- September 26, 2024
- Untitled Studio
- 20h median play time
Blacksmith Master
Platforms
About
Blacksmith Master puts you in charge of your own medieval forge and has you manage resource acquisition and refinement alongside the production and sale of finished goods. Find and hire the best staff for each respective step of the process and equip them with the right tools to optimize your business and train their skills over time. Design your shop for the best throughput, fulfill orders from a…







- Engaging and addictive gameplay that keeps players coming back for more.
- Charming art style and relaxing music create a cozy atmosphere.
- Offers a satisfying progression system with various crafting options and upgrades.
- Gameplay can become repetitive and lacks depth in the late game.
- AI pathfinding issues lead to inefficient worker management.
- Limited challenge and no significant consequences for failure, making it feel too easy.
- gameplay63 mentions Positive Neutral Negative
The gameplay is generally described as intuitive and satisfying, with a solid core of mechanics that allow for strategic decision-making and shop building. However, many players find the gameplay loop to be repetitive and linear, lacking depth and variety, particularly in the mid to late game. While the game offers a cozy atmosphere and enjoyable mechanics, there are calls for more content and optimization to enhance the overall experience.
“Very satisfying building style and general gameplay.”
“The gameplay is simple and intuitive; many aspects from hiring workers to production and selling items are easy to understand and play.”
“From the moment I fired up the forge, I was hooked by the blend of cozy atmosphere and strategic gameplay.”
“The gameplay of the game itself is really linear with absolutely zero challenge.”
“The only negative thing I'll say is that near the end-game, the gameplay loop becomes a little routine and doesn't require much interaction, but I'm sure this will be improved in subsequent updates.”
“It's a fun idea for a game, but the gameplay loop lacks sustenance.”