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Bionic Heart 2

Bionic Heart 2 Game Cover
47%Game Brain Score
humor, emotional
story, gameplay
59% User Score Based on 31 reviews

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Bionic Heart 2 Game Cover

About

Bionic Heart 2 is a single player action game with a science fiction theme. It was developed by Winter Wolves and was released on September 22, 2014. It received neutral reviews from players.

The story picks up after the first game ends, where Tom, Luke, and Helen escape to Mars with fake IDs, and Tanya remains on Earth to fight Nanotech, the company led by Richard Meier.

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59%
Audience ScoreBased on 31 reviews
humor4 positive mentions
grinding2 negative mentions

  • The multi-threaded narrative structure, featuring four distinct perspectives, adds depth and complexity to the story, enhancing player engagement.
  • The inclusion of 'Social Boss Fights' introduces a unique and strategic element to the dialogue, making interactions more dynamic and tense.
  • The game offers significant replay value with multiple endings and branching paths, allowing players to explore different character arcs and outcomes.
  • The execution of the 'Social Boss Fights' can be unforgiving, requiring precise choices that may frustrate players unfamiliar with this style of gameplay.
  • Some narrative arcs feel repetitive, leading to pacing issues and a sense of drawn-out storytelling for players who only wish to experience the game once.
  • The writing, while improved, sometimes lacks focus and emotional resonance, diluting the urgency of the central conflict and making character motivations feel shallow.
  • story
    25 mentions Positive Neutral Negative

    Bionic Heart 2 expands on the narrative established in its predecessor, offering a multi-threaded story that intertwines character perspectives and decisions, resulting in up to eight unique endings across Earth and Mars. While the complex structure and interactive mechanics enhance replayability, some players find the pacing uneven and the characters unengaging, leading to mixed feelings about the overall narrative experience. The sequel aims for a more serious tone and higher stakes, but may not satisfy those seeking significant plot twists or emotional investment.

    • “Bionic Heart 2, developed and published by Winter Wolves, continues the science fiction visual novel story set up in the first game while broadening its scope in both narrative structure and character focus.”
    • “This multi-threaded approach adds complexity to the story, as decisions and perspectives intertwine to create a broader picture of the world and its underlying dangers.”
    • “Ultimately, Bionic Heart 2 is a sequel that aims high, offering a more complex story structure, multiple endings, and interactive mechanics to enrich the visual novel formula.”
    • “Nice graphics, but the story and characters are not engaging. 5/10 my vote.”
    • “The story jumps off one of the worst endings of the previous title, which doesn't give the narrative much to do.”
    • “The social boss fights and multiple perspectives are interesting mechanics, but not worth wading through a dull story full of terrible people whom I couldn't bring myself to care about.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay of Bionic Heart 2 is ambitious, featuring a more complex story structure, multiple endings, and new interactive mechanics, including social boss fights and decision-making elements. However, it struggles with pacing issues, repetitiveness, and a lack of emotional depth, leading to a mixed reception where some players find the innovations worthwhile, while others feel the execution falls short. Overall, the game presents interesting ideas but is hindered by rough mechanics and a lackluster narrative.

    • “Ultimately, Bionic Heart 2 is a sequel that aims high, offering a more complex story structure, multiple endings, and interactive mechanics to enrich the visual novel formula.”
    • “The social boss fights and multiple perspectives are interesting mechanics, but not worth wading through a dull story full of terrible people whom I couldn't bring myself to care about.”
    • “They introduced some new boss fights and gameplay mechanics.”
    • “However, it also inherits the challenges of its chosen format, with pacing issues, occasional repetitiveness, and gameplay elements that can feel like experiments rather than fully integrated systems.”
    • “Conclusion: just very botched and forced world design and dialogue with very rough mechanics, too much useless fluff text and failed intrigues.”
    • “Fans of the first game often appreciate the ambition of expanding the cast and experimenting with new mechanics, but others feel the sequel doesn’t always deliver the same emotional resonance or impact as the original.”
  • graphics
    5 mentions Positive Neutral Negative

    The graphics have received mixed reviews, with some players appreciating the improved visuals and unique art style, while others feel the artwork lacks charm and expression compared to the prequel. Overall, the graphics are seen as nice but not enough to compensate for shortcomings in story and character engagement.

    • “I remember playing the prequel and man, the artwork has changed completely.”
    • “I liked the art style; they were nice.”
    • “In the first moment, the graphics seem pretty improved compared to Bionic Heart 1.”
    • “The artwork is different and lacking charm.”
    • “I remember playing the prequel, and the artwork has changed completely.”
    • “At first glance, the graphics seem significantly improved compared to Bionic Heart 1.”
  • replayability
    4 mentions Positive Neutral Negative

    The game offers substantial replayability through its multiple endings, diverse character perspectives, and player agency, encouraging exploration of various narrative paths. The shift to a more serious tone enhances the experience, while the intricate story and relationship dynamics keep players engaged across multiple playthroughs.

    • “This creates significant replay value for players who enjoy exploring every narrative path, as the different character perspectives and decisions can reveal new facets of the larger story.”
    • “The more serious tone of this over the prequel was a welcome change and the 24 endings provide great variety and replay value.”
    • “It succeeds in giving players more agency and replayability, while still delivering the relationship drama and science fiction intrigue that define the series.”
    • “It’s full of replayability as well, thanks to multiple endings and a well thought-out story.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is highly praised for its fitting and atmospheric qualities, enhancing the overall experience with a blend of electro and futuristic sounds. Players appreciate the well-crafted soundtrack, which complements the game's diverse themes, including romance and thriller elements, while also contributing to the immersive visuals and character interactions.

    • “The game also features a very good soundtrack (which you can find somewhere in the game folder, along with a few wallpapers with drawings not used in the game), and good art, far away from the standard visual novel anime style in most characters.”
    • “Boss fights are awesome, there's romance and thriller, a bunch of endings, beautiful scenery and well-drawn characters, interesting personalities, dialogues, and atmosphere (yes, yes, I felt the atmosphere in this visual novel), fitting music.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “Electro futuristic music shows to be on alert.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game has been largely criticized for its absence, with many reviewers noting a loss of the dark wit that characterized the first installment. Characters are described as shallow and unengaging, and while some found the 'social boss fights' mildly amusing, they ultimately felt unoriginal and failed to elevate the overall comedic experience.

    • “If developers ever make a sequel, please bring back the dark humor from the first game!”
    • “The 'social boss fights' were kinda funny but in the end it wasn't anything groundbreaking (which isn't too bad).”
  • emotional
    2 mentions Positive Neutral Negative

    The game maintains winter wolves' signature anime-inspired visuals, effectively conveying emotional moments through expressive character art. While fans of the original appreciate the expanded cast and new mechanics, some feel that the sequel lacks the same emotional depth and impact as its predecessor.

    • “Visually, the game continues Winter Wolves' established anime-inspired style, with expressive character portraits and illustrations that capture both emotional beats and the science fiction backdrop.”
    • “Fans of the first game often appreciate the ambition of expanding the cast and experimenting with new mechanics, but others feel the sequel doesn’t always deliver the same emotional resonance or impact as the original.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is characterized by a mature tone that explores themes of identity, betrayal, and desire, enhanced by beautiful scenery and well-drawn characters. Players appreciate the engaging dialogues, fitting music, and the blend of romance and thriller elements, all contributing to a rich and immersive experience. The presence of multiple endings adds to the depth of the atmosphere.

    • “Boss fights are awesome, there's romance and thriller, a bunch of endings, beautiful scenery, well-drawn characters, interesting personalities, dialogues, and atmosphere (yes, I felt the atmosphere in this visual novel), fitting music.”
    • “The tone is more mature, with themes of identity, betrayal, and desire shaping the atmosphere.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of social boss battles to be particularly tedious and frustrating, often exacerbated by inaccuracies in guides that complicate the process of completing them.

    • “The social boss battles were by far the most tedious.”
    • “Getting all of them became a bit tedious and frustrating because of the errors in the guides I used.”
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Frequently Asked Questions

Bionic Heart 2 is a action game with science fiction theme.

Bionic Heart 2 is available on PC, Mac OS, Windows and Linux.

Bionic Heart 2 was released on September 22, 2014.

Bionic Heart 2 was developed by Winter Wolves.

Bionic Heart 2 has received neutral reviews from players. Most players liked this game for its humor but disliked it for its story.

Bionic Heart 2 is a single player game.

Similar games include Quarantine Circular, Always Sometimes Monsters, Sentience: The Android's Tale, Tails Noir Preludes, Invincible Presents: Atom Eve and others.