Automatic Chess
- June 9, 2020
- Null Tale
The game was born from an exploration of autobattler mechanics, whose main focus is to make gameplay more readable and narrative without the use of UI and numbers. Сurrently it's a demo version assembled for feedback. The game has an arena in which you can check out the combat mechanics and a couple of scenes, on completion earn an artifact. Because there's no progression in the game, so the rule…