- December 10, 2020
- Divivor
A long Time
Platforms
About
"A Long Time" is a reflection-based game about the passage of time, featuring clock-centric puzzles. It can be completed in approximately 10 minutes and was created for the Epic MegaJam 2020. The game is available in two versions: a smaller, trial-like version under 100MB, and a normal version for optimal gameplay. Recommended system specifications include a 4-core CPU of 2.50 GHz or higher, a GTX 980 or higher GPU, and 8GB of RAM.




- The game offers a unique and surreal visual experience, immersing players in an abstract world filled with clocks and intriguing sound design.
- It's a short and free game that can be completed in under 10 minutes, making it accessible for casual players and achievement hunters.
- Despite its simplicity, the game effectively conveys a thought-provoking narrative about time, leaving players with a sense of wonder and reflection.
- The gameplay is very short and linear, which may leave some players feeling unsatisfied or wanting more content.
- Controls can be clumsy and the jumping mechanics may feel floaty, leading to frustration during platforming sections.
- The bright and minimalist design can be disorienting for some players, potentially causing discomfort or motion sickness.
graphics
15 mentions Positive Neutral NegativeThe graphics of the game are widely praised for their abstract and stylized aesthetics, featuring beautiful visuals with pastel colors, reflections, and optical illusions that enhance the calming experience. Players appreciate the seamless integration of sound and visuals, creating a surreal atmosphere that complements the gameplay. Overall, while the game is short and simple, its unique visual design stands out as a highlight.
“It's a free game that has a great concept and it features at the same time an abstract world, beautiful graphics and well adapted sounds (the ticking of the clocks, your footsteps, echoes).”
“Awesome game, it feels really calming and has really cool and interesting graphics.”
“The design aesthetics are sober: abstract shapes dyed in pastel colours and accompanied by mirror figures, clocks and optical illusion effects.”
“Best at worst graphics, in my opinion.”
“The design aesthetics are sober: abstract shapes dyed in pastel colors and accompanied by mirror figures, clocks, and optical illusion effects.”
“'A long time' is an extremely short and linear first-person platforming game about time with abstract visuals and sounds.”