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100 Logic Games - Time Killers

100 Logic Games - Time Killers Game Cover
73%Game Brain Score
monetization, graphics
73% User Score Based on 60 reviews

Platforms

TabletAndroidPhoneiPadMobile PlatformiPhone
100 Logic Games - Time Killers Game Cover

About

100 Logic Games - Time Killers is a single player casual puzzle game. It was developed by Andrea Sabbatini and was released on February 18, 2012. It received mostly positive reviews from players.

Train your brain with 100 different types of Puzzle Games and 10000 free levels!

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73%
Audience ScoreBased on 60 reviews
monetization24 negative mentions

  • Extensive variety of logic and number puzzles with many unique and intriguing types, offering hours of gameplay and mental challenge.
  • Generally unobtrusive advertising with no forced sign-ins and the ability to skip easier levels to tackle harder puzzles.
  • Clear instructions for most puzzles and a simple, minimalist interface that appeals to players who prefer functionality over flashy designs.
  • No reliable progress saving or transfer between devices, causing loss of player progress especially when changing phones.
  • Clunky, unintuitive, and inefficient user interface with issues like slow input cycling, poor note-taking, and difficulty navigating menus.
  • No paid option to remove ads; ads can be intrusive and loud, and some puzzles require downloading or keeping other games installed to unlock content.
  • monetization
    26 mentions Positive Neutral Negative

    The monetization involves ads that are mostly non-intrusive banner ads or short videos appearing between games, which many users find less obnoxious than typical mobile ads. However, the lack of an option to pay for ad removal frustrates several players, some of whom find video ads especially disruptive and express a strong desire for a paid no-ads version. Overall, while ads are generally tolerable, their presence and unskippable length, combined with no current way to remove them, detract from the experience for many users.

    • “I would absolutely pay for no ads.”
    • “I would have been happy to pay for the removal of ads, but there is no option to do that, and they're really annoying.”
    • “When your game touts 20+ second unskippable ads, that kind of feature shouldn't still be 'coming soon'.”
    • “Ads are relegated to a bar near the bottom of the screen, so they aren't the most intrusive I've seen, but they are omnipresent and there is no way to remove them.”
  • graphics
    6 mentions Positive Neutral Negative

    The graphics are generally very basic and amateurish, with simple, mismatched assets and minimal polish, giving the game a homemade feel. While some find the simplicity preferable for stability and long playtime, others criticize the lack of visual refinement, limited interface design, and minimal feedback during puzzles.

    • “I see complaints nitpicking the UI, but I appreciate and prefer that this is a working mobile app game without detectable bugs or glitches, without flashy graphics inducing headaches or lag, and so much playtime given how many levels exist per each 100 puzzles.”
    • “And I personally really like the simple graphic.”
    • “It would be much better to have the inputs as separate buttons, and better graphics to make looking at the puzzles easier, and more feedback while working on them, and dragging options for path building puzzles.”
    • “Graphically, everything appears amateurish and ugly, with tacky, mismatched clip-art-like assets used alongside simple boxes and circles, as if made in MS Paint, combined with generic developer menus and buttons.”
    • “The app generally feels like it was written by a group of friends for home use; the graphics, interface, and instructions are all rather simplistic and probably not optimized for user experience.”
    • “It would be much better to have the inputs as separate buttons and improved graphics to make looking at the puzzles easier, with more feedback while working on them and dragging options for path-building puzzles.”
  • stability
    2 mentions Positive Neutral Negative

    The game is generally stable with rare glitches that may cause crashes but are easily avoidable and don't significantly affect gameplay. Users appreciate its smooth performance without bugs, lag, or flashy graphics, contributing to a reliable mobile gaming experience.

  • grinding
    2 mentions Positive Neutral Negative

    Grinding in the game is considered tedious and repetitive, often requiring excessive input for progress. Additionally, poor UI design and unintuitive controls contribute to making the grinding experience frustrating and laborious.

  • gameplay
    1 mentions Positive Neutral Negative

    The gameplay is generally engaging but is somewhat hindered by a frustrating hint mechanic, which led to a reduced rating from some users.

  • music
    1 mentions Positive Neutral Negative

    Users find the music initially calming and suitable for relaxation, but frequent loud and intrusive ads disrupt the experience, diminishing the app's appeal for winding down.

    • “I used to use this app at night time to wind down, with quiet music playing, but I can't do that anymore because now a loud obnoxious ad will play periodically.”
  • optimization
    1 mentions Positive Neutral Negative

    The app's optimization appears basic and amateurish, with simplistic graphics, interface, and instructions that suggest it was not refined for an optimal user experience.

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Frequently Asked Questions

100 Logic Games - Time Killers is a casual puzzle game.

100 Logic Games - Time Killers is available on Phone, iPad, iPhone, Tablet and others.

100 Logic Games - Time Killers was released on February 18, 2012.

100 Logic Games - Time Killers was developed by Andrea Sabbatini.

100 Logic Games - Time Killers has received mostly positive reviews from players. Most players disliked this game for its monetization.

100 Logic Games - Time Killers is a single player game.

Similar games include GridSwan (Nonogram Puzzles), Picture Cross, Andoku Sudoku 2, Suguru, Sudoku: Number Match Game and others.