- August 19, 2021
- Luis Antonio
12 Minutes
Twelve Minutes is a deliberately introspective game that doesn't waste its breath on unnecessary exposition or dialogue. Wanting to see all it has to offer may take some effort on the player's part, but it's well worth the hard word and investment.
Platforms
About
"12 Minutes" is a single-player adventure game with an intriguing story, featuring James McAvoy, Daisy Ridley, and Willem Dafoe. You are stuck in a 12-minute time loop, reliving a nightmare where a police detective accuses your wife of murder and beats you to death. Use your knowledge of what's to come to change the outcome and break the loop, in a game that blends the tension of "The Shining," the claustrophobia of "Rear Window," and the fragmented structure of "Memento."




- Twelve Minutes features a gripping narrative with excellent voice acting that keeps players engaged throughout the experience.
- The game offers a unique take on the point-and-click genre with clever time and perspective-based puzzles that challenge players.
- The compact setting and tight writing create a well-paced story that is both intriguing and satisfying to unravel.
- The game suffers from repetitive gameplay and can feel tedious due to its trial-and-error mechanics and lack of guidance.
- Controls can be clunky and janky, leading to frustration during gameplay, especially when trying to navigate the environment.
- Some players may find the story's pacing slow, with the most interesting revelations occurring too late to maintain emotional investment.
story
20 mentions Positive Neutral NegativeThe story of "Twelve Minutes" is a gripping and cerebral time-loop mystery that captivates players with its intriguing narrative and excellent voice acting. While the gameplay can be frustrating at times due to controls and pacing, the compelling plot and clever puzzles create a memorable experience that rewards patience and attention. Overall, the game successfully marries its unique storytelling approach with engaging gameplay, making it a noteworthy title in the point-and-click genre.
“While twelve minutes can be frustrating at times, the story and characters more than make up for it.”
“It's a story-rich title, with a bold narrative and shocking revelations throughout.”
“Twelve minutes is an immaculate construction of narrative that manages to take an extremely compact apartment space and spin an incredibly substantial story in it.”
“While the story keeps one's attention, the game feels like a battle in terms of controls, pacing, and repetition.”
“Some of the storytelling feels limited by the game's constraints.”
“Tedious trial and error gameplay, a truly stupid storyline, weak controls, big name stars fail to paper over the cracks.”
Twelve Minutes Review
They say repeating the same thing over and over and hoping for different results is a sign of madness. Playing Twelve Minutes often feels like you’re going mad.
60%Twelve Minutes Review
While Twelve Minutes can be frustrating at times, the story and characters more than make up for it. Especially when backed up by the tight design and elegant visual/audio elements.
70%Twelve Minutes
While the story keeps one's attention, the game feels like a battle in terms of controls, pacing, and repetition.
75%