100 hidden dogs
- October 14, 2021
- Anatoliy Loginovskikh
"100 Hidden Dogs" is a relaxing, wholesome hide-and-seek game featuring charming illustrations of dogs in various disguises. Players explore different scenes to find and interact with the dogs, each with its unique personality and sound. The game encourages observation and exploration, making it an enjoyable experience for all ages.
Reviews
- Charming hand-drawn art style and relaxing gameplay make it enjoyable for all ages.
- Finding the hidden dogs is satisfying, with some clever challenges like upside-down sections.
- Great for quick play sessions, with easy achievements that appeal to completionists.
- The game is very short, typically taking only 10-20 minutes to complete.
- Lacks a hint system, which can be frustrating when trying to find the last few dogs.
- Repetitive gameplay with limited variety in dog designs and no options to adjust sound or graphics settings.
- music45 mentions
- 38 % positive mentions
- 56 % neutral mentions
- 7 % negative mentions
The music in the game is generally described as upbeat and enjoyable, with some users noting its catchy and funky qualities reminiscent of Daft Punk. However, many players find the limited soundtrack repetitive, consisting of only one main song during gameplay and another upon completion, and express frustration over the lack of options to mute or adjust the volume. Overall, while the music complements the game's art style, its repetitiveness and volume control issues detract from the experience for some players.
βThe artwork is amazing and the soundtrack blends perfectly with the overall style of the game.β
βThe music is upbeat and pleasant to listen to while playing.β
βLove the art and the music is super fun!β
βMusic-wise, the game only has 1 song when seeking and another once you beat the game.β
βThe music is okay but loud, and it is impossible to shut it down or lower the volume.β
βFun game to kill your time, but the music sucks and you can't turn it off, so I can't listen to my lofi chill music while playing.β
- graphics28 mentions
- 54 % positive mentions
- 36 % neutral mentions
- 11 % negative mentions
The graphics of the game are characterized by a charming, hand-drawn art style that features a cartoon-like aesthetic in black and white. While many players appreciate the artwork for its cuteness and calming effect, some express frustration with the orientation of certain images and the inclusion of misleading elements, such as cats. Overall, the visuals are generally well-received, contributing positively to the hidden object gameplay experience.
βThe artwork is amazing and the soundtrack blends perfectly with the overall style of the game.β
βThe hand-drawn art style has a nice cartoon-like feel to it.β
βOverall a cute little hidden object game with a charming art style that I would recommend to those who enjoy the genre and want to pass 20 or so minutes.β
βI think there are two varieties only, and although they are cleverly mixed in with the scenery, I didn't enjoy the artwork this time.β
βI especially disliked the way the artwork shifted 90 degrees and 180 degrees so that the picture was on its side and upside down in places.β
βI'm annoyed that some of this puzzle was intentionally sideways and upside-down, extra dogs were included but didn't count towards completion, and cats (which have a similar art style) are included in the image, making it confusing to find the dogs.β
- gameplay14 mentions
- 43 % positive mentions
- 36 % neutral mentions
- 21 % negative mentions
The gameplay is characterized by a quick and simplistic hidden object format, often lasting only a few minutes, which some players find lacking in depth and engagement. While the mechanics and animations can be charming, the overall experience tends to be repetitive and may lead to boredom, making it difficult to recommend for those seeking substantial gameplay. The game features a quirky mechanical theme with a variety of objects to find, but the brevity and minimal challenge detract from its overall appeal.
βLike the other games from this developer, this is a fun hidden object game with a mechanical underground theme.β
βThe functionality in gameplay is great.β
βPlaying 'I Spy' with little cartoon dogs in a mechanical world while listening to Daft Punk-inspired music.β
βI realize these little games are quick, but I expect something a little bit more substantial than 3 minutes of gameplay.β
βOf all of these very similar games, the turtle edition at least has some slightly more developed mechanics and a more colorful map, but even there you still have to look for copy-pasted turtles that look more like clay models than turtles.β
βThe games in this particular series are hit or miss, with sometimes cute animations and surprisingly clever mechanics, and other times a very brief 'game' experience with too much repetition that ends in boredom or frustration.β
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized as light-hearted and relaxing, primarily revolving around the amusing concept of finding 100 hidden dogs. Players appreciate the comedic elements, which enhance the chill experience of the hidden object genre, making it a delightful escape from stress.
βA relaxing and funny game where you just need to find 100 hidden dogs.β
βA tiny, funny hidden game with lots of dogs... πΆπβ
βI like hidden object games; they help me relax when I'm anxious or stressed, so I don't expect much from them beyond a chill time and maybe some humor or light puzzle solving.β
- replayability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game has been criticized for its lack of replayability, with users noting that once completed, there is little incentive to play again. Overall, it is perceived as having zero replay value.
β0 replay value.β
βOnce you're done, you're done.β
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users express disappointment in the emotional engagement of Anatolly's hidden games, noting a lack of depth that leads to a lack of replay value. This has resulted in some players feeling disconnected enough to refund the game after a single playthrough.
- story1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The story is widely criticized for being virtually non-existent, leaving players feeling unsatisfied and disconnected from the narrative experience.
βThe story is non-existent.β
βThe narrative feels disjointed and lacks coherence.β
βCharacter development is shallow, making it hard to connect with anyone.β
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization strategy of the game is widely criticized as a cash grab, suggesting that it prioritizes profit over player experience and fairness.
βThis game feels like a cash grab, with excessive microtransactions that ruin the experience.β
βThe monetization strategy is frustrating, as it seems designed to squeeze every penny from players.β
βI can't enjoy the game when it constantly pushes me to spend money on in-game purchases.β