Aeronautica Imperialis: Flight Command
- May 28, 2020
- Binary Planets
Aeronautica Imperialis: Flight Command is a tactical aircraft combat game set in the Warhammer
Reviews
- The game offers a fun and engaging turn-based aerial combat experience that captures the essence of the tabletop game.
- Players appreciate the attention to detail in the aircraft models and the strategic depth of planning maneuvers.
- The game has potential for enjoyable gameplay, especially for fans of the Warhammer 40k universe, with a nostalgic feel reminiscent of classic tabletop games.
- The game feels unfinished and lacks significant content, with only two factions and minimal customization options.
- Many players report clunky controls, a confusing interface, and poor camera work that detracts from the overall experience.
- The absence of a cohesive narrative, voice acting, and engaging sound design leaves the game feeling hollow and less immersive.
- story42 mentions
- 14 % positive mentions
- 71 % neutral mentions
- 14 % negative mentions
The game's story is largely criticized for its lack of depth and engagement, with many players noting that there is no overarching narrative or character development. Instead, missions feel like standalone scenarios with minimal context, primarily revolving around combat against orks. While some players appreciate the variety in mission types, they express a desire for a more structured campaign with meaningful story elements and player agency.
“Scenarios are closer to a traditional campaign - there is always some story before the battle and they are pretty diverse, featuring small skirmishes like saving two planes surprised by four orc dakkajets or big battles like the Battle of Arcalan Pass where you operate Hydra anti-air mobile artillery to save five Leman Russ tanks from an orc army.”
“The campaign is simply a series of random missions, but the tutorial is rough yet comprehensive, and the scenarios are straightforward.”
“The game is fun, however, there is a lot of potential that is yet untapped, especially when it comes to the campaign. I would love to see more strategic aspects, including branching missions, and more races to fight.”
“There is no story; there is nothing you can change except the names and some of the attributes of your crew. You can't customize your craft, which is kind of weird, not gonna lie, but that's just how the game is.”
“The campaign is simply complete a number of random missions; the tutorial is rough but comprehensive, and scenarios are straightforward.”
“The story is essentially just: orks are invading the planet.”
- gameplay24 mentions
- 38 % positive mentions
- 50 % neutral mentions
- 13 % negative mentions
The gameplay has received mixed reviews, with some players finding it fun and engaging, particularly praising its strategic depth and tactical elements reminiscent of tabletop games. However, many also note significant gaps in mechanics, a lack of content, and a clunky feel, suggesting that the game may have been rushed in development. Overall, while the core gameplay is enjoyable, it is seen as needing further refinement and additional features to fully realize its potential.
“Put that aside, and it's one of the best tactical gameplay experiences I've had in 2020, a year that has seen a lot of tactical releases.”
“Pretty fun game, simple enough mechanics and keeps you thinking about your next move!”
“The game mechanics feel fluid, which is a real accomplishment for such a difficult tabletop game.”
“I feel like this was supposed to be the big gameplay thing for Aeronautica, but instead it's boring to watch and difficult to follow.”
“Overall just... very light on mechanics for a turn-based game.”
“It plays like a beta, and the excessive tutorial doesn't explain all the mechanics of the game.”
- graphics9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
Overall, the graphics received mixed reviews, with some players praising them as "nice" and "great" for the price, while others found them to be clunky and bare. Combat animations were criticized for being juddery and difficult to follow, and the user interface was described as unwieldy. While some appreciated the visual fidelity, others felt the graphics were not enough to elevate the overall experience.
“Graphics - 10/10 (for that price)”
“Nice graphics and scenarios, okay but have yet to play campaign.”
“So similar to the board game but with great graphics.”
“In-game UI is weird and unwieldy, arena size is way too small for this kind of game (every fight's a dogpile). The graphics are okay, but the combat animations are juddery and go so quickly one after another that there's no way to really tell what's going on.”
“The menus and the in-game graphics settings feel like something I could create myself in Unity.”
“It's extremely bare; it feels clunky (which is okay). The graphics are okay, but the mechanics are a bit cluttered and reflective of the tabletop counterpart.”
- music4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The music in the game has been criticized for being lackluster and uninspired, with users noting a single, monotonous background track that feels like a royalty-free alternative to the more engaging soundtracks found in other Warhammer 40k titles. Additionally, the absence of voice acting contributes to a dull auditory experience, leaving players with only minimal sound effects and a mellow soundtrack.
“There are no voices in the game, so you're left with a very mellow soundtrack accompanied by the beep-booping of menu options.”
“The soundtrack is boring and feels like the royalty-free version of the typically great offerings other 40k games give us.”
“And I think there's only a single piece of background music.”
“There are no voices in the game, so you're left with a very mellow soundtrack with the beep-booping of menu options.”
- optimization4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The game's optimization is widely criticized, with users noting poor performance, a lack of camera control, and minimal HUD customization options. Many describe it as feeling janky and reminiscent of a mobile game, compounded by frustrating menus and inadequate tutorials that fail to convey essential gameplay mechanics. Overall, the optimization issues significantly detract from the user experience.
“The barebones menus and unoptimized performance is frustrating to deal with out of the box, and the tutorials don't teach you some of the most important lessons of the game.”
“Being a visual 3D tabletop-like game, it's okay, but optimization is non-existent. The camera following is pretty bad, and the settings leave you with no options for personalization of the HUD or camera adjustments.”
“It's a janky, poorly optimized mess that feels like a mobile game.”
“The barebones menus and unoptimized performance are frustrating to deal with out of the box, and the tutorials don't teach you some of the most important lessons of the game.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is criticized for being a "buggy, glitchy mess" even after its release, with users noting a lack of polish and insufficient updates to address these issues. While some find the gameplay enjoyable in its current state, the overall experience is marred by persistent technical problems.
“It's been a while since it came out, and it's still a buggy, glitchy mess.”
“What's there is fun for a beta, but it is severely unpolished, buggy, and is not receiving updates.”
- replayability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game offers some fun elements, but many users find it too easy, resulting in limited replay value, with an average rating of 5/10 for replayability.
“It's kinda fun, but it's way too easy and doesn't offer much replay value.”
“Replayability - 5/10”
- atmosphere2 mentions
- 150 % positive mentions
- -200 % neutral mentions
- 150 % negative mentions
The atmosphere of the game resonates well with Warhammer 40k fans, providing an immersive experience during battles. However, outside of combat, the immersion falters due to the presence of a faceless character and a stark, silent interface.
“If you're into Warhammer 40K, you will enjoy the atmosphere of this game.”
“The atmosphere is incredibly immersive, drawing you into the world and making every moment feel significant.”
“The game's environment is rich and detailed, creating a captivating atmosphere that enhances the overall experience.”
“Atmosphere: While I can find immersion in battles, as soon as I leave them, my suspension of disbelief is shattered, as I am met by a faceless character on a silent blue screen.”
“Atmosphere: The world feels empty and lifeless, lacking any real sense of place or purpose.”
“Atmosphere: The sound design is underwhelming, making the environment feel dull and uninviting.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is initially amusing but can become frustrating, particularly in strategic contexts where players feel their planning is undermined. While some find the comedic elements entertaining, there is a consensus that more humor could enhance the overall experience.
“It's funny the first few times, but it can become deeply frustrating in a strategy game when you're robbed of the ability to 'make your own luck' through careful planning and positioning of that sniper, while leaving the assault in the wings to flank that Muton or whatever.”
“That's funny to see, but I feel like there is room to add more in some way.”
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect in most 40k games to be tedious, often exacerbated by repetitive and over-the-top voice acting that can detract from the overall experience.