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AquaNox 2: Revelation Game Cover

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AquaNox 2: Revelation is a single player shooter game with a science fiction theme. It was developed by Massive Development and was released on April 20, 2010. It received mostly positive reviews from players.

This is is a new story of the underwater world Aqua. In 2666 a young freighter pilot called William Drake sets out to search for the heritage of a mythical ancestor. He is looking for adventure - and finds greed, ruthlessness, merciless hatred … and also unexpected help.

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71%
Audience ScoreBased on 128 reviews
story27 positive mentions
grinding3 negative mentions

  • Unique and immersive underwater cyberpunk setting with strong atmospheric world-building and moody visuals.
  • Engaging story with interesting characters, twists and dark themes that elevate the game beyond typical shooters.
  • Varied mission types and a deep customization system for ships and weapons that encourage experimentation.
  • Gameplay criticized for clunky and sometimes frustrating controls, uneven difficulty, and pacing issues with long boring sailing or waiting segments.
  • Storytelling and dialogue often seen as overly verbose, sometimes awkward or poorly written, dragging the pacing and immersion.
  • Technical issues on modern systems including launch problems, limited ship variety, repetitive level design, and dated graphics and UI.
  • story
    171 mentions Positive Neutral Negative

    Aquanox 2 features a dark, immersive underwater world with a story praised for its complexity, adult themes, and engaging twists, often enhanced by well-done voice acting. However, the narrative is sometimes hindered by convoluted dialogue, pacing issues, and an unsatisfying cliffhanger ending. Despite mixed opinions on its coherence and presentation, the story remains the game's strongest element, appealing especially to players who value narrative depth over gameplay.

    • “A solid story, with more than a few twists and a huge array of weapons, ships and characters that all combined create a deep and rich world that'll catch you at first glance.”
    • “The story is great, and draws you in.”
    • “The storytelling sections in between missions is also great - it has a novel semi-open RPG style navigation system that I've never seen done in quite the same way and all the dialogue is fully voice acted, many of the actors actually being quite good (rare for an indie studio like this, especially in 2003).”
    • “The story is bare bones with cringy dialogues and characters with personalities of cardboard cutouts.”
    • “It unfortunately also doubled-down on all its weaknesses: terrible and unconvincing voice acting, long stretches of missions with your only objective being to wait around, combined with no checkpoints during missions, some incredibly unclear objectives, and a story that baffles the mind and challenges the player to follow its progress with language that stretches the definition of English.”
    • “The story what the hell makes no sense and is illogical, a guy gets his ship taken and is completely fine about it.”
  • gameplay
    42 mentions Positive Neutral Negative

    The gameplay of Aquanox 2 receives mixed feedback, praised for its fun combat, varied missions, and improved mechanics like aim assistance, but criticized for being slow, tedious, and sometimes unbalanced or clunky. While the setting, story, and worldbuilding enhance the experience, the core gameplay mechanics may frustrate some players and lack long-term engagement for others. Overall, it offers enjoyable moments for fans of underwater combat but has notable flaws that prevent it from being consistently compelling.

    • “Gameplay in Aquanox 2 revolves around piloting submersible ships across a variety of missions that mix combat, exploration, and escort scenarios.”
    • “The second installment is a much better, well-rounded game compared to its predecessor, especially in terms of dogfight mechanics, mission and landscape variety as well as the main story.”
    • “Bonus objectives make for an interesting twist on gameplay: although many are merely 'find a hidden freighter', a few are rewards for showing extra skill or doing more dangerous things in combat.”
    • “Aquanox 2 is a weird contrast of very strong aesthetics and ahead-of-its-time storytelling against frustratingly clunky gameplay.”
    • “However, the core gameplay (the combat missions) lets the rest down badly.”
    • “One of the worst scenarios I ever witnessed: unplayable battle mechanics, and maps where if you go out of certain areas you can't return to the playable area.”
  • graphics
    37 mentions Positive Neutral Negative

    The game's graphics are widely regarded as impressive for their time, featuring moody lighting, consistent "cybergrunge" art style, and atmospheric underwater environments that still hold up despite aging. While not up to modern standards and showing some dated visuals, they represent a clear improvement over the predecessor and effectively convey the game's dark, immersive tone. Minor graphical glitches and lower resolution cutscenes are noted, but overall the visuals remain a strong aspect appreciated by fans familiar with its era.

    • “The visuals, while dated by modern standards, were impressive at the time of release, with moody lighting, shifting shadows, and water effects that heightened immersion.”
    • “I love the niche "cybergrunge" art style the devs have done a great job of keeping consistent throughout every element of the game - even the settings menus are beautifully illustrated and animated - the visual design of this game is 9/10.”
    • “Truly an improvement over its predecessor, Aquanox 2 progresses faster, the graphics look good and introduce more colorful environments, and the dialogue is much improved.”
    • “The graphics are worse, the style overall is worse, the dialog is garbage and the combat isn't fun either.”
    • “Objectives are totally unclear, escort missions occasionally impossible and require setting the difficulty and auto aim to easiest levels (as someone who plays games on hard the game is flawed, not difficult) and the graphics are not just old, they're in the way of what might be fun.”
    • “Oh, also note default graphic is set to 480x640 or something, likely to give you a black screen.”
  • atmosphere
    13 mentions Positive Neutral Negative

    Aquanox 2 is praised for its strong, immersive atmosphere, characterized by effective sound design, dark visuals, and a unique underwater world that enhances tension and isolation. Despite some outdated graphics and occasional frustrating gameplay, the game's mood, narrative depth, and ambient elements consistently create a memorable and engaging setting.

    • “One of the strongest aspects of Aquanox 2 is its atmospheric world.”
    • “Sound design plays a crucial role in capturing the atmosphere as well, with sonar pings, muffled explosions, and ambient hums creating the sensation of being isolated in the depths.”
    • “It combines atmospheric world-building, tense combat, and a progression system that encourages experimentation, all wrapped in a narrative that tries to push beyond surface-level storytelling.”
  • music
    11 mentions Positive Neutral Negative

    The music is generally praised for its atmospheric and fitting style, effectively enhancing combat and gameplay moments, with a soundtrack described as superb and perfect by many users. However, some find it less varied and occasionally forgettable or less polished compared to other elements like voice acting. Overall, the soundtrack contributes positively to the game's immersive experience.

    • “As for the soundtrack... it's perfection.”
    • “Music and voice acting are great.”
    • “Epic story, memorable characters and atmospheric music.”
    • “Less crazy, more eerie music.”
    • “More varied soundtrack needed.”
    • “The music cues every time combat starts and stops every time combat ends.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is a mix of goofy, twisted moments and sometimes 18+ rated dialogues that many find genuinely funny. Cutscenes and story elements also add an ironic, humorous touch, especially given the unresolved sequel situation. Overall, the humor is a notable and enjoyable aspect for players.

    • “At points it can actually be pretty funny in a 'Twisted Metal' goofy sort of way.”
    • “The dialogues are very hilarious too.”
    • “Dialogues are sometimes funny, sometimes rated 18+.”
  • replayability
    3 mentions Positive Neutral Negative

    Replayability is boosted by experimenting with various ships, weapon setups, optional objectives, and hidden content, along with an improved "instant action" mode featuring all missions and numerous save slots. However, the game's heavy focus on lore can sometimes hinder pacing and gameplay flow. Overall, it offers a more engaging and flexible experience than its predecessor.

    • “Replay value comes from experimenting with different ships and weapon setups, as well as optional objectives and hidden content scattered throughout the campaign.”
    • “Finally, the replay value is significantly enhanced by a vastly improved 'instant action' selection including every game mission (unlocked as you beat them), as well as the provision of 40 save slots.”
    • “While far more playable than the original, it's overly bought into its own lore to the detriment of the pacing and spacing needed to allow players to actually enjoy playing the game.”
  • grinding
    3 mentions Positive Neutral Negative

    Grinding in the game is slow and tedious, with some uneventful gameplay sections. While dialogue can be tedious, it contains important story elements worth experiencing. Harder boss fights are designed to avoid repetitive, frustrating retries by being either standalone or positioned early in encounters.

    • “Gameplay is slow, uneventful, and tedious.”
    • “The dialogue is tedious at times, and although you can skip it, it's better if you go through it, as plenty of story elements don't come through pure gameplay.”
    • “The harder boss fights are generally either standalone duels or are front-loaded so that you don't have to repeatedly replay tedious sections only to die at the end.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization is criticized as exploitative, with users feeling the developer is unfairly charging $5 for a broken, outdated game, perceiving it as a cash grab rather than a fair offering.

    • “This seems to have been put on Steam as a nostalgia gouge, or just a cash grab to try to profit from abandonware.”
    • “The developer is deliberately and unethically trying to scam gamers into paying a cash grab price of $5 USD for a game they know is broken.”
  • character development
    1 mentions Positive Neutral Negative

    Users praise the character development, particularly highlighting the depth and growth of the protagonist.

  • optimization
    1 mentions Positive Neutral Negative

    The game suffers from poor optimization, lacking support for modern display resolutions and widescreen monitors, and has not been updated to run smoothly on contemporary gaming PCs.

  • stability
    1 mentions Positive Neutral Negative

    The game generally runs smoothly and offers a pleasant experience despite occasional graphical glitches. Stability is acceptable but could benefit from minor improvements.

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10h Median play time
10h Average play time
10-10h Spent by most gamers
*Based on 1 analyzed playthroughs
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AquaNox 2: Revelation is a shooter game with science fiction theme.

AquaNox 2: Revelation is available on PC, Windows and Linux.

On average players spend around 10 hours playing AquaNox 2: Revelation.

AquaNox 2: Revelation was released on April 20, 2010.

AquaNox 2: Revelation was developed by Massive Development.

AquaNox 2: Revelation has received mostly positive reviews from players. Most players liked AquaNox 2: Revelation for its story but disliked it for its grinding.

AquaNox 2: Revelation is a single player game.

Similar games include AquaNox, Diluvion, Aquanox Deep Descent, Metro Exodus, Deus Ex: Invisible War and others.