Balls Master Study
- October 4, 2019
- Gustavo Sancho
EN This project is only supposed to be a showcase. It was made in 4 days using the Unity Engine, and only has 10 levels. I developed all the mechanics by observing the original game "Balls Master" and trying to replicate it. For a faster level development i designed an specific data type using scriptable objects, and also a custom inspector for faster editing. The project is highly scalable. It's…