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Alice Mesmerizing Episodes of Neurosis (AMEN)

Alice Mesmerizing Episodes of Neurosis (AMEN) Game Cover
68%Game Brain Score
atmosphere, music
graphics, story
92% User Score Based on 25 reviews

Platforms

PCWindowsLinux
Alice Mesmerizing Episodes of Neurosis (AMEN) Game Cover

About

"Alice Mesmerizing Episodes of Neurosis" is a hidden object game that follows Alice's journey beyond the event horizon, based on "Alice in Wonderland." She must destroy her ego-structure and find the key, overcoming neuroticism through graphic and symbolic struggles. Characters from the original story, such as the Red Queen and Mad Hatter, feature in this process of self-discovery. Please note that this journey may involve unsettling experiences.

Alice Mesmerizing Episodes of Neurosis (AMEN) screenshot
Alice Mesmerizing Episodes of Neurosis (AMEN) screenshot
Alice Mesmerizing Episodes of Neurosis (AMEN) screenshot
Alice Mesmerizing Episodes of Neurosis (AMEN) screenshot
Alice Mesmerizing Episodes of Neurosis (AMEN) screenshot
Alice Mesmerizing Episodes of Neurosis (AMEN) screenshot
Alice Mesmerizing Episodes of Neurosis (AMEN) screenshot
Alice Mesmerizing Episodes of Neurosis (AMEN) screenshot
Alice Mesmerizing Episodes of Neurosis (AMEN) screenshot
Alice Mesmerizing Episodes of Neurosis (AMEN) screenshot
Alice Mesmerizing Episodes of Neurosis (AMEN) screenshot

92%
Audience ScoreBased on 25 reviews
atmosphere6 positive mentions
replayability3 negative mentions

  • The game features stunning hand-drawn visuals and an atmospheric soundtrack that enhance the eerie experience.
  • AMEN offers a unique and dark reinterpretation of the Alice in Wonderland story, providing a fresh narrative perspective.
  • The gameplay is challenging, with cleverly hidden objects that encourage careful observation and persistence.
  • The game is quite short, taking only about 30 minutes to complete, leaving players wanting more content.
  • There is no hint system available, which can lead to frustration when trying to find the more cleverly hidden objects.
  • Some players feel that the narrative could be more integrated and that the ending lacks a satisfying climax.
  • graphics
    30 mentions Positive Neutral Negative

    The graphics of the game are characterized by striking hand-drawn visuals that create a dark, immersive atmosphere, blending surreal and symbolic elements with unsettling themes. Players appreciate the attention to detail and the unique artistic style, which enhances the overall experience, although some express a desire for more content and context. Overall, the visuals stand out as a key feature, contributing to the game's haunting and thought-provoking narrative.

    • “The visuals and soundtrack are stand-out features of the game and are executed brilliantly.”
    • “Alice: Mesmerizing Episodes of Neurosis combines attention to detail with mystery and dark visuals.”
    • “🎨 Symbolic hand-drawn art style: each level features striking, symbolic artwork that immerses players in the game's eerie atmosphere.”
    • “If this is your first game from this developer, you're not really getting a lot out of it contextually. It looks like a girl with some psychological issues, just another short 60-minute hidden-object game with strange visuals.”
    • “Alice: Mesmerizing Episodes of Neurosis (Amen) combines attention to detail with mystery and dark visuals.”
    • “While its short length and lack of a hint system may deter some, its atmospheric visuals and thought-provoking themes provide a memorable experience.”
  • story
    24 mentions Positive Neutral Negative

    The story is set in a creatively reimagined Alice in Wonderland universe, featuring cryptic storytelling and symbolic art that invites player interpretation. While the narrative is engaging and thought-provoking, many players express a desire for more levels and deeper narrative context to enhance their experience. Overall, the integration of exploration and hidden object gameplay contributes to a unique, immersive storytelling approach, though some find it lacking in depth and content.

    • “The story is set in the universe of Alice in Wonderland, which is presented with lovingly designed motifs and concepts.”
    • “You twisted the hidden-object concept a little, which I like; you navigate the game like a large canvas and follow the story silently, but I thought it was still thought-provoking.”
    • “With its dark visuals, cryptic storytelling, and engaging puzzles, this game offers a unique experience for fans of the genre.”
    • “I think you can experience this game in two very different ways, depending on whether you played anything from the Magnus 'series', but specifically Lazarus. It's a bit weird to call them a series; they are more like games connected by the same ideas, not so much a linear story.”
    • “While the story is cryptic, players can piece together its meaning through visual clues and gameplay progression.”
    • “Limited content: short playtime leaves players wanting more levels and story.”
  • gameplay
    15 mentions Positive Neutral Negative

    The gameplay is characterized by challenging hidden object mechanics set in intricately designed stages, with no hint system to assist players. While the integration of narrative elements adds depth and encourages interpretation, some reviewers noted that the mechanics can feel repetitive and would benefit from more interactive features. Overall, the game offers a rewarding challenge for those who enjoy deciphering visual clues within a psychedelic, story-driven environment.

    • “I've played some other games by this developer that involved finding hidden cats; this is exactly the same kind of hidden object gameplay but with an entirely different graphical design: no cats and very much a psychedelic/uber weird Alice in Wonderland vibe.”
    • “Challenging hidden object gameplay: search for cleverly hidden objects in a series of intricately designed stages, with no hint system to assist.”
    • “Challenging gameplay: cleverly hidden objects and lack of hints provide a rewarding challenge.”
    • “I've played some other games by this developer that involved finding hidden cats; this is exactly the same kind of hidden object gameplay but with an entirely different graphical design: no cats and very much a psychedelic / uber weird Alice in Wonderland vibe.”
    • “👎 [b]repetitive mechanics:[/b] adding more interactive features would elevate the overall experience.”
    • “While the story is cryptic, players can piece together its meaning through visual clues and gameplay progression.”
  • atmosphere
    7 mentions Positive Neutral Negative

    The game's atmosphere is characterized by its eerie and immersive qualities, enhanced by minimalist background music and striking hand-drawn art that conveys psychological themes. Players are drawn into a surreal and unsettling world, creating a memorable experience despite the game's short length and lack of hints. Overall, the combination of atmospheric visuals and sound design effectively immerses players in a haunting environment.

    • “While minimalist, the art conveys an eerie and immersive atmosphere that complements the psychological themes.”
    • “🎨 [b]symbolic hand-drawn art style:[/b] each level features striking, symbolic artwork that immerses players in the game's eerie atmosphere.”
    • “🎭 [b]immersive atmosphere:[/b] lose yourself in the surreal, unsettling world brought to life by hand-drawn artwork.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is highly praised for its brilliance and atmospheric quality, complementing the standout visuals effectively. Reviewers highlight the soundtrack as a key feature that enhances the overall gaming experience.

    • “The visuals and soundtrack are stand-out features of the game and are executed brilliantly.”
    • “Atmospheric background music enhances the overall experience.”
    • “The combination of visuals and music creates an immersive environment.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by its departure from typical wholesome themes, opting instead for a darker narrative that resonates with players on a deeper level. This choice adds a unique emotional depth, distinguishing it from other titles in the genre.

    • “As with Sons of Welder's other games in the genre, it steps away from the more common wholesome themes and aesthetics and presents something a bit darker.”
  • replayability
    2 mentions Positive Neutral Negative

    Players note that the game offers approximately 30 minutes to 1 hour of gameplay, with replayability stemming from the opportunity to uncover secrets and hidden details, enhancing the overall experience.

    • “Approximately 30 minutes to 1 hour, depending on puzzle-solving skills, with potential replayability for discovering secrets and hidden details.”
    • “Replay value: High, as each playthrough offers new challenges and experiences.”
    • “The game can be completed in approximately 30 minutes to 1 hour, depending on puzzle-solving skills, but the replayability is limited despite the potential for discovering secrets and hidden details.”
    • “The replay value is quite low, as once you've solved the puzzles, there's little incentive to play again.”
    • “While there are some hidden details to uncover, the overall experience doesn't offer enough variety to warrant multiple playthroughs.”
  • optimization
    2 mentions Positive Neutral Negative

    The game is generally well-optimized, providing stable and smooth gameplay without major performance issues. However, some players may find the lack of hints frustrating.

    • “The game is stable and optimized for smooth gameplay.”
    • “No major performance issues reported, though the absence of hints may frustrate some players.”

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