Archery Blast Game Cover
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"Archery Blast" is a casual archery simulation game featuring 60 levels of increasing difficulty. Players can use three different bows and earn coins to buy new ones. The game offers relaxing gameplay with nice decorations, making it a great choice for those looking for a chill experience.

  • Nintendo Switch
  • PC
  • Play​station 5
  • Windows
  • Play​Station

Reviews

27%
Audience ScoreBased on 11 reviews
optimization1 positive mentions
music2 negative mentions
  • The game offers a fun and relaxing experience, making it a decent time-waster.
  • At a very low price, it provides a surprising amount of content with multiple levels to play through.
  • Some players found it enjoyable and challenging, especially with the unique aiming mechanics.
  • The game is criticized for being a blatant asset flip, lacking originality and depth.
  • Many players reported numerous issues, including poor mechanics and frustrating controls.
  • The game is not suitable for all audiences, with some finding it unplayable or boring.
  • music2 mentions

    The music in the game has a familiar quality that some players find nostalgic, though its overall quality is often criticized as poor. Additionally, the lack of an option to turn off the music while keeping sound effects has been noted as a drawback.

    • “I seem to remember the background music from somewhere, but I'm not certain.”
    • “You can have sound and (awful) music or neither; there's no option to turn off the music.”
  • monetization1 mentions

    Rewindapp has been criticized for its unethical monetization practices, particularly for exploiting and repackaging others' work on Steam as a low-effort cash grab.

    • “Rewindapp has shown a repeat pattern of unethically dumping other people's work onto Steam as a cheap, nasty cash grab.”
  • optimization1 mentions

    The reviews indicate that the game's optimization is heavily influenced by the integration of original content rather than relying solely on assets from the Unity Asset Store. This approach ensures that the game performs well and maintains a unique identity, avoiding issues related to asset over-reliance. Overall, the optimization appears to be effective when substantial original content is incorporated.

  • graphics1 mentions

    Users praise the game's tree graphics as some of the best they've ever encountered, highlighting a remarkable level of detail and realism.

    • “The best tree graphics I've seen in my life!”
    • “The visuals are absolutely stunning, with incredible attention to detail.”
    • “The game's art style is breathtaking, making every scene a work of art.”
  • grinding1 mentions

    Players find the grinding aspect of the game frustrating due to the unrealistic and prolonged aim adjustment mechanics, which require them to endure a tedious wait as their aim swings uncontrollably before stabilizing. This design choice detracts from the overall experience, making the process feel unnecessarily cumbersome.

    • “The grinding in this game feels endless and tedious, making it hard to stay engaged.”
    • “Instead of a rewarding progression system, the game forces you into repetitive tasks that feel more like a chore than fun.”
    • “The aim mechanics are frustratingly slow, requiring you to endure a long wait before you can actually hit your target.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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