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Archery Blast Game Cover

About

"Archery Blast" is a casual archery simulation game featuring 60 levels of increasing difficulty. Players can use three different bows and earn coins to buy new ones. The game offers relaxing gameplay with nice decorations, making it a great choice for those looking for a chill experience.

Archery Blast screenshot
Archery Blast screenshot
Archery Blast screenshot
Archery Blast screenshot
Archery Blast screenshot
Archery Blast screenshot

40%
Audience ScoreBased on 25 reviews
optimization1 positive mentions
music3 negative mentions

  • The game is very affordable, making it a low-risk purchase for casual gamers.
  • The music is relaxing and pleasant, providing a nice background while playing.
  • It can serve as a simple time-waster for those looking for a quick and easy gaming experience.
  • The gameplay is overly simplistic and repetitive, lacking depth and variety.
  • The bow movement is unrealistic and frustrating, making aiming feel awkward and tedious.
  • The game is criticized for being a copy-paste asset flip, lacking originality and quality.
  • music
    6 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players finding it familiar yet unremarkable, while others describe it as annoying and repetitive after a short period. The lack of an option to turn off the music further detracts from the experience, leading to frustration among users. Overall, the soundtrack is seen as a weak point, with some odd choices that don't fit the gameplay.

    • “Let's start with the positives: the music.”
    • “I seem to remember the background music from somewhere, not certain.”
    • “Soundtrack is also kinda ew.”
    • “Toss in some constant movement to simulate aiming, an odd choice of music for archery, and an ample dose of boring.”
    • “Music is ok but gets annoying after 5 minutes.”
  • gameplay
    3 mentions Positive Neutral Negative

    The gameplay is described as very limited, primarily focusing on a single mechanic that involves calculating the travel time of an arrow when shooting at a marker.

    • “Gameplay is focused on shooting the marker.”
    • “The gameplay is very limited.”
    • “The core mechanic revolves around calculating the travel time of an arrow when you shoot it.”
    • “Gameplay consists of shooting the marker.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics have been criticized for being unattractive and generic, with many users finding them boring and lacking in visual appeal.

    • “The visuals are a bit ugly.”
    • “The graphics are generic and boring.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization strategy of Rewindapp has been criticized for being unethical, as it involves exploiting and repackaging others' work for profit on Steam, which many users view as a blatant cash grab.

    • “Rewindapp has shown a repeat pattern of unethically dumping other people's work onto Steam as a cheap, nasty cash grab.”
  • optimization
    1 mentions Positive Neutral Negative

    The reviews indicate that optimization is a critical aspect, with users emphasizing the importance of integrating assets into applications in a way that enhances performance without allowing the assets to dominate the overall product. Proper optimization ensures that the final product maintains its unique features and functions while effectively utilizing the incorporated assets.

  • stability
    1 mentions Positive Neutral Negative

    The game's stability is criticized for being poor, with users reporting numerous bugs that detract from the overall experience. Additionally, the lack of challenge further diminishes its appeal.

    • “The game is riddled with bugs that make it unplayable at times.”
    • “I experienced frequent crashes that ruined my gaming sessions.”
    • “The overall stability is poor, leading to frustrating gameplay.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect of the game frustrating due to the unrealistic and prolonged aim adjustment mechanics, which require them to endure a tedious wait as their aim swings uncontrollably before stabilizing. This design choice detracts from the overall experience, making it feel unnecessarily cumbersome.

    • “Grinding in this game feels like a never-ending chore, where progress is painfully slow and repetitive.”
    • “The amount of time required to level up is absurd; it feels more like a job than a game.”
    • “Every time I think I'm making progress, I realize I have to grind for hours just to achieve the next small milestone.”

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