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16K ZX81 - 2013 Writing One Little Ghost proved that the ZX81 was indeed capable of doing justice to an isometric game, and so I started to think about pushing further to a game which had layers of blocks - a proper 3D isometric game. Ant Attack quickly became an obvious choice for that game, but if I was to do it justice I had to somehow get a 48K Spectrum game into the humble 16K of the ZX81, a…
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