story.

    • “I enjoyed the story and found the 1+ hour of gameplay worth the asking price.”
    • “The gameplay in Blind Love is fairly standard for a visual or interactive novel.”
    • “That is literally all there is to the game from a gameplay perspective.”
    • “This can make it difficult to achieve one ending in particular; you really have to figure out the mechanics of the game in order to get the ending you want.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers limited replayability, primarily serving as a one-time experience; however, the presence of multiple endings provides some incentive for players to revisit it.

    • “Some replay value, but it's mostly a one-time experience.”
    • “Several different endings add some replayability.”
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3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Blind Love is a casual role playing game.

Blind Love is available on PC, Mac OS, Windows and Linux.

On average players spend around 3 hours playing Blind Love.

Blind Love was released on December 28, 2016.

Blind Love was developed by Michaela Laws.

Blind Love has received very positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Blind Love is a single player game.

Similar games include Missed Messages, Wolf Tails, Love Ribbon, Sounds of Her Love, Always Sometimes Monsters and others.