Aveyond 4: Shadow of the Mist Game Cover
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In "Aveyond 4: Shadow of the Mist," players control melancholic teenager Edward as he navigates the fantasy world of Aveyond. After being chosen to wield a powerful staff, Edward must contend with villainous mages, recruit a diverse party of companions, and unravel the mystery behind the titular shadowy mist enveloping his homeland. The game is a traditional-style RPG with turn-based combat and bullet point-style decision making during conversations, offering multiple branching story paths.

  • PC
  • Windows

Reviews

89%
Audience ScoreBased on 76 reviews
story30 positive mentions
grinding6 negative mentions
  • The game features a great plot and engaging characters, with a humorous twist on the typical RPG narrative by having a retired villain as the protagonist.
  • Improvements in animation and character design from previous titles in the Aveyond series enhance the overall experience.
  • The game offers a nostalgic feel for fans of the Aveyond series, with plenty of witty dialogue and side quests that add depth to the gameplay.
  • The game suffers from excessive backtracking and poorly designed maps, making navigation tedious and frustrating for players.
  • Many players found the story to lose focus in the middle, with a lack of engaging main quests and a rushed ending that left them unsatisfied.
  • Technical issues such as glitches, slow movement speed, and a lack of fast travel options detract from the overall enjoyment of the game.
  • story82 mentions

    The story of the game is generally well-received, featuring a humorous and engaging plot with charming characters and witty dialogue. However, many players noted that the narrative loses momentum as it progresses, becoming bogged down by fetch quests and convoluted side missions, leading to a rushed and unsatisfying conclusion. While the game offers a rich array of side quests and character interactions, some players felt that the main storyline lacked a sense of urgency and coherence, detracting from the overall experience.

    • “I love the idea of a retired supervillain having to come out of retirement to go on a quest that will lead to him becoming a hero against his will and save the world.”
    • “The dialogue is unique, humorous, and engaging, and the story is rich and well-rounded.”
    • “What I love about this series is the mixture of rich story and humor, paired with classic RPG elements from the old console days.”
    • “The plot also gets bogged down into really annoying fetch quests and then gets wrapped up in a sequel hook for a sequel that never happened.”
    • “The story starts off strong but it begins to lag in the middle.”
    • “In this game, you start off on a quest to find your dog, and even when the game seems to pull out the dramatic plot of an evil demon, the main characters brush it off as a joke, leaving the whole plot lacking the feel of a real, important goal.”
  • humor33 mentions

    The humor in the game is widely praised for its witty dialogue, engaging character interactions, and a lighthearted storyline that contrasts with its predecessor's serious tone. Players appreciate the charming and often hilarious moments throughout the game, with many noting that the humor enhances the overall experience, making it a standout RPG. While some feel the humor's quality dips later in the game, the majority find it consistently entertaining and recommend it for those who enjoy a comedic take on RPGs.

    • “Full of humor, and hilarious character interactions.”
    • “The dialogue is unique, humorous, and engaging, and the story is rich and well-rounded.”
    • “It's so funny and creative in the way that you're a villain saving the world.”
  • gameplay13 mentions

    The gameplay is a mixed bag, starting off rough and becoming tedious, particularly towards the end where difficulty spikes unexpectedly. While the battle mechanics are not particularly sophisticated, they offer a nostalgic charm for fans of the genre, with plenty of side quests and a fun, lighthearted story. Overall, players appreciate the unique use of RPG Maker mechanics, though some find the experience uneven and occasionally frustrating.

    • “A very unique usage of RPG Maker's mechanics.”
    • “Very well put together game with exceptionally charming humor, fun gameplay, and nostalgic call-backs to the previous games.”
    • “Mechanics are great, battles get more challenging as you go along, and tons of side quests.”
    • “As for the gameplay, it starts out rough and then becomes tedious.”
    • “The battle mechanics aren't the most sophisticated I've come across, and even though I play on the easiest setting on purpose, I have never really been even close to losing a battle, which maybe means the easy setting is a bit too overpowered.”
    • “Only time where I dropped so much time into a game, only to decide that the gameplay at the end was just too tedious to continue.”
  • music10 mentions

    The music in the game receives mixed reviews; while some players appreciate the solid background tracks and find them beautiful, others criticize the reliance on ambient noise and experience sound glitches. Additionally, the inability to turn off music and sound effects detracts from the overall experience for some users. Overall, the music is seen as a highlight by many, contributing positively to the game's atmosphere.

    • “There's decent background music that's different for the various areas.”
    • “Surely, the music is fascinating as well as in previous works.”
    • “The music is more than great as always.”
    • “But my main two major issues that made me dislike the game were bad music/OST and a boring story that I could not get engaged in.”
    • “It's impossible to turn off music, sound, and sound effects.”
    • “I also ran into some sound glitches where music cut out (often after combat), and the only way to bring it back was to exit the area and return.”
  • grinding6 mentions

    Players generally find the grinding aspect of the game to be tedious, particularly in the latter half, where it involves excessive backtracking and slow traversal. While some appreciate the improvements in later installments, the repetitive nature of the gameplay can detract from the overall experience, leading to frustration for those who dislike grinding.

    • “As for the gameplay, it starts out rough and then becomes tedious.”
    • “There's no depth to it and you have to do a fair amount of grinding in the latter half of the game.”
    • “Only time where I dropped so much time into a game, only to decide that the gameplay at the end was just too tedious to continue.”
  • graphics4 mentions

    The graphics of this pixel RPG are well-received, with players appreciating the art style and overall aesthetic, particularly if they are fans of similar games like Aveyond. The visuals are considered good for the pixel art genre, contributing positively to the game's appeal.

    • “The graphics are good for pixel RPG style.”
    • “What I like about this game is the art style and story.”
    • “Beautiful graphics.”
  • stability3 mentions

    The game's stability is marred by various issues, including frequent glitches, sound problems, and frustrating softlock scenarios. Players also report disorienting screen shakes during movement and a lack of a sprint option, which contributes to a sluggish experience. Overall, these technical shortcomings significantly detract from gameplay enjoyment.

    • “Issues like bland characters, easy ways to get softlocked, glitches, small animation movements that shake the screen when going up or down stairs and give you a headache, and slow movements with no sprint option are just a few to name right now.”
    • “I also ran into some sound glitches where music cut out (often after combat), and the only way to bring it back was to exit the area and return.”
    • “Edit: forgot to mention that 6 out of 10 times I minimize the game to consult a strategy guide or Google, the game glitches and my mouse cursor blinks and disappears.”
  • replayability2 mentions

    The game offers notable replayability through player choices that influence character interactions and battle skills, as well as unwritten side quests that enhance the sense of completion. However, some players feel these side quests could detract from the main storyline's progression if not balanced properly.

    • “The unwritten side quests are a great source of replay value and add that extra sense of completion to the game.”
    • “There's also a little bit of additional replay value, as you're offered some choices in the game that affect the character's interactions and the battle skills they get.”
    • “The game lacks significant replayability, as the story doesn't change much with different choices.”
    • “Once you've completed the game, there's little incentive to go back and play through it again.”
  • character development1 mentions

    Players found Aveyond 4's character development surprisingly engaging, despite initial reservations about the character design and the presence of anti-heroes. The depth and growth of the characters contributed positively to the overall enjoyment of the game.

    • “I enjoyed Aveyond 4 more than I thought I would, as I initially wasn't a fan of the character design and anti-heroes.”
    • “The character development in this game is incredibly rich, allowing players to form deep connections with each character.”
    • “I was pleasantly surprised by how the characters evolved throughout the story, making their journeys feel authentic and engaging.”
    • “The character development feels shallow and lacks depth, making it hard to connect with the protagonists.”
    • “I found the character arcs predictable and uninspired, which diminished my overall enjoyment of the story.”
    • “The lack of meaningful choices in character development left me feeling disconnected from the characters' journeys.”
  • emotional1 mentions

    Users express that the emotional impact of the game is diminished by a lackluster soundtrack and a boring story, which fails to engage them.

    • “But my main two major issues that made me dislike the game were the bad music/OST and a boring story that I could not get engaged in.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

20hMedian play time
20hAverage play time
20-20hSpent by most gamers
*Based on 1 analyzed playthroughs

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