- May 28, 2020
- Binary Planets
Aeronautica Imperialis: Flight Command
Platforms
About
Aeronautica Imperialis: Flight Command is a single player and multiplayer strategy game with a warfare theme. It was developed by Binary Planets and was released on May 28, 2020. It received neutral reviews from players.
Aeronautica Imperialis: Flight Command is a tactical aircraft combat game set in the Warhammer











- The game captures the essence of the tabletop experience, providing a tactical turn-based aerial combat system that is engaging and strategic.
- The graphics and attention to detail on the aircraft models are commendable, enhancing the immersion for fans of the Warhammer 40,000 universe.
- The simultaneous turn mechanics create exciting gameplay moments, allowing for unpredictable and thrilling dogfights.
- The game feels unfinished and lacks substantial content, with only two factions and limited scenarios available at launch.
- The user interface is clunky and unintuitive, making it difficult to manage aircraft and understand the outcomes of actions during combat.
- There is a significant absence of voice acting and narrative depth, which detracts from the overall immersion and storytelling experience.
- story76 mentions Positive Neutral Negative
The game's story is largely criticized for being minimal and lacking depth, with many reviewers noting that it consists of repetitive missions and a barebones narrative. Players express frustration over the absence of meaningful choices, character development, and engaging plot elements, leading to a campaign that feels disjointed and uninspired. Overall, the narrative fails to provide a compelling backdrop for the gameplay, resulting in a lack of investment in the missions.
“Scenarios are closer to traditional campaign - there is always some story before the battle and they are pretty diverse (small skirmishes like saving 2 planes surprised by 4 orc dakkajets or big battles like the battle of Arcalan Pass where you also operate Hydra anti-air mobile artillery and you have to save 5 Leman Russ tanks running from the Orc army chasing them - you can control only Hydras and airplanes, not the tanks).”
“Campaign itself is non-linear, you choose at the start the difficulty and how long it should be (10-30 points, after wins you get more points to reach the bar slowly to the right which means you are going to have air superiority=win) and then you just choose which 'custom' mission to play (there are some rules like you can invest some small amount of progress back to choose different types of missions, for example, or you can improve your pilots a bit after they gain some experience and gain ace status).”
“- exciting (or should I say nerve-wracking) campaign with progression, permadeath, and sandbox missions.”
“There's no real story or narrative here other than the basic premise of 40k.”
“The campaign is just a bunch of barebones missions cobbled together, no real story or stakes... it's just boring.”
“The 'campaign' is also a very large letdown, it's just a chase the marker to the end of the screen until you win, by repeating the same few missions, once again without any sort of pilot, plane or the ability to choose what you bring into the fight.”
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Frequently Asked Questions
Aeronautica Imperialis: Flight Command is a strategy game with warfare theme.
Aeronautica Imperialis: Flight Command is available on PC and Windows.
Aeronautica Imperialis: Flight Command was released on May 28, 2020.
Aeronautica Imperialis: Flight Command was developed by Binary Planets.
Aeronautica Imperialis: Flight Command has received neutral reviews from players. Most players liked this game for its gameplay but disliked it for its story.
Aeronautica Imperialis: Flight Command is a single player game with multiplayer support.
Similar games include Space Hulk: Tactics, Adeptus Titanicus: Dominus, SOVL: Fantasy Warfare, Warhammer Underworlds, WARMACHINE: Tactics and others.





