- January 10, 2009
- Crystal Shard
- 10h median play time
A Tale of Two Kingdoms
Platforms
About
"A Tale of Two Kingdoms" is a graphical adventure game set in the world of Celtic mythology and fairy tales. The kingdom of Theylinn is threatened by internal conflict and external enemies, and players must navigate political intrigue and perilous challenges to ensure its survival. With multiple sidequests and alternate endings, the game offers a rich and immersive experience in a world of magic and mystery.








- The game features exceptional writing and voice acting, reminiscent of classic Sierra titles, providing a nostalgic experience for fans of the genre.
- The graphics are beautifully reworked, showcasing vibrant, hand-painted backgrounds and detailed pixel art that enhance the overall aesthetic of the game.
- A Tale of Two Kingdoms offers a dynamic world with multiple solutions to puzzles and various endings, encouraging exploration and replayability.
- The game suffers from excessive backtracking and can be tedious, especially when trying to complete optional side quests or achieve the best endings.
- Some critical items and actions can be easily missed, leading to frustrating dead-ends that may require multiple playthroughs to fully experience the game.
- The hint system is basic and outdated, making it difficult for players to navigate the game's challenges without external help.
story
190 mentions Positive Neutral NegativeThe story of "A Tale of Two Kingdoms" is a classic fantasy narrative infused with Celtic mythology, where players assume the role of Maeldun Whiteblade, who must prove his innocence after being falsely accused of regicide while also saving the kingdom from a goblin threat. The game features a solid and engaging plot with multiple endings and optional side quests that enhance replayability, though some players noted frustrations with excessive backtracking and lengthy dialogues. Overall, the storytelling is well-crafted, with charming characters and a fairytale tone, reminiscent of classic Sierra adventure games.
“The story is solid and competently told, with charming characters and a wonderful fairytale tone.”
“No dead ends, multiple endings, optional side quests and scenes, vibrant characters, engrossing story with a steady pace, it's just really really damn good.”
“To summarize the story in one sentence: you play as Maeldun Whiteblade, a man who is falsely accused of murdering the king, and you need to prove your innocence whilst saving the kingdom from a goblin attack.”
“As a Kings Quest and Quest for Glory fan, I wanted to like 'A Tale of Two Kingdoms' so badly, but I feel like it's only a shadow of those classics.”
“There are different endings and optional side quests in this game, so while those longer scenes and dialogues aren't so bad the first time around, they are a bit tedious on additional playthroughs.”
“I had to trudge back and forth to locations many times to trigger all the cutscenes and complete all the side quests, making for about 11 hours for a full playthrough with as many achievements as you could get in one playthrough.”