About
This level is built around 2 main mechanics: Double jump and sprint. Created for the Technical Level Design course at Futuregames taught by Ferruccio Cinquemani. Sprint using the left trigger. Jump with right face button (B on Xbox, O on PlayStation).
![A Stroll Through Spikeland [Tech LD] screenshot](https://img.gamebrain.co/games/831/a_stroll_through_spikeland_matthew_2024_3_xl.png)
![A Stroll Through Spikeland [Tech LD] screenshot](https://img.gamebrain.co/games/834/a_stroll_through_spikeland_matthew_2024_6_xl.png)
![A Stroll Through Spikeland [Tech LD] screenshot](https://img.gamebrain.co/games/832/a_stroll_through_spikeland_matthew_2024_4_xl.png)
![A Stroll Through Spikeland [Tech LD] screenshot](https://img.gamebrain.co/games/830/a_stroll_through_spikeland_matthew_2024_2_xl.png)
![A Stroll Through Spikeland [Tech LD] screenshot](https://img.gamebrain.co/games/833/a_stroll_through_spikeland_matthew_2024_5_xl.png)