Acceleration of SUGURI 2
- March 7, 2018
- Orange_Juice
"Acceleration of SUGURI 2" is a visually striking versus shooter game, featuring fast-paced, bullet hell-style combat. Players choose from a cast of unique characters, each with their own attacks and abilities, and battle it out in one-on-one matches or in larger team battles. The game offers a variety of modes, including a story mode and online multiplayer, allowing players to test their skills against others from around the world.
Reviews
- The game offers a unique blend of bullet hell and fighting mechanics, providing fast-paced and engaging gameplay.
- It features a diverse roster of characters, each with their own unique movesets, allowing for varied playstyles and strategies.
- The controls are intuitive, making it accessible for new players while still offering depth for competitive gamers.
- The game has a steep learning curve, which can be discouraging for new players, especially due to a lack of comprehensive tutorials.
- Multiplayer is often criticized for being unbalanced and having a small player base, making it difficult to find matches.
- Some characters are perceived as overpowered, leading to frustration and a feeling of imbalance in competitive play.
- story56 mentions
- 14 % positive mentions
- 80 % neutral mentions
- 5 % negative mentions
The story in this game serves as a sequel to "Sora," featuring individual arcs for each character, but is criticized for its lack of depth and reliance on arcade-style fights rather than fleshed-out scenarios. While some players appreciate the continuation of the universe and character interactions, many find the story mode to be minimal and not the primary draw of the game. Overall, it may appeal to fans of the series or those who enjoy fighting games, but casual players might find it lacking.
“Story-wise, the game continues after the events of Sora, and each character in the game has their own story arc.”
“While the premise of this game's plot is mainly there to justify characters like Sham, Alte, and Mira, among others, being playable in this game, there is a story mode in this game much like its predecessor that players can go through and see where the story goes after the end of Sora.”
“While Suguri's story was somewhat light-hearted and Sora was a more darker affair, the character stories here are a mix of the two flavors of stories without getting into spoiler territory.”
“Story mode is a joke, but you didn't buy this game for the story.”
“The game is really built around online/arcade play; it has very negligible story and has a tough skill floor for a newer player to get into, so casual players should probably give this a miss.”
“Worth noting that it is a sequel to Sora in terms of the story, but there's no fleshed out stages; it's just arcade-y fights over and over until you eventually fight the final boss, but with different dialogue and opponents along the way depending on what character you picked.”
- music36 mentions
- 56 % positive mentions
- 36 % neutral mentions
- 8 % negative mentions
The music in the game has received high praise for its nostalgic 2000s vibe and excellent trance-techno compositions by DJ Deku, enhancing the overall experience of the stylish bullet hell fighter. Players appreciate the inclusion of additional tracks from previous soundtracks, which add variety and depth to the gameplay. While the soundtrack is generally considered top-notch, some players noted that it can contribute to motion sickness during intense gameplay.
“It's a stylish bullet hell fighter with some of the most nostalgic 2000's feeling music I've heard in ages.”
“The music is also quite nice, featuring another good trance-techno score by Deku that includes styles from Suguri and Sora, yet it feels right for a fighting game like this, including some of the more relaxed pieces.”
“What's also nice about this re-release is the inclusion of extra tracks from the Realism and Suguri the Best soundtracks via DLCs, which feature remixes of various songs from the Suguri series.”
“As much as I really enjoy the Suguri and Sora universe and love all the characters, music, and story, I can't necessarily recommend AOS2.”
“Music is decent.”
“While the game has a fairly large roster of characters, and a decent number of stages and music tracks from the get-go, the final boss character from their respective games and the other unlockables require some work to get, which can either be fairly difficult as you're required to clear certain modes in a single credit on normal or higher, or a lengthy process of grinding gameplay sessions until they eventually unlock.”
- gameplay34 mentions
- 12 % positive mentions
- 79 % neutral mentions
- 9 % negative mentions
The gameplay is characterized by fast-paced 1 vs 1 battles that blend fighting mechanics with bullet hell elements, making it accessible yet challenging. Players appreciate the easy-to-learn mechanics, though some find the initial learning curve a bit confusing. The game encourages strategic play through a unique heat system and character-specific abilities, while also offering a variety of unlockable content that requires dedication to obtain.
“This game is a masterpiece, with the most satisfying gameplay of any fighting game I've ever played.”
“The mechanics are simple enough for anyone to pick up and have a casual game with a friend, but complex enough to take a while to master each character's strengths and weaknesses.”
“As for the game mechanics, Acceleration of Suguri 2 brings things to the table that not many fighting games do: dodging attacks actually builds up a heat percentage that increases how much damage you take if you evade for too long, recovering lost health indicated by the red bar by dodging attacks, and unique playstyles for each character.”
“The gameplay is simple, but it can be a bit confusing at the beginning.”
“While the game has a fairly large roster of characters, and a decent number of stages and music tracks from the get-go, the final boss character from their respective games and the other unlockables require some work to get, which can either be fairly difficult as you're required to clear certain modes in a single credit on normal or higher, or a lengthy process of grinding gameplay sessions until they eventually unlock.”
“The mechanics keep mindlessly flailing around from being a viable strategy, yet at the same time they also make the fights very fast-paced.”
- graphics14 mentions
- 29 % positive mentions
- 43 % neutral mentions
- 29 % negative mentions
The graphics of "Acceleration of Suguri 2" have received mixed feedback, with many praising the cute aesthetic and improvements in HD resolution compared to its predecessor. However, some users noted that it reuses unchanged map fields from previous games, leading to criticisms of "bad graphics." Overall, the visuals are described as vibrant and fitting for the fast-paced gameplay, contributing positively to the overall experience.
“Visually speaking, 'Acceleration of Suguri 2' has made great strides from its predecessor, much like 'Sora' has to 'Suguri'. It has only gotten better thanks to this overseas re-release's support for HD resolutions and higher resolution graphics.”
“You have your wits to react and counter while throwing your own barrage of missiles, bullets, and lasers towards the enemy. The screen will fill up as a result of both characters battling it out, and the visuals look and feel just right.”
“I also saw someone commenting on 'bad graphics', so if you still don't know, it uses the same map fields brought from the other Suguri games, unchanged.”
“Whereas Rockin' Android released a bug-ridden PC port of a PlayStation 3 port of a PC game with mediocre redrawn 'HD' graphics (that's thankfully optional) with a host of problems at launch, such as glitches that weren't in the original version and broken online multiplayer that soured many players (myself included with the DRM-free version from select bundles that never got patched since they seem to be pro-DRM lately).”
“Cute graphics, fast movement, and 14 and a half different characters.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by the presence of a "funny banana," which seems to resonate with players. Many users suggest that while the game may attract players for its additional content, the comedic elements, particularly the quirky characters, add an enjoyable layer to the experience.
“I like the funny banana.”
“I imagine most of the people buying this game are here for the free Suguri variant in 100% Orange Juice, but humor me a little by reading this.”
- replayability4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game features intense battles and tight gameplay that contribute to a high replay value; however, the requirement to complete the story with all characters on normal difficulty without retries to unlock the final character can lead to frustration, detracting from the overall experience.
“The intense battles with tight gameplay offer a high replay value.”
“One of the cheesiest bosses in fighting game history for no reason, and you have to beat the story with all characters on normal at least with no retries, or you don't get the last character. This is a bad way to increase replay value; it only increases frustration.”
“One of the cheesiest bosses in fighting game history for no reason, and you have to beat the story with all characters on normal at least with no retries, or you don't get the last character. This is a bad way to increase replay value; it only increases frustration.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players note that while the game offers a substantial roster and content initially, unlocking the final boss and other characters can be challenging, requiring either skillful play through specific modes or a time-consuming grind to achieve. This aspect of grinding can be seen as either a rewarding challenge or a tedious task, depending on the player's perspective.
“While the game has a fairly large roster of characters, and a decent number of stages and music tracks from the get-go, the final boss character from their respective games and the other unlockables require some work to obtain, which can either be fairly difficult as you're required to clear certain modes in a single credit on normal or higher, or a lengthy process of grinding gameplay sessions until they eventually unlock.”
- stability2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
The stability of the game varies significantly between developers; Rockin' Android's PC port is criticized for being bug-ridden and plagued with glitches and broken online multiplayer, while Fruitbat Factory is praised for taking the time to ensure a stable release with improved quality-of-life features. Overall, players have experienced a stark contrast in stability, with one developer's release causing frustration and the other's delivering a polished experience.
“Rockin' Android released a bug-ridden PC port of a PlayStation 3 port of a PC game, featuring mediocre redrawn 'HD' graphics that are thankfully optional. The launch was plagued with a host of problems, including glitches that weren't present in the original version and broken online multiplayer, which soured many players, myself included. The DRM-free version from select bundles never got patched, as they seem to be pro-DRM lately.”
“The PC port from Rockin' Android is riddled with bugs and issues that were not present in the original game. The online multiplayer is broken, and many players, including myself, have been left frustrated, especially since the DRM-free version has not received any patches.”
“The launch of the game was marred by numerous glitches and a broken online multiplayer experience, which has disappointed many players. The lack of patches for the DRM-free version has further exacerbated the situation.”