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BIT.TRIP FLUX

BIT.TRIP FLUX Game Cover
53%Game Brain Score
music, gameplay
story, stability
53% User Score Based on 110 reviews

Platforms

Nintendo SwitchPCNintendo 3dsMac OSWiiWindows
BIT.TRIP FLUX Game Cover

About

BIT.TRIP FLUX is a single player casual puzzle game. It was developed by Gaijin Games and was released on June 5, 2014. It received neutral reviews from players.

The Bit.Trip series comes full-circle with Bit.Trip Flux, CommanderVideo's final adventure. Get ready for classic paddle-based gameplay as CommanderVideo returns to the source. Whether a hardened Bit.Trip veteran or a brave new contender, you'll be faced with new challenges that will make even the most experienced Bit.Trippers weep. Enjoy new challenges presented within the familiar paddle-based…

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53%
Audience ScoreBased on 110 reviews
music18 positive mentions
stability6 negative mentions

  • BIT.TRIP FLUX is a visually stunning and musically excellent rhythm game, regarded as a fitting and emotional finale to the BIT.TRIP series.
  • The gameplay is a refined and challenging evolution of BIT.TRIP BEAT, featuring checkpoints and new mechanics that enhance playability.
  • When played on alternative platforms like Wii and 3DS, the game delivers a smooth and rewarding experience with beautiful graphics and a captivating soundtrack.
  • The PC port is severely flawed, with a critical bug making the first boss unbeatable at higher frame rates, effectively preventing game completion.
  • There are multiple technical issues including input lag, mouse control problems, crashes, and performance degradation which significantly impair gameplay on PC.
  • Lack of official patches or fixes from the developers has led to community frustration, and the game is no longer available for purchase on Steam due to these unresolved problems.
  • music
    47 mentions Positive Neutral Negative

    The music in this game is widely praised for its phenomenal, soothing, and emotionally moving soundtrack that enhances the rhythm gameplay and creates a unique, immersive experience. Many reviewers highlight its blend of chiptune-inspired remixes with new styles, dynamic music changes tied to player actions, and strong ties to the Bit.Trip series, making it a standout aspect loved by fans and newcomers alike.

    • “There is rhythm and your successful actions add to music in a way that feels good.”
    • “The graphics are stunning, the music is breathtaking, and when you add those two aspects together with the beats and game modes, it creates a concoction that was powerful enough to bring me to tears for the first time in as long as I can remember.”
    • “Trip flux has one of the most moving video game soundtracks I ever listened to in an indie game.”
    • “The soundtrack completely blows that of any other bit.”
    • “Each part of the game has bits and pieces of music of the older games, combined with its own style, and recreates them to something almost unrecognizable.”
    • “But currently there are still a few problems with the game, most notably the music.”
  • gameplay
    20 mentions Positive Neutral Negative

    The gameplay in this final installment of the series returns to a refined, fast-paced, and smooth style reminiscent of the original "beat" game, featuring simple paddle-based mechanics with added obstacles and patterns. While generally praised for its charm, difficulty balance, and seamless integration with the soundtrack, some players noted occasional timing bugs and a mixed reception to the recycled gameplay style. Overall, it effectively brings the series full circle with enjoyable and straightforward gameplay.

    • “The gameplay difficulty is much more smoothly curvy and doesn't feel cheap either.”
    • “The gameplay is very much the same as in Beat, where the goal is to reflect back squares with a paddle.”
    • “Trip game returns to Beat's style of gameplay, playing like Pong except reversed horizontally with more obstacles and patterns to keep you on the edge of your seat.”
    • “Timing bugs/lag that affects gameplay, e.g. beats going through paddle and powerups running out too early.”
    • “It was a weird hodge-podge of gameplay that didn't work together at all or make any sense with that style.”
    • “Gameplay is just a mirrored version of Bit.”
  • graphics
    17 mentions Positive Neutral Negative

    The graphics are generally praised for their vibrant, stylized, and visually stunning presentation, with a pixel art style that enhances the game's trippy atmosphere. Some users note occasional glitches and distracting text issues, but overall, the visuals effectively complement the music and gameplay, creating an immersive and enjoyable experience.

    • “The graphics are stunning, the music is breathtaking, and when you add those two aspects together with the beats and game modes, it creates a concoction that was powerful enough to bring me to tears for the first time in as long as I can remember.”
    • “Trip game away, the visuals demolish any other game you can find, and the game itself is a finish to the meaningful—albeit through metaphor—storyline contained within the bit.”
    • “The soundtrack combined with the visuals in the levels are beautiful, and while there are only three levels, they are all incredibly fun and a blast to play through.”
    • “Second, there are graphical issues involving text.”
    • “It stays on screen for too long and becomes a distraction when the game's background visuals are already plenty distracting to deal with sometimes.”
    • “Which is a shame, because when the game wasn't broken, it had visual improvements over its console counterparts (if prettier visuals for a pong game even matters to you).”
  • story
    13 mentions Positive Neutral Negative

    The story across the series is highly praised for its emotional, symbolic, and metaphorical narrative that ties the games together, often requiring familiarity with previous installments for full understanding. It is described as meaningful yet open to interpretation, with a mysterious and somewhat confusing plot that culminates in a satisfying conclusion to the saga. Alongside the music, the story is a core aspect that deeply resonates with players.

    • “The Trip series' music is beautiful, the story made me cry the first time through, and it calls back to the first game, Beat, in gameplay.”
    • “The story, like in the other games, leaves much up to interpretation, but leaves you with a good idea of what's going on.”
    • “Overarching theme of the whole series is in full force here, and if you are already intrigued by this mysterious plot tying up all six games of the series, you will not be disappointed.”
    • “This might be intentional, if the story is anything to go by.”
    • “The story feels more figurative and symbolic, but does tie up the game series as a whole which has a weird and confusing narrative to it.”
    • “The story is Commander Video departing from his friends and arriving home.”
  • stability
    6 mentions Positive Neutral Negative

    The game's stability is inconsistent, with some users experiencing glitches and crashes that may require enabling VSync to fix, while others report no issues. Although occasional bugs are noted, the overall experience remains visually pleasant. Stability concerns appear to vary by individual system.

    • “If the game glitches out then crashes midway through the first stage, you need to enable VSync in the Nvidia control panel.”
    • “But judging from the way the game plays, I am probably best without experiencing it since there are a lot of mentioned glitches and bugs.”
    • “All of the other games I got through without noticing any glitches, but this one was an exception.”
  • optimization
    4 mentions Positive Neutral Negative

    The game's optimization is mixed, with reports of performance issues and bugs hindering early progress, but also some praise for stable gameplay without stuttering or power-up problems. Overall, it appears to be a direct Wii port that lacks thorough optimization, impacting the experience despite good intentions.

    • “You can't get past the first level due to difficulty, numerous bugs, and performance issues. There is so much that desperately needs fixing because I love this game, but it just isn't good as it is.”
    • “This is an exact port of the Wii version and is somewhat not optimized.”
  • emotional
    3 mentions Positive Neutral Negative

    The Trip series is praised for its beautiful music and emotionally impactful story, especially in Flux, which provides a touching and fitting conclusion. The sound design stands out as the series' strongest aspect, enhancing the nostalgic and heartfelt experience. However, the lack of a PC version for Flux is a notable disappointment for fans.

    • “The Trip series has beautiful music, and the story made me cry the first time through. It also calls back to the first game, Beat, in gameplay.”
    • “Flux is a fitting and emotional end to a series of fantastic quasi-rhythm retro-inspired games.”
    • “Sound design is the strongest point of the series, and Flux delivers a touching ending note.”
  • atmosphere
    1 mentions Positive Neutral Negative

    Users generally agree that this game stands out as the best among its peers in terms of atmosphere, delivering a particularly immersive and engaging experience.

    • “This is probably the best game of the bunch in terms of atmosphere.”
  • replayability
    1 mentions Positive Neutral Negative

    Users find the game significantly more replayable on platforms with mouse controls compared to the original Wii version, enhancing the overall play experience.

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BIT.TRIP FLUX is a casual puzzle game.

BIT.TRIP FLUX is available on Nintendo Switch, PC, Mac OS, Windows and others.

BIT.TRIP FLUX was released on June 5, 2014.

BIT.TRIP FLUX was developed by Gaijin Games.

BIT.TRIP FLUX has received neutral reviews from players. Most players liked this game for its music but disliked it for its story.

BIT.TRIP FLUX is a single player game.

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