Arms Dealer Game Cover

"Arms Dealer" is a fast-paced, chaotic first-person shooter where players take on the role of an arms dealer, eliminating waves of enemies with an array of unique weapons. With each successful wave, players can upgrade their arsenal and fortify their base, but must also manage their resources carefully to survive the onslaught. The game features intense multiplayer action, as well as a challenging single-player campaign.

  • PC
  • Windows

Reviews

46%
Audience ScoreBased on 261 reviews
gameplay8 positive mentions
story4 negative mentions
  • The game has a unique and interesting concept centered around arms dealing, which is rarely explored in gaming.
  • Some players find the game addictive and enjoyable once they understand the mechanics, with potential for depth and strategy.
  • The developers are actively engaged with the community, providing updates and addressing bugs, which gives hope for future improvements.
  • The user interface is clunky and confusing, making it difficult for players to navigate and understand the game mechanics.
  • The tutorial is poorly designed, failing to adequately teach players how to play, leading to frustration and confusion.
  • Many players report frequent crashes and bugs, indicating that the game is not in a stable state and feels unfinished.
  • story54 mentions

    The game's story is criticized for being poorly developed and lacking clarity, with many players finding it difficult to understand the missions and overall plot. While some appreciate the concept and potential of an arms dealing narrative, they feel it requires significant improvement, including better explanations and a more engaging structure. Overall, the story is seen as a weak point, with calls for a complete overhaul to enhance the gameplay experience.

    • “Pros: great idea, not bad gameplay, interesting idea in the game other than the main idea, a story that isn't totally rubbish and some interesting guns to buy and sell.”
    • “The storyline is okay but would merit a proper English translation.”
    • “- story is non-existent”
    • “The game could badly do with a complete overhaul of the story with the inclusion of missions to break up the grind.”
    • “Even after playing the weak tutorial mission, you don't understand anything.”
  • gameplay34 mentions

    The gameplay is characterized by a mix of intriguing concepts and poorly executed mechanics, leading to awkward controls and a lack of polish. While some players find the core gameplay enjoyable and stable, many criticize the game for being buggy, slow, and cluttered with unfinished systems. Overall, the ambitious design is overshadowed by execution issues, leaving a sense of frustration among players.

    • “However, the game is very stable for me and the core gameplay is fun.”
    • “However, these still don't stop me enjoying the game, and the core gameplay is enough to overlook minor issues.”
    • “+deep gameplay with various strategy”
    • “Controls are awkward, and the game mechanics make cheap weapons useless.”
    • “Every mechanic the game preaches is struggling to make the bare minimum function and will often either break or require some annoyingly elaborate steps to pull off.”
    • “Unfortunately, my assessment of the game remains the same: great idea, poorly implemented, and now finally having been able to play it, it is my opinion that the gameplay itself lacks any substance.”
  • music16 mentions

    The music in the game receives mixed reviews; while some players praise the soundtrack as "awesome" and fitting, others criticize it for being excessively loud and repetitive, often feeling out of place with the game's genre. Additionally, there are complaints about the sound design, which includes distracting street noise and a lack of variety. Overall, the soundtrack is appreciated by some, but its execution leaves much to be desired for others.

    • “The art and soundtrack are really nice.”
    • “Awesome soundtrack.”
    • “Great soundtrack, and most importantly, it's never about shooting guns.”
    • “The music is too darn loud and needs to be set to about 25% volume in the options.”
    • “Spelling, grammar, and sentence structure are just a few of the minor things you will notice frequently; add on music that doesn't fit the genre, and a cluttered, rough user interface.”
    • “It's just a soundtrack on loop alternating between things such as street noise and music.”
  • stability14 mentions

    The game's stability has been criticized for being buggy and requiring further polishing, with users reporting various glitches and issues. However, many acknowledge that the developers are responsive and actively working on fixes, leading to a generally stable experience without significant crashes. Overall, while the game is not fully polished, it shows potential if ongoing improvements continue.

    • “Buggy as hell, terrible gameplay.”
    • “The system is confusing, buggy, extremely repetitive, and not so rewarding.”
    • “There are some bugs and glitches here and there, missing image files and some general need of polishing, but other than that it is an addictive experience.”
  • graphics12 mentions

    The graphics of the game have received overwhelmingly negative feedback, with users describing them as terrible and choppy, and noting significant issues such as missing images and a poorly designed user interface. While some elements show potential, the overall visual experience is considered subpar, leading to a consensus that the game lacks the polish needed to be engaging.

    • “The interface is pretty choppy but the graphics are pretty spot on.”
    • “The visuals are terrible; the UI is utter garbage, the game stutters significantly, and many images are missing. Gameplay is very slow at first.”
    • “The graphics are not nice.”
    • “A great portion of products are missing portrait graphics, and some hidden menus don't function. Several gameplay systems are implemented but seem to be incomplete.”
  • grinding6 mentions

    Players find the grinding aspect of the game to be excessively tedious, primarily due to a cumbersome user interface that complicates repetitive tasks. The overwhelming number of windows and their tendency to minimize automatically adds to the frustration, making the grinding experience feel more like a chore than an engaging part of gameplay.

    • “For those interested in economic simulators (such as Patrician, The Guild, or similar titles), it's a similar premise; however, this is hands-down the most tedious user interface (UI) that I've ever come up against.”
    • “I don't mind a bit of repetition in games like this; frankly, it's to be expected. But what makes this so tedious isn't just all of these steps, but that half of (if not more) your screen is covered by these windows, with several minimizing automatically between steps as well, so you have to re-open them to continue the process.”
    • “Very busted and tedious for now.”
  • monetization6 mentions

    The monetization aspect of the game is criticized for feeling like a cash grab, with players expressing disappointment over the lack of content and updates since launch. While the game avoids excessive microtransactions typical of mobile titles, many reviewers feel it is unfinished and not worth the price, leading some to seek refunds. Overall, the execution is seen as lazy, undermining the potential of the game's concept.

    • “This game definitely has that kind of feel similar to a phone/flash game, but the major difference is that this is a standalone game, hence you are not bombarded with microtransactions and DLC content that you won't want to even pay full price on.”
    • “The gameplay isn't bad, but it's let down by laziness. The developers are so lazy and awful; almost two months have passed with only a few bug fixes. If the devs got their act together, it could be alright, but at this stage, it's simply a cash grab.”
    • “This game is a good idea, an untapped market, but it's executed so badly. The developers are lazy and awful. I hope they read this and realize what a cash grab this is. I'm already getting a refund for this; I wanted to like it, but it's just too unfinished. Claiming this is a finished game? No, just no.”
    • “This game definitely has a feel similar to a phone or flash game, but the major difference is that this is a standalone game, so you are not bombarded with microtransactions and DLC content that you wouldn't even want to pay full price for.”
  • replayability4 mentions

    Players highly praise the game's replayability, highlighting its innovative design and the inclusion of sandbox options that enhance the experience. This combination allows for extensive exploration and varied gameplay, making it enjoyable to revisit.

    • “Replayable to the max. I love this kind of ingenuity in gaming.”
    • “+sandbox options make replayability a possibility.”
  • humor2 mentions

    The humor in the game is derived from its exaggerated and unrealistic portrayal of countries, which many players find amusing. This comedic element adds a lighthearted touch to the overall experience.

    • “The countries are so unrealistic, it's hilarious!”
    • “The humor in the game is spot-on, making even the most mundane tasks entertaining.”
    • “I love how the game uses absurdity to create laugh-out-loud moments.”
  • optimization2 mentions

    The game's optimization has received mixed feedback, with users suggesting that it may not be worth purchasing at full price due to performance issues. Players are advised to wait for a price drop before buying if performance is a primary concern.

    • “If you buy this game solely for its performance, then wait until it's worth the price.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Arms Dealer

Play time

6hMedian play time
6hAverage play time
4-7hSpent by most gamers
*Based on 4 analyzed playthroughs

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