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BETWEEN Game Cover

About

BETWEEN is a single player action game. It was developed by Bingxiao Luo and was released on April 29, 2025. It received positive reviews from players.

Credits: Music composed by Esko Vähämäki and sound effects made by Ali Hosseini. Thank you for the great production! ——— "A journey through death, accompanied by flowers and melodies." You are a spiritual embalmer in this realm between the living and the dead. Interact with the gravestones by typing the names of the deceased on computer keyboards. Unravel their past stories and …

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88%
Audience ScoreBased on 16 reviews
atmosphere3 positive mentions

  • The game is a beautiful and immersive experience that effectively conveys themes of loss and grief.
  • It offers a calm and atmospheric environment, making it a meditative experience that leaves players with a sense of serenity.
  • The art style, music, and subtle storytelling create a charming and introspective narrative exploration.
  • The game is very short, which may leave players feeling that the experience is incomplete or unfinished.
  • There are technical issues, such as bugs that can disrupt the gameplay experience.
  • Many players feel that it lacks meaningful gameplay mechanics and does not fit the traditional definition of a game.
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay is characterized by a unique blend of atmosphere and subtle symbolism, effectively conveying its story through simple mechanics. However, some players feel it lacks traditional gameplay loops and meaningful interactions, likening it to an art exhibition rather than a conventional game experience.

    • “The ending made me smile as I didn't see it coming. I think the designer has made some interesting choices regarding the atmosphere and the gameplay, as they match well together in the environment and make you feel the silence that comes with death.”
    • “The game uses subtle symbolism and simple mechanics to elegantly convey its story.”
    • “There are no gameplay loops in this rejected art school dropout exhibition, no 'gameplay', no meaningful game-like interaction.”
    • “There are no gameplay loops in this rejected art school dropout exhibition, no 'gameplay', no meaningful game-like interaction.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is highly immersive, creating a calm experience that effectively reflects themes of memory and loss. Players appreciate the designer's thoughtful choices that harmonize the environment with gameplay, evoking a profound sense of silence and contemplation surrounding death. The unexpected ending further enhances the overall emotional impact.

    • “A calm and atmospheric experience that reflects the departed and their memories.”
    • “The ending made me smile as I didn't see it coming. I think the designer has made some interesting choices regarding the atmosphere and the gameplay, as they match well together in the environment and make you feel the silence that comes with death.”
    • “Got very much immersed in this atmospheric game!”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted as a short, wholesome experience that offers a calming effect, making it a recommended choice for players seeking a gentle and uplifting journey.

    • “Recommended if you want a short and wholesome calming experience.”
    • “The game beautifully captures the essence of human emotions, making every moment feel genuine and heartfelt.”
    • “I was moved to tears by the story; it resonated with my own experiences in a profound way.”
  • story
    3 mentions Positive Neutral Negative

    The game's story is effectively communicated through subtle symbolism and straightforward mechanics, creating an elegant narrative experience.

    • “The game uses subtle symbolism and simple mechanics to elegantly convey its story.”
    • “The narrative is rich and immersive, drawing players into a world filled with depth and emotion.”
    • “Each character's journey is intricately woven into the main plot, creating a tapestry of interconnected stories.”
    • “The story feels disjointed and lacks a coherent narrative arc.”
    • “Character development is shallow, making it hard to connect with anyone in the game.”
    • “The plot twists are predictable and fail to deliver any real surprises.”
  • graphics
    2 mentions Positive Neutral Negative

    The game's graphics are praised for their appealing art style, which, along with the music, creates a relaxing atmosphere that complements the overall theme effectively.

    • “I love the art style and music.”
    • “The game has a very relaxing vibe with visuals, audio, and music that fit the theme.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is praised for its ability to create a relaxing atmosphere that complements the art style and overall theme, enhancing the player's experience.

    • “The game has a very relaxing vibe with visuals, audio, and music that fit the theme.”
    • “I love the art style and music.”
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BETWEEN is a action game.

BETWEEN is available on PC and Windows.

BETWEEN was released on April 29, 2025.

BETWEEN was developed by Bingxiao Luo.

BETWEEN has received positive reviews from players. Most players liked this game for its atmosphere but disliked it for its gameplay.

BETWEEN is a single player game.

Similar games include Fishyphus, STRAY SKETCH, Brave Mouse Cartographer Trilogy, Medusa VR, A Show of Kindness and others.