Apprehend;Girlfriend Game Cover
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"Apprehend;Girlfriend" is a yuri-themed game featuring original anime art and soundtrack. Rikka, a freelance artist, lives in a share house in Tokyo and grows closer to her housemate Sena, leading to romantic feelings. The game includes choices that affect the story's outcome, with different endings, achievements, and a CG gallery, available for Windows and Linux.

  • PC
  • Windows
  • Linux

Reviews

66%
Audience ScoreBased on 43 reviews
story11 positive mentions
  • The game features lovely art and character designs that enhance the overall experience.
  • Dynamic choices add an interesting layer to the gameplay, allowing for different endings and replayability.
  • The story is light-hearted and enjoyable, providing a casual and sweet experience for players.
  • The game is very short, with a playtime of only 1-3 hours, which may leave some players wanting more.
  • There are numerous typos and writing errors that detract from the overall quality of the narrative.
  • Some characters, particularly Rikka, are perceived as unlikable, which can affect player engagement with the story.
  • story43 mentions

    The story is a simple and short yuri romance centered around a hikikomori and her roommate, which some players found enjoyable despite its brevity. While the writing includes humorous moments and well-crafted romance, critiques highlight a lack of emotional depth and a disappointing payoff for the main character's backstory. Overall, opinions are mixed, with some praising its charm and others deeming it poorly executed and lacking complexity.

    • “A cute story about a 'hikikomori' and her roommate.”
    • “The story does include some quite funny moments, which is a credit to the writing quality.”
    • “This backstory is meant to explain why the character is a shut-in, who has such a fear of being outside that she'll literally pass out if she's out too long, as well as why she's become estranged from her family.”
    • “The story is absolute dogshit and the main character's reason for not leaving the house is so goddamn stupid!”
    • “At times, with how fast the story progresses, the characters almost feel like iron balloons when it comes to emotional conflict, unaffected by serious things that they should at least contemplate for a few minutes.”
    • “Some plot elements seemed very optional; the story wouldn't have lost anything without them.”
  • graphics6 mentions

    The graphics are generally well-received, with character designs and artwork praised for their quality, though some users noted a desire for consistency in art style, particularly due to a switch to chibi designs in certain scenes. While the character visuals are strong, the backgrounds are considered basic. Overall, the graphics contribute positively to the game's aesthetic.

    • “Character designs, artworks, and music are all good; nothing to complain about here.”
    • “The art style is great, although the backgrounds are very basic, the characters look fantastic.”
    • “The character designs are impressive and contribute significantly to the overall aesthetic of the game.”
  • humor5 mentions

    The game is praised for its humor, with players noting that it elicits smiles and laughter throughout, thanks to its well-crafted writing. Notably, a character humorously confronts the protagonist about her obliviousness to her own feelings, highlighting the game's comedic moments.

    • “It has been some time since I last played it, but I remember smiling and laughing throughout the game.”
    • “The story includes some quite funny moments, which is a credit to the writing quality.”
    • “On a funny note, this game literally has a character come in and tell the main character off for being oblivious about her own feelings.”
  • character development4 mentions

    Character development is a focal point for players, particularly regarding Rikka's growth throughout the timeline, with many expressing a desire to see further progression in her story. Overall, the character designs, artwork, and music received positive feedback, although some fans noted the lack of a full-body artwork for Rikka.

    • “I guess I wanted to see how things developed for Rikka after her character development in this timeline.”
    • “Character designs, artworks, and music are all good; nothing to complain about here (other than the absence of a full-body Rikka artwork, heh).”
  • music4 mentions

    The music in the game is generally well-received, with users praising the quality of the character designs and artworks alongside the music. However, some players expressed a desire for background music to enhance the reading experience.

    • “Character designs, artworks, and music are all good; nothing to complain about here.”
    • “The music really enhances the overall experience of the game.”
    • “The soundtrack is fantastic and perfectly complements the game's atmosphere.”
    • “I did miss some sort of background music or something similar while reading it.”
  • emotional4 mentions

    Reviews indicate that the emotional moments in the game are often rushed, lacking the depth and contemplation typically found in other visual novels. This rapid pacing leads to characters feeling emotionally detached, as they do not adequately process significant events. Overall, the emotional impact is diminished due to the hurried narrative flow.

    • “Big emotional moments feel like they're rushed by, stuff that another visual novel would spend their time showing and the after-effects of it.”
    • “At times, with how fast the story progresses, the characters almost feel like iron balloons when it comes to emotional conflict, unaffected by serious things that they should at least contemplate on for a few minutes.”
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