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Blacksmith Master Game Cover

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Blacksmith Master is a single player strategy game. It was developed by Untitled Studio and was released on May 15, 2025. It received positive reviews from players.

Blacksmith Master puts you in charge of a medieval forge where you manage resource gathering, production, and sales of weapons, armor, and tools. Hire and equip skilled staff, design your workshop for efficiency, and fulfill orders from across the kingdom to expand your business. Master craftsmanship and unlock new market opportunities to become the ultimate blacksmith.

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85%
Audience ScoreBased on 1,032 reviews
gameplay32 positive mentions
grinding35 negative mentions

  • Engaging and addictive gameplay loop that keeps players invested.
  • Charming graphics and sound design create a cozy atmosphere.
  • Active developer support with regular updates and community feedback.
  • Game can become repetitive and lacks depth in late-game content.
  • Logistical issues with worker pathfinding and task prioritization can lead to inefficiencies.
  • Limited replayability and challenge once the tech tree is fully unlocked.
  • gameplay
    124 mentions Positive Neutral Negative

    The gameplay is generally described as enjoyable and intuitive, with a satisfying core loop centered around managing a blacksmith shop and hiring workers. However, many players note that it can become repetitive over time, especially in the late game, where the lack of challenge and depth may lead to boredom. While the mechanics are engaging and reminiscent of similar games like Tavern Master, there is a desire for more variety and complexity to enhance the overall experience.

    • “30+ hours of gameplay to get 100% and it is fun along the way, so worth the money spent.”
    • “The mechanics are engaging, the main game loop is solid to begin with, and - above all - the dev is working hard to support and refine the game.”
    • “The gameplay has you managing your smithy by hiring workers, buying materials, and in the beginning filling orders for merchants to make money and level up your workers.”
    • “The gameplay loop is short but can be repetitive.”
    • “It needs some decent endgame mechanics, some performance optimization, and most of all some kind of challenge. Right now it is a nice game that is finished quickly without a challenge or anything real fun; it's more like you're placing the stuff as supposed to and watching the money go up, which you can't use for anything at some point.”
    • “The core gameplay loop suffers from extended periods of inactivity, particularly when not actively engaged in construction.”
  • graphics
    53 mentions Positive Neutral Negative

    The graphics of the game are generally well-received, characterized by a charming, clean, and cozy aesthetic that complements its simulation gameplay. While not groundbreaking, the visuals are pleasant and cohesive, with smooth animations that enhance the overall experience. Some users noted minor glitches, but the art style and atmosphere contribute positively to the game's appeal, making it enjoyable for fans of management and simulation genres.

    • “While the art isn’t flashy or technically groundbreaking, it’s clean, readable, and fits the cozy simulation aesthetic that makes games like this easy to lose hours in.”
    • “The visuals and animations have a cozy charm, and managing assistants, materials, and crafting feels like running a real little business.”
    • “The graphics are very cohesive, easy to read, and pleasant to look at.”
    • “To see the art for the game not match the in-game art style was a huge let down.”
    • “To be honest, when I saw the graphics of this game it was a hard pass for me until I saw someone else playing it.”
    • “Graphics aren't super detailed and are only slightly customized, but that's not an issue for me.”
  • grinding
    38 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be excessive and tedious, particularly in the late stages where progression slows down significantly and micromanagement becomes overwhelming. While some appreciate the addictive nature of the grind and the satisfaction of unlocking new content, many express frustration with the repetitive tasks and lack of depth, leading to a feeling of redundancy as the game progresses. Overall, the grinding can be enjoyable for those who appreciate tycoon mechanics, but it often detracts from the overall experience for others.

    • “You'll need a second life for grinding.”
    • “Beyond that 10 hour mark, it just becomes more and more of a waiting, AFK farming style game and gets worse as you start nearing the end of all possible unlockable items, waiting for a blueprint or a level up just to unlock something which isn't that game-altering by that point in the game, making little to no changes in gameplay.”
    • “After that, money and resources became pointless and it became a matter of micromanaging tedious interfaces that aren't designed for large scale.”
    • “As others have stated, there isn't much to do late game and a lot of the grinding becomes redundant.”
  • music
    36 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many players appreciating its relaxing and ambient qualities that enhance the gameplay experience. While some find the soundtrack soothing and immersive, others criticize it for being repetitive and suggest the addition of more tracks. Overall, the music contributes positively to the game's atmosphere, though it may not appeal to everyone.

    • “The music and sound effects are pleasant and satisfying, helping to create a calm and immersive atmosphere that complements the gameplay perfectly.”
    • “What I love most about this game is the medieval music... very soothing.”
    • “The art style is charming, the music sets the perfect tone, and there's a surprising amount of depth for a game that's so easy to pick up.”
    • “Music is 2 out of 10.”
    • “The music is an okay track, but after a few loops, I had to mute it. Maybe add a few more songs; music creates the atmosphere, and having to mute it because it is too repetitive means I'm not getting that atmosphere anymore.”
    • “The music is pretty rough to listen to.”
  • story
    35 mentions Positive Neutral Negative

    The reviews indicate a strong desire for a more engaging and impactful story within the game, with many players expressing disappointment over the lack of meaningful quests and narrative depth. Suggestions include the addition of structured story missions, quests that influence the game world, and events that provide context and stakes for the player's actions. Overall, players feel that enhancing the story could significantly improve their experience and investment in the game.

    • “Just as a good book must end after following such a tale, and the longing remains, so did the story of my budding business turned massive empire and my desire to continue with the enterprise I had nurtured from humble beginnings.”
    • “My personal opinion is that it would be greatly improved by some story elements - small things such as random events, plus something larger that players can participate in even if only indirectly, since the whole game revolves around the shop.”
    • “I'm hoping we'll see plenty more content and even a story or narrative of some kind added later.”
    • “It's unclear what you are working towards, as there is no story to really keep you engaged.”
    • “I would love to see a better sense of story in this game: who we are, why we're threatened, why it all matters.”
    • “Add some story into it and more content in general.”
  • optimization
    28 mentions Positive Neutral Negative

    Overall, the game's optimization is a mixed bag; while initial performance is smooth and enjoyable, many players report significant frame rate drops and lag as they progress and manage larger operations. There is a consensus that optimization patches are needed, especially for late-game scenarios with numerous characters and complex systems, to enhance the overall experience. Despite these issues, the game offers engaging mechanics for resource management and optimization, appealing to fans of the genre.

    • “The game performance is super smooth, the art style is pleasant and warm.”
    • “Big thumbs up for the optimization.”
    • “Game keeps expanding while old mechanics become less crucial, keeping a good balance of mandatory engagement and optional optimization.”
    • “The game unfortunately doesn't have a code optimization planned, which is an issue since when you're a bit further along and have hundreds of employees and multiple thousands of customers a day, it starts lagging quite a bit.”
    • “I'm sitting at $11 million and 837 employees; however, once you get this far, the frame rate crashes. @devs, maybe an optimization patch, please?”
    • “My only complaints so far are late game balance and optimization issues, but the dev is frequently updating the game and improving it.”
  • atmosphere
    9 mentions Positive Neutral Negative

    The game's atmosphere is characterized by a serene and cozy ambiance, enhanced by charming art and satisfying sound effects that create an immersive experience. However, some players find the music repetitive, detracting from the overall atmosphere, suggesting a need for more variety. Overall, the blend of engaging gameplay and a pleasant atmosphere makes it appealing for those seeking a relaxed gaming experience.

    • “Its mix of serene atmosphere, layered systems, and approachable pacing make it a title that’s easy to recommend for players seeking a relaxed yet engaging experience.”
    • “The music and sound effects are pleasant and satisfying, helping to create a calm and immersive atmosphere that complements the gameplay perfectly.”
    • “From the moment I fired up the forge, I was hooked by the blend of cozy atmosphere and strategic gameplay.”
    • “The music is an okay track, but after a few loops, I had to mute it. Maybe add a few more songs; music creates the atmosphere, and if I have to mute it because it is too repetitive, I'm not getting that atmosphere anymore.”
    • “It is the same charming objectives and atmosphere.”
    • “What has remained (and what I'm glad for, by the way) is the music, which evokes a nice medieval atmosphere that certainly wasn't that great in the real world.”
  • stability
    9 mentions Positive Neutral Negative

    Overall, the game's stability is mixed; while some players report significant glitches and crashes after extended play, particularly on Mac, others experience smooth performance with minimal issues. A few users highlight that the game runs well with good graphics and aesthetics, but freezing can occur with a high number of characters. Early impressions suggest a largely bug-free experience for some, indicating potential for improvement in stability.

    • “Even in early release, the game is largely bug-free and has pretty good quality of life.”
    • “[*][b]+ bug-free (so far) a stable release[/b] - I've yet to encounter any issues or bugs, and I'm hopeful it will continue to be that way.”
    • “After you get into the game, it glitches out and starts crashing after you have 4 hours in the game.”
    • “The game also allows you to have almost an unlimited number of staff, but it incredibly freezes if you have a significantly higher amount of them just sitting around.”
    • “Fun game, but it is buggy, at least on Mac.”
  • replayability
    8 mentions Positive Neutral Negative

    The reviews present a mixed perspective on replayability, with some players praising the game's potential for diverse paths through unlocked technologies, while others criticize it for lacking sufficient content to encourage repeated play. Overall, many users express disappointment in the game's replay value, indicating that once completed, there is little incentive to return.

    • “Great game with almost endless replayability; every tech unlocked leads down a different path.”
    • “Beyond its replayability, the main reason I keep coming back is the active and responsive development.”
    • “So many thumbs down because of the lack of replayability.”
    • “Beyond 100% completion of this game, there isn't anything keeping you in it with no replay value.”
    • “Content is not enough to cover a replay value.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization of the game has received mixed feedback, with some players feeling it resembles a cash grab, while others appreciate the absence of aggressive microtransactions typically found in mobile titles. Many suggest that the game would be better suited as a lower-priced or free-to-play experience, given its casual nature and perceived underdevelopment.

    • “This game is a really nice surprise; I have been looking for a Shop Heroes-style game without scummy monetization.”
    • “This feels like a cash grab after they made Tavern Master.”
    • “This game feels considerably underdeveloped and more akin to a casual mobile title that would be appropriately priced in the $5 range or even offered as a free-to-play experience with optional advertisements.”
    • “Similar to Shop Titans but minus the annoying mobile game microtransactions!”
  • humor
    2 mentions Positive Neutral Negative

    Users express a desire for the game to excel in both ingenuity and humor, suggesting that a combination of cleverness and comedic elements would enhance the overall experience.

    • “Is it going to break records for ingenuity or humor?”
    • “That’d be both useful and hilarious.”
  • emotional
    2 mentions Positive Neutral Negative

    Players express frustration with the emotional impact of poor assistant interactions and inefficient item storage, which detracts from the overall experience. The rapid progression through the research tree leads to a sense of redundancy and diminished engagement, as players feel their efforts are not adequately rewarded.

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20h Median play time
22h Average play time
8-35h Spent by most gamers
*Based on 27 analyzed playthroughs
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Frequently Asked Questions

Blacksmith Master is a strategy game.

Blacksmith Master is available on PC, Mac OS, Windows, Linux and others.

On average players spend around 22 hours playing Blacksmith Master.

Blacksmith Master was released on May 15, 2025.

Blacksmith Master was developed by Untitled Studio.

Blacksmith Master has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Blacksmith Master is a single player game.

Similar games include Tavern Master, Winkeltje: The Little Shop, Another Brick in The Mall, Startup Company, Little Big Workshop and others.