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Blackwell Convergence

Blackwell Convergence Game Cover
95%Game Brain Score
story, graphics
optimization, character development
95% User Score Based on 314 reviews

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Blackwell Convergence Game Cover

About

Blackwell Convergence is a single player action game with drama, mystery and comedy themes. It was developed by Wadjet Eye Games and was released on January 13, 2012. It received overwhelmingly positive reviews from players.

In "Blackwell Convergence," medium Rosa Blackwell and her spirit guide Joey Mallone investigate strange occurrences in New York City, including a cursed film, an empty office, and a remorseful artist. As they delve deeper, they uncover sinister connections between these events and the long-hidden past of the Blackwell family. The game is a point-and-click mystery that challenges players to solve puzzles and unravel a thrilling supernatural story.

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95%
Audience ScoreBased on 314 reviews
story86 positive mentions
stability3 negative mentions

  • Improved graphics and voice acting compared to previous installments, enhancing the overall experience.
  • The story is engaging and ties together elements from previous games, providing a satisfying narrative progression.
  • Puzzles are logical and less frustrating, making for a smoother gameplay experience.
  • The removal of the clue-combining mechanic from previous games makes the gameplay feel more linear and less challenging.
  • Some players may find the game too short, with a playtime of around 3 hours.
  • The reliance on backtracking to Rosa's apartment for information can disrupt the flow of the game.
  • story
    252 mentions Positive Neutral Negative

    The story in "Blackwell Convergence" is a continuation of the series, building on the narratives established in previous installments while introducing new elements and characters. Reviewers appreciate the deeper character development and the intertwining of past and present plotlines, although some note that the story can feel predictable or less compelling compared to earlier games. Overall, it is seen as a solid entry that enhances the overarching narrative of the series, making it essential for players to experience the earlier titles for full context.

    • “The story expands much more in this episode.”
    • “The story picks up speed now with small stories being told within a larger one.”
    • “Blackwell Convergence provides an enjoyable experience thanks to the great storyline, a staple of the series, and its strong characters while showing great improvements in its graphics and overall production values.”
    • “The story doesn't come together as organically as in the two predecessors: while before you had separate coherent stories tied up together, in this one, there seem to be little bumps all over the place.”
    • “I feel like the writing quality has decreased since the previous games - the plot is largely a rehash of unbound and the dialogues and descriptions sometimes felt awkward or boring.”
    • “The story and plot aren't as interesting as the previous installments, and the puzzles aren't nearly as fulfilling to solve.”
  • graphics
    80 mentions Positive Neutral Negative

    The graphics in the latest installment of the Blackwell series show significant improvement over previous entries, with enhanced pixel art, smoother animations, and a more polished overall aesthetic. While some players appreciate the retro style and the atmospheric visuals, others note that the graphics still have room for improvement, particularly in terms of UI and resolution scaling. Overall, the game successfully balances its classic point-and-click charm with modern graphical upgrades, making it visually appealing while retaining its narrative focus.

    • “The visuals, tinged with muted hues, transported players to a realm where the veil between the living and the dead grew thinner by the moment.”
    • “I absolutely adore watching the graphical elements of the game improve with each iteration, all while staying true to the beloved point-and-click style.”
    • “The graphics got improved and so did the storytelling.”
    • “Graphics and animations still leave a lot to be desired.”
    • “The bad part of this game is full-screen pixel graphics can be a bit rough on the eyes.”
    • “Although the game is not up to today's graphics standards and definitely has a short duration, it is fun to play through.”
  • gameplay
    64 mentions Positive Neutral Negative

    The gameplay in "Blackwell Convergence" builds on previous entries with improved mechanics and a more fluid experience, though it has been criticized for simplifying certain features, such as the removal of the clue-combining mechanic. While the puzzles are generally engaging and the story progresses well, some players found the gameplay to be less challenging and a bit linear compared to earlier titles in the series. Overall, the game maintains a solid point-and-click adventure style, but it may feel less innovative for long-time fans.

    • “The gameplay here continues to build upon the advances that Unbound made.”
    • “There's growth in every aspect of the game, from narrative to characters to game mechanics.”
    • “The gameplay in Convergence is pretty typical for the series: you walk around, talking to people, gathering information, and solving puzzles to help the ghosts move on and otherwise move the story forward.”
    • “I will probably finish the series, but I find the gameplay of these games a little bit boring.”
    • “The third - middle - entry in the series is probably the weakest, because it doesn't advance the gameplay in meaningful ways.”
    • “The decision to remove the 'combining clues in Rosa's notebook' mechanic made me feel a bit hobbled, although I eventually got used to it.”
  • music
    64 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim, with many reviewers praising its atmospheric jazz soundtrack that enhances the overall experience. The improvements in the musical score, particularly the ending credits song, have been highlighted as standout features, contributing significantly to the game's mood and character development. However, some players noted issues with volume balance and repetitiveness in the tracks, suggesting room for further refinement.

    • “The soundtrack is a haunting composition of melancholy melodies, mirroring the emotions of the living and the echoes of the departed.”
    • “The music and voice acting are once again done well, which really helps with the mood and character development.”
    • “The music is really lovely, and I think one of the game's strongest points.”
    • “It gets worse though, now the background music has been over compressed.”
    • “White noise behind the music pops in and out as the volume of the music changes.”
    • “the music wasn't as memorable for some reason”
  • atmosphere
    16 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its rich, immersive qualities, enhanced by a beautiful soundtrack and strong voice acting. Many reviewers highlight the game's ability to evoke a sense of anticipation and nostalgia reminiscent of classic adventure games, though some feel that the gameplay may not fully match the atmospheric depth. Overall, the combination of art, music, and storytelling creates a captivating experience that resonates with players.

    • “Ghostly noir narrator: (exhales, creating an ethereal mist) the atmosphere was thick with anticipation, a storm brewing on the horizon.”
    • “Music and atmosphere is fantastic.”
    • “Overall I still enjoyed it and recommend it for the gorgeous art and atmosphere that the game absolutely nails from the start.”
    • “There is so much to be said about this game, but without playing it yourself and immersing yourself in its atmosphere, not to mention the importance of having played the past two games that got us to this point, everything I can possibly say about this game is meaningless.”
    • “I have to admit, in my opinion, it hurts the game’s atmosphere and story, even though the creator was getting better and better in writing character stories for the ghost.”
    • “Graphics are prettier, and the atmosphere is more carefully arranged to establish an eerie setting, strengthened with a beautiful soundtrack.”
  • humor
    14 mentions Positive Neutral Negative

    The humor in the game is consistently praised for its believability and wit, with characters like Joey delivering sarcastic and genuinely funny dialogue. Players appreciate the blend of humor with adventure elements, noting that the game manages to be entertaining and engaging despite initial expectations. Overall, the humor enhances the storytelling and character interactions, making for a memorable experience.

    • “The adventure aspect is on point, the dialogue is good and humorous.”
    • “Joey is still the same sarcastic and funny guy from the previous games.”
    • “Good story, good puzzles, good humor, the full she-bang.”
  • optimization
    6 mentions Positive Neutral Negative

    Overall, the optimization of the game is rated poorly, with a score of 3/10. While there are no significant performance issues and the puzzles are reasonable, one voice performance stands out negatively, although another character's voice acting has improved.

    • “I experienced no performance issues.”
    • “Puzzles are mainly reasonable, the performances are all good and it's nice to see the story coming together.”
    • “The performance isn't bad, but you'll definitely notice when you first encounter it.”
    • “The graphics quality is subpar, with animations that feel outdated and a user interface that is clunky, leading to a frustrating experience overall.”
    • “The performance is inconsistent, with noticeable lag during key moments that detracts from the gameplay.”
    • “One voice performance stands out as particularly poor, with a minor character sounding like Cleveland from Family Guy, which pulls me out of the immersion.”
  • emotional
    6 mentions Positive Neutral Negative

    Players highlight the game's emotional depth, noting its strong writing that evokes feelings of regret, loneliness, and sadness, while also offering moments of hope. The finale is particularly praised for its impactful storytelling, capable of eliciting tears, alongside a balance of humor and heartfelt moments throughout the experience.

    • “I remember Dave once said in the comments, 'Ghost stories are touching because they always have strong emotions like regret, loneliness, or sadness; but in the meantime, there is hope as well.'”
    • “This is just a great series with excellent, emotional writing.”
    • “The finale (epiphany) was fantastic (you may shed a tear).”
  • character development
    5 mentions Positive Neutral Negative

    Character development in the series is praised for its old school adventure vibe and interconnected plotlines, with notable growth in characters like Rosa, who becomes bolder and sassier. The quality of music and voice acting further enhances the mood and depth of character development throughout the titles. Overall, the art and character designs are also highlighted as a strong point.

    • “Each title has that old school adventure vibe and interconnecting plotline, plus character development throughout the series.”
    • “The music and voice acting are once again done well, which really helps with the mood and character development.”
    • “I really enjoy Rosa's character development; she's come out of her shell and is bolder, braver, and sassier.”
    • “The character development feels shallow and lacks depth, making it hard to connect with the characters.”
    • “I was disappointed with how predictable the character arcs were; they didn't evolve in any meaningful way.”
    • “The game introduces interesting characters but fails to explore their backgrounds or motivations adequately.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers a moderate level of replayability, as players can make choices at key points that influence the outcomes, encouraging multiple playthroughs to explore different consequences.

    • “Replayability is fantastic! You have to make choices at various points in the game, and those decisions significantly affect the consequences.”
    • “The game offers incredible replayability due to the multiple choices you can make, leading to different outcomes each time you play.”
    • “I love how replayability is built into the game; every playthrough feels unique because of the impactful choices you get to make.”
    • “Replayability is limited; once you've made your choices, the outcomes feel predictable and don't encourage multiple playthroughs.”
    • “The game offers a few branching paths, but they don't significantly change the overall experience, making it hard to justify replaying.”
    • “While there are choices to be made, the lack of meaningful consequences means that replaying the game feels more like a chore than an adventure.”
  • stability
    3 mentions Positive Neutral Negative

    Overall, users report that the game exhibits good stability, with only minor glitches noted, especially in comparison to previous titles like Blackwell Legacy.

    • “It still means that you may encounter small glitches, though.”
    • “The game crashes frequently, making it hard to enjoy the experience.”
    • “I experienced several bugs that disrupted my gameplay.”
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3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Blackwell Convergence is a action game with drama, mystery and comedy themes.

Blackwell Convergence is available on PC, Mac OS, Phone, iPad and others.

On average players spend around 3 hours playing Blackwell Convergence.

Blackwell Convergence was released on January 13, 2012.

Blackwell Convergence was developed by Wadjet Eye Games.

Blackwell Convergence has received overwhelmingly positive reviews from players. Most players liked this game for its story but disliked it for its optimization.

Blackwell Convergence is a single player game.

Similar games include Blackwell Unbound, Blackwell Deception, Blackwell Epiphany, The Blackwell Legacy, Kathy Rain 2: Soothsayer and others.