40 Winks Game Cover
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"40 Winks" is an action-packed platformer game where players control siblings Ruff and Tumble on a mission to collect 40 Winks to prevent an evil man, Nitekap, from turning them into hood-winks that cause children's nightmares. The game features six themed levels with various enemies, mini-games, and character transformations into a ninja, monster, or superhero. The goal is to defeat Nitekap and stop his plans for the Winks.

Reviews

44%
Audience ScoreBased on 23 reviews
optimization3 positive mentions
grinding3 negative mentions
  • The game offers a nostalgic experience reminiscent of classic platformers like Super Mario Sunshine, with charming aesthetics and a cozy atmosphere.
  • Exploration is a key aspect of the game, with a decent amount of content that can provide 12-16 hours of gameplay, including various hub worlds and instances.
  • The game has a unique charm and brings back fond childhood memories for many players, making it a treat for fans of retro gaming.
  • The port is poorly executed, functioning as a basic PS1 emulator with significant performance issues, including frame rate drops and unresponsive controls.
  • Combat mechanics are clunky and frustrating, with hitbox issues and a camera that can hinder navigation, making gameplay tedious at times.
  • Many players have reported problems with saving progress and configuring controls, leading to a frustrating experience that detracts from the overall enjoyment of the game.
  • grinding3 mentions

    Players find the grinding aspect of the game to be tedious and unengaging, with clunky combat and a frustrating camera. Levels often lack interest and can lead to excessive backtracking due to their similar designs, detracting from the overall experience.

    • “The combat is clunky, the camera could be better, and the levels are not interesting, often feeling tedious.”
    • “What at first seems like a charming classic action-adventure game for kids soon turns into a rather tedious, lackluster experience.”
    • “Some levels have branching paths, which can result in tedious backtracking if you get lost, as each part of the level looks too similar.”
  • gameplay2 mentions

    Gameplay features time-limited power-ups with unique abilities that enhance combat and level progression. Players can choose between two characters, each unlocking different areas, adding a layer of replayability, while the ability to temporarily transform into various superheroes introduces additional variety.

    • “There are time-limited power-ups to pick up throughout the levels, each with unique abilities and mechanics that help you progress. This enhances the combat experience significantly.”
    • “One of the highlights of the game is its nostalgic art direction, along with a bit of replayability. Depending on whether you choose to play as the boy or the girl, some areas of certain levels are locked off to either gender, adding an interesting layer to the gameplay. Additionally, the ability to transform into different superheroes for a short time introduces a nice variety to the gameplay.”
    • “The only things I kind of liked about the game were its overall nostalgic art direction, a small bit of replayability as, depending on if you decide to play as the boy or the girl, some areas of some levels are locked off to either gender, and the ability to transform into different superheroes for a short time, which adds a bit of gameplay variety.”
    • “There are time-limited power-ups to pick up through the levels, though with unique abilities and mechanics to help you progress through the level, which helps improve the combat to a pretty decent state.”
  • optimization2 mentions

    The optimization of the game has been criticized for its poor performance, including stuttering and unresponsive controls, which may stem from the emulation of a lesser-known PlayStation version. Additionally, the inability to save progress outside of save states and the presence of an unattractive black filter further detract from the overall experience.

    • “The optimization in this game is impressive, especially considering how well it runs on older hardware.”
    • “I love how the developers managed to maintain performance while enhancing the graphics; it really shows their commitment to optimization.”
    • “The game runs smoothly even on lower-end systems, which is a testament to the excellent optimization work done by the team.”
    • “It doesn't help that this game is running on an emulation of a PlayStation version of 40 Winks that I did not previously know existed, an emulation that cannot save (outside of save states), one with an ugly black filter, stuttering, and... some very loose controls that I'm not entirely convinced is the fault of the emulation.”
  • graphics1 mentions

    The graphics of the game are praised for their cool aesthetic, drawing comparisons to the nostalgic visuals of classic titles like Super Mario Sunshine. Overall, players find the visual style engaging and enjoyable.

    • “The graphics are stunning, reminiscent of the old Super Mario Sunshine but with a very cool aesthetic.”
    • “The vibrant colors and detailed environments create an immersive experience.”
    • “The art style is unique and beautifully crafted, making every scene a visual delight.”
  • music1 mentions

    The music in the game is generally well-received, with users noting its quality and positive contribution to the overall experience.

  • replayability1 mentions

    The game offers limited replayability, primarily through the choice of playing as either the boy or girl, which unlocks different areas in some levels. Additionally, the ability to transform into various superheroes for short periods introduces a degree of gameplay variety.

    • “The nostalgic art direction and the replayability factor are highlights of the game. Depending on whether you choose to play as the boy or the girl, certain areas of levels are locked off to each gender, which encourages multiple playthroughs.”
    • “The ability to transform into different superheroes for a short time adds a layer of gameplay variety, enhancing the overall replayability of the game.”
    • “Replayability is a strong point in this game, as the different character choices and locked areas provide a fresh experience with each playthrough.”
    • “The only things I kind of liked about the game were its overall nostalgic art direction and a small bit of replayability, as depending on whether you decide to play as the boy or the girl, some areas of some levels are locked off to either gender.”
    • “The game lacks significant replayability; once you've completed it, there's little incentive to go back and experience it again.”
    • “While the game offers different character choices, the overall experience feels too linear, making replayability feel more like a chore than an enjoyable option.”
  • humor1 mentions

    The humor in the game has been criticized for being ineffective, with players expressing disappointment that it fails to deliver even in a "so bad it's funny" way. Additionally, technical issues such as poor controls and the need for save states detract from the overall experience, further diminishing any comedic value.

  • monetization1 mentions

    The monetization aspect of the game is not directly addressed in the user's comment, as they express disappointment over the game's cancellation and lack of updates rather than discussing any pricing or in-game purchase strategies.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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