Adaptive Difficulty FPS Project

Adaptive Difficulty FPS Project Game Cover

Blast your way through the solar system! Created for my dissertation, titled  ‘Implementing an adaptive difficulty system in a procedurally generated video game.’ The blue version has adaptive diffculty whereas the red version increases linearly in difficulty. Credits: Fonts: Hubot Sans by tobiasahlin (https://github.com/github/hubot-sans/releases/tag/v1.0.1) Models: Rigged Fps …

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