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Arcane Rush

Arcane Rush Game Cover
54%Game Brain Score
gameplay, graphics
monetization, story
54% User Score Based on 189 reviews

Platforms

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Arcane Rush Game Cover

About

Arcane Rush is a single player and multiplayer casual role playing game with a fantasy theme. It was developed by Gear Games and was released on February 10, 2025. It received neutral reviews from players.

Arcane Rush is a strategic card-based auto battler where you build powerful decks and command legendary heroes with unique abilities. Engage in tactical battles, summon mystical allies, and outsmart foes with well-crafted combos. Immerse yourself in a captivating adventure full of epic clashes and deck-building mastery.

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54%
Audience ScoreBased on 189 reviews
gameplay17 positive mentions
monetization7 negative mentions

  • The game offers a fun and engaging gameplay experience, especially for fans of auto-battlers and card games.
  • It features a unique mechanic of upgrading dealers and asynchronous battles, allowing for a more relaxed gaming experience.
  • The graphics and animations are appealing, contributing to an enjoyable overall aesthetic.
  • The game is heavily pay-to-win, with significant advantages given to players who spend money, making it difficult for free-to-play users to compete.
  • Progression becomes frustratingly slow after reaching higher ranks, with many essential upgrades locked behind paywalls.
  • There are numerous bugs and design flaws, including matchmaking issues and unbalanced gameplay, which detract from the overall experience.
  • gameplay
    41 mentions Positive Neutral Negative

    The gameplay is generally praised for its fun and strategic mechanics, drawing comparisons to Hearthstone Battlegrounds while offering deeper progression elements. However, many players express frustration with the pervasive pay-to-win elements and time-gating mechanics that hinder competitive play and create an imbalance, making it difficult for free-to-play users to enjoy the game fully. Despite these issues, the core gameplay loop remains engaging and addictive, with a solid foundation that could shine if not overshadowed by monetization concerns.

    • “Fantastic battlegrounds-like with its own unique charm and entertaining mechanics.”
    • “The gameplay is basically Hearthstone Battlegrounds but with no timer and much deeper progression.”
    • “This is a solid auto-battler with an interesting mechanic of upgrading your innkeeper to unlock additional card sets to integrate into play.”
    • “Gameplay and loop are fine but is mostly overshadowed by the plague that is mobile pay-to-win monetization and progression systems.”
    • “The game is riddled with ridiculous unlocks, time-gating, an immense amount of visual, gameplay, and combat bugs, and becomes stale after very few matches due to the amount of paywall time-gating that it maliciously stuffs down your throat and reminds you of at every opportunity.”
    • “The game is malicious, greedy, lazy, and unbalanced at its core, aiming to get people to pay as much as possible as soon as possible, offering gameplay alternatives when you first start, before making the game stale and boring when you try to climb against opponents stronger than you from turn zero.”
  • monetization
    12 mentions Positive Neutral Negative

    The monetization model of the game has been widely criticized for its heavy reliance on microtransactions and pay-to-win mechanics, which overshadow the gameplay experience. Players express frustration over intrusive ads and constant prompts for in-game purchases, leading to a perception that progression is heavily gated behind spending money. Overall, the monetization approach is seen as detrimental to the game's enjoyment, with many players labeling it as "atrocious."

    • “Fun game, but the monetization model is horrifying.”
    • “The gameplay and loop are fine, but they are mostly overshadowed by the plague of mobile pay-to-win monetization and progression systems.”
    • “I understand that the monetization scheme is designed to encourage impulse buying.”
    • “It's full of microtransactions and all that nonsense.”
    • “Gameplay and loop are fine but is mostly overshadowed by the plague that is mobile pay-to-win monetization and progression systems.”
    • “Lots of mobile game features such as paying for progression or watching ads to gain a fraction of the currency you need to progress; you will rank up much faster if you spend money because your cards and relics will be much stronger.”
  • graphics
    10 mentions Positive Neutral Negative

    The graphics of the game are generally described as bright, colorful, and pleasant, though they are considered typical for mobile app games and lack the depth found in more established titles like Hearthstone. While some players appreciate the artwork, noting it as beautiful, others criticize it for feeling soulless and suggest it may be AI-generated. Overall, the visuals are seen as decent but not exceptional, contributing to a mixed perception of the game's overall quality.

    • “Nice graphics, nice mechanics.”
    • “Graphics are typical for this type of 'app' game, bright, colourful, chirpy, nothing outstanding but pleasant to the eye.”
    • “Nice fantasy elements and good artwork.”
    • “The artwork is clearly AI-generated.”
    • “The game feels so soulless compared to Hearthstone Battlegrounds and many other auto battler counterparts due to the artwork.”
    • “Graphics are average for a card auto battler.”
  • story
    8 mentions Positive Neutral Negative

    The game's story aspect is largely criticized for its lack of depth and engagement, with players noting that it feels non-existent or relies heavily on imagination. Many reviews highlight the game's mechanics and rewards system as frustrating, detracting from any potential narrative experience. Overall, the absence of a compelling story contributes to a perception of the game as a blend of elements from other titles without offering a satisfying narrative journey.

    • “The story is awesome (because it doesn’t have a traditional narrative, you use your imagination).”
    • “Okay alternative to Storybook Brawl (abandoned game).”
    • “The issue I have with this is that leveling your dealer also unlocks extra races for your specific dealer, making your choices poor because the newly unlocked race is way weaker than the other ones already unlocked, which are getting steady updates. It's a slow climb as each level costs 300g (each quest gives approximately 40g and you get 1 quest per 3 hours).”
    • “Combines the worst elements from each of three games (Storybook Brawl, Backpack Battles, Marvel Rivals) to create a disappointing experience.”
    • “You get a very low amount of gold from quests and chests, but it is not enough early on.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be significant, often requiring substantial time investment to build a full deck and improve stats. While some view this grind as a drawback, others appreciate it as a way to engage with the game for extended periods.

    • “Seriously though, I played this game from release on mobile, and while it was fun, it was grindy to get a full deck.”
    • “It can be very grindy, but that ends up being a plus if you're looking for a way to waste some hours.”
    • “It's kinda fun, although you need a lot of grinding to get better stats.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is often described as repetitive and intrusive, with some players finding it annoying due to its looping nature. Additionally, there are complaints about the quality of the music, with some considering it poor. The issue of music continuing to play while alt-tabbing on PC has also been noted.

    • “On PC, the music keeps playing even when you alt-tab.”
    • “The background music worms itself into your brain and loops over and over until you go insane.”
    • “On PC, the music keeps playing when you alt-tab.”
    • “The music is poor.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is generally well-received, with players finding it amusing and lighthearted. Additionally, the game is noted for its accessibility, making it easy to learn and play.

    • “A funny little game that's easy to play.”
    • “A humorous game that's easy to learn.”
  • stability
    2 mentions Positive Neutral Negative

    Users report significant stability issues, noting that the game is plagued by bugs and frequent pop-ups for microtransactions. Additionally, the quick round endings disrupt gameplay, preventing players from fully enjoying their strategic builds.

    • “The game is suddenly very buggy.”
    • “It's buggy, with constant pop-ups for microtransactions. The rounds end quickly, so just when you feel like you're building a good high-scaling board, the game ends.”
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18h Median play time
84h Average play time
13-300h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Arcane Rush is a casual role playing game with fantasy theme.

Arcane Rush is available on PC, Mac OS, Phone, Windows and others.

On average players spend around 84 hours playing Arcane Rush.

Arcane Rush was released on February 10, 2025.

Arcane Rush was developed by Gear Games.

Arcane Rush has received neutral reviews from players. Most players liked this game for its gameplay but disliked it for its monetization.

Arcane Rush is a single player game with multiplayer and local co-op support.

Similar games include Stormbound: PVP Card Battle, ARCANE RUSH: Battlegrounds, MARVEL SNAP Strategy Card Game, LUDUS - Merge Arena PvP, Smashing Four: PvP Hero bump and others.