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A long Time

Describing a game as abstract and surreal might make it seem like it is cutting edge, but A Long Time and its inoffensive world plays things far too safe. While it doesn't waste the players time, it also feels like there should be more to it.
A long Time Game Cover
86%Game Brain Score
story, humor
gameplay, atmosphere
94% User Score Based on 281 reviews
Critic Score 50%Based on 1 reviews

Platforms

PCWindows
A long Time Game Cover

About

A long Time is a single player casual platformer game. It was developed by Divivor and was released on December 10, 2020. It received neutral reviews from critics and very positive reviews from players.

Explore an abstract World of Clocks in this short First Person Platformer game. Can be completed in 10 Minutes.

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94%
Audience ScoreBased on 281 reviews
story37 positive mentions
gameplay3 negative mentions

  • The game features a beautiful and surreal world filled with clocks, creating a unique and immersive experience.
  • The short playtime of around 10 minutes makes it accessible and perfect for casual gamers or those looking for a quick, enjoyable experience.
  • The combination of engaging sound design and abstract visuals enhances the overall atmosphere, making it a memorable and trippy experience.
  • The gameplay is minimal and linear, which may leave some players wanting more depth and complexity.
  • Some players experienced motion sickness due to the game's visual style and mechanics, which could detract from the enjoyment.
  • The short duration and lack of a substantial narrative may make it feel more like an art piece than a fully developed game.
  • story
    82 mentions Positive Neutral Negative

    The story is a charming friends-to-lovers narrative centered around Breaker and Lia, who transition from a decade-long friendship to a romantic relationship amidst humorous and heartfelt moments. While some reviews note a lack of depth in the overarching plot, the engaging character dynamics and witty dialogue make it an enjoyable read, particularly for fans of lighthearted romance. Overall, the story is praised for its relatability, humor, and the satisfying evolution of the characters' relationship.

    • “The plot consists of a journey within an abstract world conceptualized by time, and the message is simple - 'it's been a long time, but we're not done yet.'”
    • “With her signature wit, irresistible banter, and two characters you just can’t help but love, Meghan Quinn has once again delighted me with a story that’s wonderfully quirky and charming.”
    • “No message it tries to convey, no little story it tells, you just walk.”
    • “At first glance, it doesn't appear to have a story, but it actually contains a narrative based on the concept of time.”
    • “I have to say this story was dragging a little bit for me.”
  • humor
    45 mentions Positive Neutral Negative

    The humor in this book is consistently praised, with readers highlighting its ability to evoke genuine laughter through witty banter, quirky situations, and relatable character interactions. Many reviews note that the comedic elements enhance the romantic storyline, making it both heartwarming and entertaining, while some mention that the humor occasionally pushes boundaries. Overall, the blend of humor and romance creates a delightful reading experience that resonates with fans.

    • “Man, this book had me laughing and cackling at the stuff that went down with Lia and Breaker.”
    • “There was massive amounts of laughing with just the right amount of steam and drama.”
    • “It's laugh-out-loud funny, heart-eyes romantic with a touch of dirty talking spice.”
  • graphics
    13 mentions Positive Neutral Negative

    The graphics in the game are consistently praised for their abstract and stylized aesthetics, creating a calming and immersive experience. Users highlight the beautiful visuals, effective use of reflections, and the seamless integration of sound, which enhances the overall atmosphere. While the gameplay may be short and simple, the unique visual presentation stands out as a key strength of the game.

    • “It's a free game that has a great concept and it features at the same time an abstract world, beautiful graphics and well adapted sounds (the ticking of the clocks, your footsteps, echoes).”
    • “Graphics: simply, yet it stands out, and the use of reflections is amazing, and seamless.”
    • “The game itself as a concept is really interesting, the visuals are quite good and the gameplay mechanics are well thought for the theme of the game.”
    • “'A long time' is an extremely short and linear first-person platforming game about time with abstract visuals and sounds.”
    • “The visuals are neat.”
    • “A calm airy platformer that sticks to its aesthetic well.”
  • emotional
    10 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by the heartfelt and touching friendship between Lia and Breaker, which evolves into a romantic relationship filled with humor and poignant moments. Reviewers appreciate the immersive build-up of their connection, describing it as a wild emotional rollercoaster that elicits both laughter and tears, showcasing a blend of heartwarming and intense experiences. Overall, the story is celebrated for its engaging emotional depth and the beautiful growth of the characters' relationship.

    • “The friendship between Lia and Breaker was spot on and heartwarming right from the beginning.”
    • “Breaker and Lia’s friendship over the course of many years was heartfelt and touching.”
    • “The build-up of the relationship from both sides is so immersive and engrossing that it made me cry at times.”
  • music
    9 mentions Positive Neutral Negative

    The music in the game is widely praised for its abstract and surreal qualities, enhancing the overall atmosphere and experience. Reviewers highlight the soothing soundtrack and sound effects, which seamlessly blend with the game's themes, creating a captivating and immersive environment. Overall, the quality of the music and sound design is considered exceptional, significantly contributing to the game's emotional impact.

    • “I enjoyed the visuals & most definitely enjoyed the music which made the whole experience very surreal and calm.”
    • “A long time is very surreal, with excellent music and sound design that carries the experience forward.”
    • “The music is so extremely abstract I have no words to describe it except that it fits the tone of the game.”
    • “The music and sound effects meld with the constant ticking of clocks, like your footsteps that sound like ticking clocks themselves.”
    • “Soothing music.”
  • gameplay
    7 mentions Positive Neutral Negative

    The gameplay is characterized as minimal and straightforward, with a low difficulty rating and clear instructions, making it accessible for players. While some find it lacking in depth, describing it as an empty walking simulator, others appreciate the relaxed pace and the interesting visual aesthetics that complement the gameplay mechanics. Overall, it offers a unique experience, though opinions on its engagement level vary.

    • “Very relaxed gameplay; I like the abstract, stylized aesthetics. Well worth a play!”
    • “The game itself, as a concept, is really interesting. The visuals are quite good, and the gameplay mechanics are well thought out for the theme of the game.”
    • “I would give it a 1/10 difficulty rating as the gameplay is minimal and the instructions are pretty clear during the whole game (you need to follow the path and explore the world of clocks).”
    • “An empty walking simulator with some clocks and a long jump mechanic that is kinda bad.”
    • “It's short, and the gameplay is nothing to write home about, but the visuals are really interesting.”
  • atmosphere
    5 mentions Positive Neutral Negative

    The game's atmosphere is described as unnerving yet captivating, enhanced by an abstract aesthetic and a compelling soundtrack that creates a hypnotizing experience. Players appreciate the magical and intriguing landscape, which evokes a sense of adventure and a calming stretch of time. Overall, it successfully immerses players in a unique and atmospheric 3D platforming experience.

    • “Other than that, it has this really cool unnerving yet weirdly cool atmosphere to it that had me geeking out a little bit.”
    • “Really enjoyed the abstractness of this game, and the soundtrack really added to the experience and atmosphere.”
    • “I played this early in the morning and found myself already succumbing to the hypnotizing atmosphere of the absurd yet somewhat calming sense of a stretching time.”
    • “The bizarre effects of the landscape envelop you in a magical atmosphere of intrigue and adventure.”
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Frequently Asked Questions

A long Time is a casual platformer game.

A long Time is available on PC and Windows.

A long Time was released on December 10, 2020.

A long Time was developed by Divivor.

A long Time has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its story but disliked it for its gameplay.

A long Time is a single player game.

Similar games include HOME, Journey, Dream Daddy: A Dad Dating Simulator, Akash: Path of the Five, Awkward Dimensions Redux and others.