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Baldr Sky is a single player role playing game with anime, violence and science fiction themes. It was developed by Sekai Project and was released on December 20, 2019. It received very positive reviews from players.

Kou Kadokura, a cyber officer, seeks to uncover the truth behind the tragedy that ended his once peaceful life. A war looms, and the answers he’s looking for are locked away in him... So why can't he remember anything? Unravel the mysteries hidden in his lost memories through this fast-paced mech action game!

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93%
Audience ScoreBased on 366 reviews
story132 positive mentions
grinding6 negative mentions

  • Exceptional and intricate cyberpunk story with strong world-building and engaging characters.
  • Unique and deep combat system blending visual novel and mech action gameplay with extensive weapon customization and combo mechanics.
  • High production values including full voice acting, fitting music soundtrack, and distinctive art style enhancing immersion.
  • Repeated text and enforced linear route progression cause lengthy re-reading and can become tedious, exacerbated by a broken skip function.
  • Gameplay can be frustrating due to clunky controls, inconsistent lock-on mechanics, and mandatory combat sections that interrupt narrative flow.
  • Technical issues including frequent crashes, especially on newer operating systems, and some pacing and story execution problems, notably in the final routes.
  • story
    382 mentions Positive Neutral Negative

    The story of this game is widely praised for its intricate cyberpunk dystopian setting, deep worldbuilding, and compelling multi-route narrative that gradually reveals mysteries and character development over more than 100 hours. While the pacing can be slow and repetitive, especially due to extensive flashbacks and route overlaps, the emotional depth, thematic complexity, and integration with gameplay elements make it a standout visual novel experience. Some critics note a less satisfying final route and occasional tropey or forced elements, but overall it is regarded as a masterful and engrossing sci-fi narrative.

    • “The plot is one of its kind, combining cyberpunk with a heavy dystopian theme where everything is controlled by a central AI mind, and it alternates between the events of the past and the present.”
    • “It is a masterpiece of the storytelling medium and has some of the greatest sci-fi world building, plot, and characters I have ever witnessed.”
    • “The storytelling is excellent, with the gradual unraveling of its core mystery working in tandem with the development of its characters. The constant switching of perspectives, settings, and between story and gameplay never feels unearned or arbitrary, keeping it well paced and engaging.”
    • “The story is also pretty captivating except for the final route and twist that really affects my mood on the overall score; to put it into words without spoiling anything, there is little to no buildup to the antagonist with the reveal being even more underwhelming.”
    • “Tens of hours of explanations grow tiring in a story which is also riddled with repetitions, stereotypical dialogues made by stereotypical characters, and where many sections just drag on and on, seemingly forever. Yet, was it really necessary to stretch the story over so much with so many plodding bits?”
    • “Baldr sky had the potential to be interesting but is ruined by what feels like indecision on the creator's part to commit to a story.”
  • gameplay
    180 mentions Positive Neutral Negative

    Baldr Sky’s gameplay uniquely blends visual novel narrative with deep, combo-based mech combat that offers substantial customization and skill expression, making it engaging and addictive for many players. While some find the combat mechanics initially challenging or occasionally frustrating—citing issues like a problematic lock-on system and repetitiveness in later stages—the gameplay is generally praised for its complexity, rewarding progression, and seamless integration with the story. Difficulty adjustments and diverse gameplay elements help accommodate different player preferences, contributing to a gameplay experience that is both distinctive and integral to the overall appeal of the game.

    • “The gameplay is the meat of the game, and it’s worth the entry price: structured as an isometric beat ‘em up, Baldr Sky offers a wide array of progressively unlocking weapons (for a grand total of just about 130 different weapons), which can be developed and chained in combos for massive style and damage.”
    • “Don't think that because the game is primarily a visual novel the gameplay will be lower quality; there is genuine fun to be had with the RPG elements of the gameplay and the extensive arsenal offered, as well as the unique combo system adding an unexpected amount of depth to the combat that would make for a pretty good game on its own.”
    • “It was my first real exposure to the genre, and I'm really glad I played this game through and stuck through the janky combat which eventually was really rewarding and fun, once you nailed the mechanics (controls take a bit of time to get used to, but once you figure out combos there's a satisfying gameplay loop).”
    • “For Baldr, it's the same case as a lot of gameplay-heavy visual novels where the gameplay feels a bit unpolished and becomes very repetitive after the first third, and then starts to feel like a chore that you have to finish to read more kamige... it did have some fundamental issues as well, which I feel weren't as present in Dive2 because the fights were a bit less trashmobby.”
    • “Baldr Sky suffers from some really finicky balancing and poorly tacked on or limited mechanics that make the combat segments less about difficulty because fights are well-balanced, and more about difficulty because you're having to fight with the actual interface. There's also a horrendous lock-on system, which is probably the most egregious mechanic out of this entire game, and honestly one of the worst mechanics in any video game I've played over the past 10 years.”
    • “A very intriguing, compelling story, for the most part told in a good way, almost derailed by a terrible, forced, unnecessary gameplay addition in the form of its combat system.”
  • music
    59 mentions Positive Neutral Negative

    The game's music is widely praised for its intensity, emotional depth, and perfect fit with the cyberpunk and sci-fi themes, often enhancing combat and narrative moments. The soundtrack features standout tracks that create memorable atmospheres, ranging from hyped battles to creepy exploration, making it a highlight for players and a key part of the overall experience. Many reviewers consider the OST exceptional, often describing it as a major reason to engage with the game.

    • “Baldr sky's soundtrack has genuinely impressed me in multiple ways, with songs which fit so well into the combat and make for incredibly hyped fights, to ones which fit incredibly creepy atmospheres and wouldn't be misplaced in a game about exploring abandoned space stations or the like.”
    • “The game's soundtrack is another highlight, perfectly complementing the emotional intensity of the narrative.”
    • “The design is also superb, the developers can accurately put the perfect song for each occasion.”
    • “Music is ok-ish.”
    • “The music was fine with a few standout songs.”
    • “Although I really wish I could buy the OST so I don't need to open the game to listen to the soundtrack.”
  • emotional
    20 mentions Positive Neutral Negative

    The game delivers a deeply emotional and compelling narrative that skillfully blends sci-fi mystery with heartfelt character connections, evoking a wide range of feelings from joy to profound sadness. Its storytelling approach, including drip-fed information and impactful endings, fosters strong player investment, though some note a lack of a true emotional climax. Overall, its emotional depth, supported by a fitting soundtrack and well-written routes, offers a memorable and heartfelt experience.

    • “What we have here is top-down 2D mecha god hand eroge with hot girls, a perfect OST, and a banging story that moved me emotionally and had me interested the entire 100-hour story.”
    • “There were times when I laughed, I cried, I felt anxious and demoralized due to the proceedings of the story, and times when I genuinely felt lost even when not playing the story.”
    • “The emotional value brought by all of its endings is truly well written even when it's supposedly the "bad" ending, but this is why I really like Baldr Sky.”
  • graphics
    15 mentions Positive Neutral Negative

    The graphics are generally considered outdated, reflecting typical 2009 or older game standards, with some parts resembling arcade visuals from the 80s. However, the art style, especially the anime-inspired character and background artwork, is widely praised for its uniqueness and quality, complementing the sci-fi setting well. While the overall engine and resolution feel dated, the visual design and mecha aesthetics receive positive remarks for fitting the game's themes.

    • “Baldr Sky features one of my favorite art styles, with amazing backgrounds and character visuals that complement its unique world building and sci-fi concepts.”
    • “The mecha designs are impressive, embracing a real robot aesthetic that perfectly fits the hard sci-fi theme.”
    • “The gameplay visuals look great, utilizing what appears to be prerendered 3D assets for the sprites.”
    • “The graphics of the 'game' part look like it was made for an arcade in the 80s... the visual novel looks fine, but this is unplayable to me and I will request a refund.”
    • “Since it uses game engines and graphics from 10 years ago, it's a bit outdated.”
    • “The graphics and engine of this game are outdated, but the gameplay is fun enough.”
  • grinding
    6 mentions Positive Neutral Negative

    Grinding in the game is often tedious and can be challenging, especially when better skills and weapons are not yet developed. Progression requires replaying routes or completing the full game to unlock grinding options, making the process slow and repetitive despite some features like auto-skipping previously read scenes. Overall, grinding is a significant and sometimes frustrating part of the experience, particularly at higher difficulty levels.

    • “The issue with the mech action RPG is that all battles are story battles broken up by long scenes, and the game has some grindy mechanics, but the only ways to grind are to finish the entire game and unlock scene select, or New Game Plus on a route you've already completed so you can fast forward or skip scenes that aren't new to you.”
    • “Grinding can become tedious and difficult, especially when you don't develop or can't develop the better skills yet.”
    • “I get what they were going for, but grinding millions of points of damage, especially during the harder parts of the game, is an enormous pain.”
  • atmosphere
    5 mentions Positive Neutral Negative

    The game excels at creating a unique and immersive atmosphere through strong world-building, compelling characters, and a fitting post-apocalyptic tone. Its soundtrack enhances both intense combat and eerie exploration, contributing significantly to the overall vibe. Despite some story pacing concerns, the setting and mood offer a distinctive experience rarely matched by other visual novels.

    • “The world-building and characters are top-notch, they really nailed the atmosphere and the tone.”
    • “Overall the game gives a unique atmosphere that not many other visual novels have achieved.”
    • “Baldr Sky's soundtrack perfectly complements the atmosphere, enhancing both the intense combat and the eerie exploration of abandoned space stations.”
  • character development
    5 mentions Positive Neutral Negative

    Character development and interactions are well-executed and engaging, supported by distinctive and appealing character designs that stand out from other visual novels. However, some users find the "adult" character designs less appealing. Overall, the designs and development contribute positively to the experience.

    • “Character development and interactions feel great.”
    • “Character design is surprisingly good, and some of the smaller gripes are explained away with a throwaway line here and there.”
    • “It is so distinctive from other visual novels' character designs that I fell in love with the art.”
    • “The 'adult' character designs are baaaaaaaaad.”
  • humor
    4 mentions Positive Neutral Negative

    The game features humor that blends adult and juvenile jokes effectively, with characters like Gilbert standing out as comically evil and entertaining. Overall, the humor is memorable, balancing funny and cringe-worthy moments that enhance the experience.

    • “One villain in particular, Gilbert, is so comically evil and scummy that you end up finding him hilarious.”
    • “It also has a good mix of some adult and some a bit more juvenile humor which work in context.”
    • “Gilbert, Gregory, Anan, and the true villain were all either hilarious or face-palm worthy with how they were executed.”
  • replayability
    1 mentions Positive Neutral Negative

    The game offers high replayability thanks to its enjoyable mecha gameplay and wide variety of options, keeping players engaged through diverse experiences.

    • “Really fun mecha game with a wide range of variety.”
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80h Median play time
60h Average play time
20-100h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Baldr Sky is a role playing game with anime, violence and science fiction themes.

Baldr Sky is available on PC and Windows.

On average players spend around 60 hours playing Baldr Sky.

Baldr Sky was released on December 20, 2019.

Baldr Sky was developed by Sekai Project.

Baldr Sky has received very positive reviews from players. Most players liked Baldr Sky for its story but disliked it for its grinding.

Baldr Sky is a single player game.

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