- November 10, 2015
- Tethys Interactive LLC
Astral Terra
Platforms
About
Astral Terra is a sandbox-style, massively multiplayer online role-playing game with a focus on player freedom and creativity. Players can explore a vast, procedurally generated world, gather resources, craft items, build structures, and engage in combat. The game offers a variety of character customization options, skill-based progression, and a player-driven economy. PvE and PvP content are both available, providing a range of challenges and experiences.











- The game has a unique concept that blends open world fantasy RPG elements with traditional survival mechanics, showing potential for future development.
- The terraforming feature is enjoyable and allows for creative building, which many players find fun and engaging.
- The developers are reportedly active in the community and responsive to feedback, indicating a commitment to improving the game over time.
- The game is plagued by numerous bugs, crashes, and performance issues, making it largely unplayable for many users.
- There has been a lack of communication and updates from the developers, leading to concerns that the game may be abandoned.
- The controls and user interface are clunky and unintuitive, causing frustration for players trying to navigate and interact with the game.
gameplay
15 mentions Positive Neutral NegativeThe gameplay has a notable learning curve, with some users finding it fun and promising for future updates, while others criticize the mechanics as unfinished and choppy. Although the core gameplay and graphics are appreciated, many players express a desire for smoother controls and more content, indicating that the game feels more like a work in progress than a polished product. Overall, while there is potential, the current state of gameplay leaves much to be desired.
“There's some fun gameplay to be had and it will only get better.”
“The gameplay is where it's all at, and I can tell you that as an internal tester.”
“It might be a bit rough around the edges at the moment, but the core gameplay is there.”
“The building mechanics, as well as the rest of the game's controls, have a learning curve to them.”
“Game mechanics are messed up.”
“It seems more like the creator of this game decided to let the players have a go at the actual game engine/creation mechanics, instead of actually finishing the game and all of its mechanics.”