A wave of enemies
- June 29, 2021
- Vitok
A Wave of Enemies is an FPS game where the goal is to defend against hordes of monsters. There are 3 types of enemies in the game. With each wave, the speed and number of enemies increases. Use a machine gun to kill enemies. Break your previous record.
Reviews
- Some players found brief enjoyment in the game, noting it can provide a few minutes of fun.
- The graphics were described as majestic, suggesting some effort was put into the visual design.
- A few reviews humorously appreciated the game as a joke or a meme, indicating it can be entertaining in a lighthearted way.
- The game is widely criticized as an asset flip, lacking original content and depth, with many claiming it is not a real game.
- Gameplay is extremely short, with reports of completion in under 10 minutes and minimal engagement.
- There are concerns about deceptive pricing strategies and fake positive reviews, leading to distrust in the game's legitimacy.
- monetization3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization practices of Vitok/kedexa have been criticized for exploiting other developers' work through unethical asset flips and cash grabs, often releasing low-quality games in broken English shortly after launch. Users strongly advise against purchasing titles from these developers, labeling them as scams that undermine the integrity of the Steam store.
“Vitok/kedexa has shown a repeat pattern of unethically dumping other people's work onto Steam as a cheap, nasty cash grab.”
“They're all written in either Russian or broken English, appear almost immediately after the game launched on Steam, all have a direct Steam purchase of the game, and the accounts are used consistently to write fake reviews for asset flips and other cash grabs/scams.”
“I cannot consider this a game, and recommend you do not buy 'A Wave of Enemies' or from Vitok or any other developers who choose to litter the Steam store with shameless cash grabs such as this title.”
- gameplay2 mentions
- 50 % positive mentions
- -50 % neutral mentions
- 100 % negative mentions
The gameplay is criticized for being a simple and short experience, lasting only about seven minutes, and is largely derived from existing asset packs rather than original development. Users express frustration over the lack of originality, as the game combines elements from other developers' tutorials without significant innovation.
“Great game but a bit expensive for a 7 min gameplay.”
“The Russian asset flip developer, Vitok/Kedexa, took the tower defense simple demo tutorial from the real developers, Easy Game Studio, changed the name, added the FPS gameplay from the Archery Simple Demo also from Easy Game Studio, and dumped the result onto Steam.”
“Great game but a bit expensive for a 7-minute gameplay.”
- story1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The story of "Freeze the Time" is centered around a unique narrative that unfolds through its missions, crafted by developer Andrew Oleynik. Players engage with a plot that intertwines time manipulation with mission-based gameplay, offering an intriguing experience.
- emotional1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players report feeling a strong emotional connection to the main character, particularly during pivotal moments, such as when they triumphantly declare victory over their enemies, evoking tears and a sense of accomplishment.
“I shed a tear when the main character said, 'We did it, we won against a wave of enemies.'”
“The emotional depth of the story left me speechless; I felt every moment.”
“The character's journey resonated with me on a personal level, making me reflect on my own experiences.”
- graphics1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics are described as majestic, reflecting the significant effort invested in the game's visual design.
“The graphic design is majestic and it really shows how much effort was put into making this game.”