Ball of Balls
- September 18, 2021
- ganast
Ball of Balls is a simple tech demo that can be used to explore the performance difference between traditional scenegraph (gameobject) and DOTS (ECS) techniques in Unity for rendering and managing large numbers of physics-enabled colliding objects. The following settings are available: NS: Number of ballsU0: Initial speed (direction is random)FF: Force factor for keyboard-based manipulationSE: Sp…